Solved
Forum Discussion
crinrict
7 months agoHero+
@dvskid124
Do you have any LastException files in Documents\Electronic Arts\The Sims 4 ?
Best is to delete the ones you have, then trigger the error and check if new ones are created.
If that is the case, please upload them to a new post in this thread.
Please either create a .rar file to upload or copy/paste the content into your post.
Deleting the file won't fix your issue. Uploading the file is meant for troubleshooting.
Do you have any LastException files in Documents\Electronic Arts\The Sims 4 ?
Best is to delete the ones you have, then trigger the error and check if new ones are created.
If that is the case, please upload them to a new post in this thread.
Please either create a .rar file to upload or copy/paste the content into your post.
Deleting the file won't fix your issue. Uploading the file is meant for troubleshooting.
7 months ago
I don't have .rar capabilities, and my replies to this post. keep getting deleted, but I hope this goes through. I'm attaching a newly created exemption file. Thank you for the help
Spoiler
<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>89618e822e927f0466aa8208</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2024-07-31 14:28:52</createtime><buildsignature>Local.Unknown.Unknown.1.108.335.1220-1.300.000.188.Release</buildsignature><categoryid>relationship_track.py:1054</categoryid><desyncid>89618e822e927f0466aa8208</desyncid><systemconfig/><screenshot/><desyncdata>Exception when applying action <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim> for loot loot_RelSat_RelGain_Medium_TOTO_LikeDislike_Flirt(loot_actions=(<StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <BuffOp ParticipantType.Actor>, <DialogLootOp ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>😉, run_test_first=True, tests=CompoundTestList([(<relationships.relationship_tests.RelationshipTest object at 0x3694dcc88>, <relationships.relationship_tests.RelationshipTest object at 0x3694dcd40>😉])) (AttributeError: 'DefaultType' object has no attribute 'run_tests') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 222, in c_api_server_tick File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 517, in update File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 167, in on_loot File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 160, in apply_operations File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 635, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 301, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1709, in _apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1819, in _apply_to_sim_info File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1736, in _apply_to_sim_info File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1880, in _apply_relationship_operation File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_service.py", line 529, in add_relationship_score File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\sim_relationship.py", line 630, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\relationship.py", line 286, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\relationships\data\relationship_data.py", line 741, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 525, in add_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 350, in add_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 374, in _add_value File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 986, in set_value File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 1054, in _update_visiblity AttributeError: 'DefaultType' object has no attribute 'run_tests'rtim=0 Client Session Time: 18.69 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,257,0,5770 Modded: False SystemInfo: Mac OS X Version 14.5 (Build 23F79) GPU: Apple M1 macOS Metal driver 0.0.0.0 Architecture: arm64 </desyncdata></report>
<report><version>2</version><sessionid>89618e822e927f0466aa8208</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2024-07-31 14:28:52</createtime><buildsignature>Local.Unknown.Unknown.1.108.335.1220-1.300.000.188.Release</buildsignature><categoryid>relationship_track.py:986</categoryid><desyncid>89618e822e927f0466aa8208</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'DefaultType' object has no attribute 'run_tests') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 167, in on_loot File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 160, in apply_operations File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 636, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 633, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 301, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1709, in _apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1819, in _apply_to_sim_info File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1736, in _apply_to_sim_info File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1880, in _apply_relationship_operation File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_service.py", line 529, in add_relationship_score File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\sim_relationship.py", line 630, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\relationship.py", line 286, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\relationships\data\relationship_data.py", line 741, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 525, in add_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 350, in add_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 374, in _add_value File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 986, in set_value File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 1054, in _update_visiblityAttributeError: 'DefaultType' object has no attribute 'run_tests'rtim=0 Client Session Time: 18.69 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,257,0,5770 Modded: False SystemInfo: Mac OS X Version 14.5 (Build 23F79) GPU: Apple M1 macOS Metal driver 0.0.0.0 Architecture: arm64 </desyncdata></report>
<report><version>2</version><sessionid>89618e822e927f0466aa8208</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2024-07-31 14:29:11</createtime><buildsignature>Local.Unknown.Unknown.1.108.335.1220-1.300.000.188.Release</buildsignature><categoryid>relationship_track.py:1054</categoryid><desyncid>89618e822e927f0466aa8208</desyncid><systemconfig/><screenshot/><desyncdata>Exception when applying action <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim> for loot loot_RelSat_RelGain_Medium_TOTO_LikeDislike_PhysicalIntimacy(loot_actions=(<StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <BuffOp ParticipantType.Actor>, <DialogLootOp ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>😉, run_test_first=True, tests=CompoundTestList([(<relationships.relationship_tests.RelationshipTest object at 0x3694dcc88>, <relationships.relationship_tests.RelationshipTest object at 0x3694dcd40>😉])) (AttributeError: 'DefaultType' object has no attribute 'run_tests') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 222, in c_api_server_tick File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 517, in update File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 167, in on_loot File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 160, in apply_operations File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 635, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 301, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1709, in _apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1819, in _apply_to_sim_info File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1736, in _apply_to_sim_info File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1880, in _apply_relationship_operation File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_service.py", line 529, in add_relationship_score File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\sim_relationship.py", line 630, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\relationship.py", line 286, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\relationships\data\relationship_data.py", line 741, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 525, in add_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 350, in add_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 374, in _add_value File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 986, in set_value File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 1054, in _update_visiblity AttributeError: 'DefaultType' object has no attribute 'run_tests'rtim=0 Client Session Time: 18.69 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,257,0,5770 Modded: False SystemInfo: Mac OS X Version 14.5 (Build 23F79) GPU: Apple M1 macOS Metal driver 0.0.0.0 Architecture: arm64 </desyncdata></report>
