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I have two more issues with flickering objects to add today.
1. Foundation flickers where it meets exposed (non-floating) stairs:
I had problems with flickering trims since forever (no moo) – it seems to be fences related (all kinds)? I'm not sure if it's the same issue, but I'm attaching screenshots just in case.
- BryonyRae9 years agoHero (Retired)
@lolatort I'm sorry - I somehow missed your post. I haven't seen this effect in my game. Is the house you've got images of available on the Gallery? If so, could you post the link to it here (or its name/Origin ID)? If not, could you possibly share it for testing purposes? Thanks!
- BryonyRae9 years agoHero (Retired)
I'm adding one today that's a combination of a couple of issues. Under certain conditions, when a builder uses walls instead of enclosed rooms as part of the structure of a build and then applies exterior trim to those sections, the trim may turn dark and may also flicker as it joins to other trim.
This video was taken of a Gallery build where the issue was discovered, available here. The workaround, as shown in the video, is to redraw the space as a room and reapply the trim.
- 9 years ago
@BryonyRae No worries! It's one of my builds, so Origin ID is lolatort, and the name of the lot is Marine Blvd 3: https://www.thesims.com/gallery/23F2427DFE7211E58031F474EBF96E07?category=lots&searchtype=item_name&sortby=downloads&time=all&searchquery=Marine&max=50&maxis=false. I see it often with other builds though (I play on a Mac – not sure if it makes a difference).
- BryonyRae9 years agoHero (Retired)
I am removing [The Experienced Pillar, when placed against a window edge that extends beyond its surface, causes flickering. There are multiple windows that can be combined with it to cause the effect - any with the same footprint as the Let There Be More Light window.] from our list, as it was fixed in the 10/25/16 patch.
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