[BY DESIGN] NPC's don't react appropriately to Sims they dislike
- 9 years ago
So the part about receiving a TNS that says "thanks for coming by" is by design. We don't have any way to vary that text for different situations, and it's just meant to be a generic kind of "see ya".
The other stuff sounds like potential issues, but I cannot reproduce it currently. I just had my Sim get in a fight with another Sim walking by my house, and the other Sim's only attempted interactions with me, after the fight, were to Yell At me. Twice. And then they stalked off. Even their idle animations, while Yelling at me, had turned angry and hunched over.
Another Sim I tried to fight ended up beating my Sim up, and gained the Confident mood, and then starting talking to me about a Rumor immediately afterwards. Kinda weird, but I believe this sort of situation is also by design. They were Confident, not Angry. Their idle animations, in between me trying to Yell at them over and over, were also relaxed/pleasant, but this again appeared to be because the NPC was Confident, not Angry. Actual Angry Sims are behaving angrily for me.
If anyone's still seeing any issues it would be great if you could share a save file with me, thank you much!