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crinrict's avatar
10 years ago

[ARCHIVED] Objects not giving out emotional aura

Please report any objects that are not giving out emotional auras in here.

To trigger a moodlet, the aura needs to be at least +3. +2 items don't give out moodlets and you need to enhance them by placing another item that gives the same emotional aura.

I'm listing all of them as reported.

Career Rewards with only +2 emotional Aura (aka not bugged)

  • Milton Word Processor
  • Computer Hard Drive reward
  • Duffle o' Bag
  • Rock of Ages Retro Stereo
  • Umber Kitchen Sink
  • Nerves of Steel Desk Lamp
  • Door of Perception

Objects that have discrepancy between aura given and text

  • The Sentinel
  • Astro Model Rocket
  • Stack of CDs
  • Hidden Bookcase Door
  • Captain Rodrigo de Pablo Cask
  • Space Prints: Standard Space, I Dream of Pleiosaur, Seeing Red, Star Crossed Lovers, Big Star, Cloudy Vision, Animal Planet, Out of This World, End of Time, Rosie the Riueting. 
  • Crystals
  • Aliens
  • Microscope Prints
  • Gummy and the "Captain Fishbones" Bonefish
  • The Diligent Doctor's Desk --> Gives out aura although there's no option to enable/disable and no hint of it in the text
  • Cow Plant --> Gives out aura although there's no option to enable/disable and no hint of it in the text
  • The Out of This World Desktop -> Gives out aura although there's no option to enable/disable and no hint of it in the text
  • Emotional Masterpieces have an emotional aura of 6 when it is listed as 9 on the description
  • Lump of Clay has an emotional aura of 3 when crafted into an emotional sculpture
  • Retail Counters

Items that are missing enable/disable option

  • Up Against the Wall Light
  • BluScreen 88D Alert Light:
  • Mounted Fish --> Does give out aura anyways. Could be by design
  • Flying Saucer Table Lamp
  • Proceed with Caution Table Lamp
  • Brightest Night Flood Light
  • Defeat the Darkness Surgical Light
  • Interrogation Illumination
  • Retro, PI Lamp

Items giving wrong emotion

  • Pre-Owned Painter's Easel gives off a focus moodlet instead of inspired.

Misc issues

  • Hover text for disabling aura is off for certain items that can't actually be viewed.

57 Replies

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  • canelacaliente's avatar
    canelacaliente
    Seasoned Ace
    10 years ago

    The collectibles I reported on are probably text errors on the object's description in live mode.  I added them to my thread on text errors (http://answers.ea.com/t5/The-Sims-4-Bug-Reports/canelacaliente-Various-Text-Errors/m-p/5186298/highlight/false)  to see if I can get a response on these.  All the objects I reported on do give out an emotional aura.  If they fix the errors in the live mode text, then the problem will be rectified and there would no longer be player confusion.  All the text within the game would match.

  • canelacaliente's avatar
    canelacaliente
    Seasoned Ace
    10 years ago

    This is my latest update in the game.  I didn't want to edit my other post because I want to keep my updates in a format I can follow.

    Craftables

    Photographs: The photographs in the game are assigned an emotional aura based on Sim that the picture is taken of.  For example, if my Sim takes a picture of a flirty Sim, the picture will have a flirty ambiance.  The auras attached to photographs include (based on what I tested): sad, flirty, angry, focused, confident and playful.   The level of the ambiance is based on the quality of the picture.  Poor:  2  Normal:  4  Outstanding:  6.

    This picture shows my Sim is in the room with photographs that have an sadness ambiance and hasn't earned a sad moodlet.  There are several photographs in the room with the same ambiance and no moodlet is earned.  Even if my Sim views the photographs, they still do not get a moodlet from them.

    Spoiler

    This picture shows there is no option to enabled/disable an emotional aura on photographs:

    Spoiler

    Copies of Craftables

    When copies of painting and mathematical diagrams are made, the copy is of a less quality and emits a lesser emotional aura but the emotional aura in the description of the painting/diagram has not changed.  (I can't test if photographs are affected because they are bugged and do not give off an emotional aura in the game.)

