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I agree - there are so many situations where locking doors is necessary either to make the lot work as desired or just for convenience. I don’t understand why they disabled it, especially with the infants coming out.
So this is still an issue. You still can’t lock doors for “everyone but employees” like you used to be able to (approx 2 years ago). I realize that this isn’t a priority to fix, but I’m also having the issue that if I lock a door for “everyone but X club” on a community lot (currently the only option) there’s no option to unlock the door! The only solution is to replace the door in build mode.
It’s just strange - why take away all the options to lock doors, but still allow the club option without any way to undo it?
- mightyspritesims2 years agoLegend
I don't recall ever seeing door lock options on public lots unless it was for a club or unless my sims owned the lot (like retail).
Could it be that the hotel lot you remember was a residential lot owned by the "innkeeper" or something like that?
Or perhaps did you use the club system to define who was a guest? (that would be a really clever use of the club system by the way)
- lucombre2 years agoSeasoned Ace@mightyspritesims No, definitely not, I’m 100% sure it was a nightclub (even had a dj and bartender automatically showing up). Since it seems like nobody else ever experienced this, I’m starting to wonder if it was possible only with a certain pack combination, since I’ve gradually gotten more packs since then. Regardless… the current problem is that it’s possible on several types of un-ownable community lots to lock doors for everyone but a particular club, but there’s no way to undo it.
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