<report><version>2</version><sessionid>89618e822e927f0466aa8208</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2024-07-31 14:29:11</createtime><buildsignature>Local.Unknown.Unknown.1.108.335.1220-1.300.000.188.Release</buildsignature><categoryid>relationship_track.py:986</categoryid><desyncid>89618e822e927f0466aa8208</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'DefaultType' object has no attribute 'run_tests') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 167, in on_loot File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 160, in apply_operations File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 636, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 633, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 301, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1709, in _apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1819, in _apply_to_sim_info File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1736, in _apply_to_sim_info File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1880, in _apply_relationship_operation File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_service.py", line 529, in add_relationship_score File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\sim_relationship.py", line 630, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\relationship.py", line 286, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\relationships\data\relationship_data.py", line 741, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 525, in add_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 350, in add_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 374, in _add_value File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 986, in set_value File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 1054, in _update_visiblityAttributeError: 'DefaultType' object has no attribute 'run_tests'rtim=0 Client Session Time: 18.69 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,257,0,5770 Modded: False SystemInfo: Mac OS X Version 14.5 (Build 23F79) GPU: Apple M1 macOS Metal driver 0.0.0.0 Architecture: arm64 </desyncdata></report>
<report><version>2</version><sessionid>89618e822e927f0466aa8208</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2024-07-31 14:29:42</createtime><buildsignature>Local.Unknown.Unknown.1.108.335.1220-1.300.000.188.Release</buildsignature><categoryid>relationship_track.py:1054</categoryid><desyncid>89618e822e927f0466aa8208</desyncid><systemconfig/><screenshot/><desyncdata>Exception when applying action <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim> for loot loot_RelSat_RelGain_Medium_TOTO_LikeDislike_Affection(loot_actions=(<StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <BuffOp ParticipantType.Actor>, <DialogLootOp ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>😉, run_test_first=True, tests=CompoundTestList([(<relationships.relationship_tests.RelationshipTest object at 0x3694dcc88>, <relationships.relationship_tests.RelationshipTest object at 0x3694dcd40>😉])) (AttributeError: 'DefaultType' object has no attribute 'run_tests') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 222, in c_api_server_tick File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 517, in update File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 167, in on_loot File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 160, in apply_operations File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 635, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 301, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1709, in _apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1819, in _apply_to_sim_info File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1736, in _apply_to_sim_info File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1880, in _apply_relationship_operation File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_service.py", line 529, in add_relationship_score File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\sim_relationship.py", line 630, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\relationship.py", line 286, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\relationships\data\relationship_data.py", line 741, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 525, in add_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 350, in add_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 374, in _add_value File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 986, in set_value File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 1054, in _update_visiblity AttributeError: 'DefaultType' object has no attribute 'run_tests'rtim=0 Client Session Time: 18.69 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,257,0,5770 Modded: False SystemInfo: Mac OS X Version 14.5 (Build 23F79) GPU: Apple M1 macOS Metal driver 0.0.0.0 Architecture: arm64 </desyncdata></report>
<report><version>2</version><sessionid>89618e822e927f0466aa8208</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2024-07-31 14:29:42</createtime><buildsignature>Local.Unknown.Unknown.1.108.335.1220-1.300.000.188.Release</buildsignature><categoryid>relationship_track.py:986</categoryid><desyncid>89618e822e927f0466aa8208</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'DefaultType' object has no attribute 'run_tests') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 167, in on_loot File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 160, in apply_operations File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 636, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 633, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 301, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1709, in _apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1819, in _apply_to_sim_info File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1736, in _apply_to_sim_info File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1880, in _apply_relationship_operation File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_service.py", line 529, in add_relationship_score File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\sim_relationship.py", line 630, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\relationship.py", line 286, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\relationships\data\relationship_data.py", line 741, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 525, in add_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 350, in add_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 374, in _add_value File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 986, in set_value File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 1054, in _update_visiblityAttributeError: 'DefaultType' object has no attribute 'run_tests'rtim=0 Client Session Time: 18.69 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,257,0,5770 Modded: False SystemInfo: Mac OS X Version 14.5 (Build 23F79) GPU: Apple M1 macOS Metal driver 0.0.0.0 Architecture: arm64 </desyncdata></report>
