Forum Discussion
I will boldly name this post as "what I expect and want" (haha who cares).
Starting with one of my 6 kids - the 4th generation. A single one blend out of 6 kids. Ugly but DIFFERENT. Look at him. He mostly looks like his mother, yes, BUT. His nose is a mix - actually different parts of nose were somehow blended into a unique one. His jawline is his father's but his chin is different from both of them. And his lips! Where are these lips from? Those are no one's! Those are his! He looks different from his parents in both male and female versions, but still resembles them very much, looking like their child and not their clone even if "mixed".
Now, example from my other save. He is actually a first child in this save, falsely making me believe the genetics became better and my other dynasty is just permanently corrupted, and is also a nice, soft mix, looking much like his father but still mostly different. His eyes' shape blended from both parents, his nose took its shape from him and its size from her, his lips... well, those are his mother's I believe. Despite having his chin and lips kinda copied, he still was blended, merger, mixed, whatever. SOFTLY. And I want it to work like this! But it's such a rare event that I'm actually afraid of letting them age up and die because I know that their kids will most likely be those copypaste clones with "father's eyes, mother's nose, father's mouth, mother's skull, yeah, will do."
There was supposed to be a third pic, but those kids are actually generated by the copypaste method, just parts well "chosen" to make the sims seem prettier. My bad.
What do you expect to see? Kids. Children of their parents. But unique ones. This problem (if it's even a problem and not how genetic works by default) haunts me for 8 years! I abandoned my dynasty after my first son aged up into my clone, just like my father was a clone of my grandfather! Make the blending softer! There are so many sliders for every part of a face and those sliders usually do not mix up within a single part to make a unique sim? Why? Why having a nice mix of a father and a mother is a happy and highly anticipated accident? It took 8 children and 4 born in the game generations to get something unique. That's just... I just can't. I have no kind words.
I understand that's not exactly topic related but I have a feeling that's the problem of the entire genetic system. Whether it's a 100% clone or a 75% clone - this is still upsetting and devaluing of all the progress made and experienced. This game CAN generate children of both their parents. And that's all I want. I'm genuinely tired of seeing composites.
Btw, I have a vanilla game family/save created solely for the purpose of completing the events since my game style and tempo doesn't fit the EA's. So, during the first one two kids were born: father, son, and daughter switched to masculine type (for the screenshot). So yeah, still pre-Life and Death patch, but... sigh. I tend to believe some of my many gameplay mods are positively affecting genetics, since I've been gradually adding them since March 2018 - that's also when my first son (the pale dude) was born (days after that to be precise). But the mods affecting childbirth were 95% likely added after all current kids were born (100% except for my little boy of Chris Hemsworth and Morgan Fyres from the other save), except maybe for the last daughter of my pale clone son. So, maybe my save file IS corrupted. Maybe having one good mix out of 10 is how the genetics work. But something in vanilla just doesn't work right even if it's the way it's designed to work. As absurd as that sounds.
Okay, I hope that's all I have to say about the pre Life and Death times. Time to move forward. Yes, it's a sore point to me, I sincerely apologize, but no one else seem to complain.