    Spoiler

    Collectibles

    Crystals:  Nitelite [GTW] currently gives off the correct emotional aura.

    Aliens:  The ones I have tested so far don't give off a confident emotional aura.  I will continue to test them and update with more information.

    I got a reply back from my other thread (http://answers.ea.com/t5/The-Sims-4-Bug-Reports/canelacaliente-Various-Text-Errors/m-p/5183010#U5183010).  The differences in the text of the emotional aura levels are not text errors but rather tuning errors.  A simple change of the text won't fix the issue.


    @SimGuruRusskii wrote:

    That would be something i can forward design to look at, it seems like a tuning issue, not a text issue.
    Thanks!


  • canelacaliente's avatar
    canelacaliente
    Seasoned Ace
    10 years ago

    @greenxenIt is nice to know someone else is testing this in their game.

    Crystals

    Have you tried placing two of the crystals that say they have a level 3 emotional aura?  You should get the moodlet then.  Even though you do get the moodlet, they are still wrong.

    Emotional Aura System

    It isn't really a theory. The SimGurus confirmed that the auras build upon each other and the stronger the aura the more it drowns out other moodlets.  Maybe you can put a thread in the official forums asking the SimGurus to expand the Environment Effects Lesson on emotional auras as well as asking them to fix the various grammar errors🙂. 

    The lesson basically just tells players to experiment.

    Spoiler

    What I Found From Experimenting

    • The auras take up a 9 block space around the Sim. 
    • Sims cannot be affected from the aura when they walk into another room because walls and doorways block the auras.
    • Emotional auras need to be 3 or greater to have an effect
    • If you have an object that is 6 and an object that is 9 with different emotional auras, the object that is 9 is supposed to overpower the object with 6.  Therefore your Sim will take on the emotion of the object that is 9.  For masterpieces, I enabled the emotional masterpiece and a different emotional aura of an object that was 7.  The emotion of the masterpiece did not overtake the emotional aura of the object that was 7 so the emotional aura of the masterpiece has to be 6.
    • If you choose two different emotional auras of the same level, the same will take on the one that is activated first ignoring the one that was activated last.
    • Emotional auras do build upon each other.  Having multiple objects with the same emotional aura builds upon the emotion.
  • I think these are the last of them.  I don't have the other EPs or SPs to test.

    Collectibles

    Crystals:  The two crystals from GTW give off an emotional aura in the game and work as stated in their description.  No need to add them to the list.

    I was able to get diamond and plumbite.  They don't give off the emotional aura as stated in the description.  It has the same problem as the other base game crystals.  Diamond gives off an emotional aura of 3 while blumbite gives off an emotional aura of 2:

    Spoiler

    MySims Trophies:  I was able to find Zombie Carl, Goth Boy, and Tobor.  These trophies give off the correct emotional aura.  No need to add to the list.

    Aliens:  This doesn't give off the moodlet at all.  No matter what I try I can't get the moodlet.

    Shows up with same emotional aura in build, debug, and live mode.

    Spoiler

    Also, there is no option to enable/disable the emotional aura:

    Spoiler

    Build Mode Objects

    Retail Counters:  I am unable to get the emotional aura as stated in the object's description.  Also, there is no option to enable/disable the emotional aura.

    Spoiler
  • The object below has an emotional aura of 2 in the description but functions like it has an emotional aura of 3.  Only one is needed to get the emotional aura effect:

    Spoiler

    Gardening

    Roses no longer give out a flirty emotional aura

  • BryonyRae's avatar
    BryonyRae
    Hero (Retired)
    9 years ago

    Sims created paintings with emotional auras lose their emotional component when saved in a room or lot to the Library/Gallery.

    Painting with aura:

    Same painting after placing lot it was saved on from Library (also tested with room):

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