</root>
<report><version>2</version><sessionid>89618e822e927f0466aa8208</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2024-07-31 14:28:52</createtime><buildsignature>Local.Unknown.Unknown.1.108.335.1220-1.300.000.188.Release</buildsignature><categoryid>relationship_track.py:1054</categoryid><desyncid>89618e822e927f0466aa8208</desyncid><systemconfig/><screenshot/><desyncdata>Exception when applying action <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim> for loot loot_RelSat_RelGain_Medium_TOTO_LikeDislike_Flirt(loot_actions=(<StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <BuffOp ParticipantType.Actor>, <DialogLootOp ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>😉, run_test_first=True, tests=CompoundTestList([(<relationships.relationship_tests.RelationshipTest object at 0x3694dcc88>, <relationships.relationship_tests.RelationshipTest object at 0x3694dcd40>😉])) (AttributeError: 'DefaultType' object has no attribute 'run_tests') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 222, in c_api_server_tick File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 517, in update File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 167, in on_loot File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 160, in apply_operations File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 635, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 301, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1709, in _apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1819, in _apply_to_sim_info File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1736, in _apply_to_sim_info File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1880, in _apply_relationship_operation File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_service.py", line 529, in add_relationship_score File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\sim_relationship.py", line 630, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\relationship.py", line 286, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\relationships\data\relationship_data.py", line 741, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 525, in add_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 350, in add_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 374, in _add_value File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 986, in set_value File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 1054, in _update_visiblity AttributeError: 'DefaultType' object has no attribute 'run_tests'rtim=0 Client Session Time: 18.69 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,257,0,5770 Modded: False SystemInfo: Mac OS X Version 14.5 (Build 23F79) GPU: Apple M1 macOS Metal driver 0.0.0.0 Architecture: arm64 </desyncdata></report>
<report><version>2</version><sessionid>89618e822e927f0466aa8208</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2024-07-31 14:28:52</createtime><buildsignature>Local.Unknown.Unknown.1.108.335.1220-1.300.000.188.Release</buildsignature><categoryid>relationship_track.py:986</categoryid><desyncid>89618e822e927f0466aa8208</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'DefaultType' object has no attribute 'run_tests') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 167, in on_loot File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 160, in apply_operations File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 636, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 633, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 301, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1709, in _apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1819, in _apply_to_sim_info File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1736, in _apply_to_sim_info File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1880, in _apply_relationship_operation File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_service.py", line 529, in add_relationship_score File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\sim_relationship.py", line 630, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\relationship.py", line 286, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\relationships\data\relationship_data.py", line 741, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 525, in add_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 350, in add_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 374, in _add_value File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 986, in set_value File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 1054, in _update_visiblityAttributeError: 'DefaultType' object has no attribute 'run_tests'rtim=0 Client Session Time: 18.69 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,257,0,5770 Modded: False SystemInfo: Mac OS X Version 14.5 (Build 23F79) GPU: Apple M1 macOS Metal driver 0.0.0.0 Architecture: arm64 </desyncdata></report>
<report><version>2</version><sessionid>89618e822e927f0466aa8208</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2024-07-31 14:29:11</createtime><buildsignature>Local.Unknown.Unknown.1.108.335.1220-1.300.000.188.Release</buildsignature><categoryid>relationship_track.py:1054</categoryid><desyncid>89618e822e927f0466aa8208</desyncid><systemconfig/><screenshot/><desyncdata>Exception when applying action <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim> for loot loot_RelSat_RelGain_Medium_TOTO_LikeDislike_PhysicalIntimacy(loot_actions=(<StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <BuffOp ParticipantType.Actor>, <DialogLootOp ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>😉, run_test_first=True, tests=CompoundTestList([(<relationships.relationship_tests.RelationshipTest object at 0x3694dcc88>, <relationships.relationship_tests.RelationshipTest object at 0x3694dcd40>😉])) (AttributeError: 'DefaultType' object has no attribute 'run_tests') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 222, in c_api_server_tick File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 517, in update File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 167, in on_loot File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 160, in apply_operations File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 635, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 301, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1709, in _apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1819, in _apply_to_sim_info File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1736, in _apply_to_sim_info File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1880, in _apply_relationship_operation File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_service.py", line 529, in add_relationship_score File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\sim_relationship.py", line 630, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\relationship.py", line 286, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\relationships\data\relationship_data.py", line 741, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 525, in add_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 350, in add_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 374, in _add_value File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 986, in set_value File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 1054, in _update_visiblity AttributeError: 'DefaultType' object has no attribute 'run_tests'rtim=0 Client Session Time: 18.69 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,257,0,5770 Modded: False SystemInfo: Mac OS X Version 14.5 (Build 23F79) GPU: Apple M1 macOS Metal driver 0.0.0.0 Architecture: arm64 </desyncdata></report>
<report><version>2</version><sessionid>89618e822e927f0466aa8208</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2024-07-31 14:29:11</createtime><buildsignature>Local.Unknown.Unknown.1.108.335.1220-1.300.000.188.Release</buildsignature><categoryid>relationship_track.py:986</categoryid><desyncid>89618e822e927f0466aa8208</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'DefaultType' object has no attribute 'run_tests') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 167, in on_loot File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 160, in apply_operations File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 636, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 633, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 301, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1709, in _apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1819, in _apply_to_sim_info File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1736, in _apply_to_sim_info File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1880, in _apply_relationship_operation File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_service.py", line 529, in add_relationship_score File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\sim_relationship.py", line 630, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\relationship.py", line 286, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\relationships\data\relationship_data.py", line 741, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 525, in add_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 350, in add_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 374, in _add_value File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 986, in set_value File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 1054, in _update_visiblityAttributeError: 'DefaultType' object has no attribute 'run_tests'rtim=0 Client Session Time: 18.69 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,257,0,5770 Modded: False SystemInfo: Mac OS X Version 14.5 (Build 23F79) GPU: Apple M1 macOS Metal driver 0.0.0.0 Architecture: arm64 </desyncdata></report>
<report><version>2</version><sessionid>89618e822e927f0466aa8208</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2024-07-31 14:29:42</createtime><buildsignature>Local.Unknown.Unknown.1.108.335.1220-1.300.000.188.Release</buildsignature><categoryid>relationship_track.py:1054</categoryid><desyncid>89618e822e927f0466aa8208</desyncid><systemconfig/><screenshot/><desyncdata>Exception when applying action <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim> for loot loot_RelSat_RelGain_Medium_TOTO_LikeDislike_Affection(loot_actions=(<StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <BuffOp ParticipantType.Actor>, <DialogLootOp ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>😉, run_test_first=True, tests=CompoundTestList([(<relationships.relationship_tests.RelationshipTest object at 0x3694dcc88>, <relationships.relationship_tests.RelationshipTest object at 0x3694dcd40>😉])) (AttributeError: 'DefaultType' object has no attribute 'run_tests') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 222, in c_api_server_tick File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 517, in update File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 167, in on_loot File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 160, in apply_operations File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 635, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 301, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1709, in _apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1819, in _apply_to_sim_info File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1736, in _apply_to_sim_info File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1880, in _apply_relationship_operation File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_service.py", line 529, in add_relationship_score File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\sim_relationship.py", line 630, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\relationship.py", line 286, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\relationships\data\relationship_data.py", line 741, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 525, in add_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 350, in add_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 374, in _add_value File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 986, in set_value File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 1054, in _update_visiblity AttributeError: 'DefaultType' object has no attribute 'run_tests'rtim=0 Client Session Time: 18.69 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,257,0,5770 Modded: False SystemInfo: Mac OS X Version 14.5 (Build 23F79) GPU: Apple M1 macOS Metal driver 0.0.0.0 Architecture: arm64 </desyncdata></report>
<report><version>2</version><sessionid>89618e822e927f0466aa8208</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2024-07-31 14:29:42</createtime><buildsignature>Local.Unknown.Unknown.1.108.335.1220-1.300.000.188.Release</buildsignature><categoryid>relationship_track.py:986</categoryid><desyncid>89618e822e927f0466aa8208</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'DefaultType' object has no attribute 'run_tests') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 167, in on_loot File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 160, in apply_operations File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 636, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 633, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 301, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1709, in _apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1819, in _apply_to_sim_info File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1736, in _apply_to_sim_info File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1880, in _apply_relationship_operation File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_service.py", line 529, in add_relationship_score File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\sim_relationship.py", line 630, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\relationship.py", line 286, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\relationships\data\relationship_data.py", line 741, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 525, in add_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 350, in add_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 374, in _add_value File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 986, in set_value File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 1054, in _update_visiblityAttributeError: 'DefaultType' object has no attribute 'run_tests'rtim=0 Client Session Time: 18.69 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,257,0,5770 Modded: False SystemInfo: Mac OS X Version 14.5 (Build 23F79) GPU: Apple M1 macOS Metal driver 0.0.0.0 Architecture: arm64 </desyncdata></report>
</root>
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