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Yes I did get an exception even without having mccc enabled.. I've been having an issue attaching the file so below is the contents of the file...
<report><version>2</version><sessionid>439617e1dd5e51d960a674a4</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2021-05-20 12:11:29</createtime><buildsignature>Local.Unknown.Unknown.1.74.59.1030-1.200.000.502.Release</buildsignature><categoryid>base_situation.py:511</categoryid><desyncid>439617e1dd5e51d960a674a4</desyncid><systemconfig/><screenshot/><desyncdata>Exception thrown while calling remove on Situation_RoommateNPC_Events_GetHype(615318769123990936) (AttributeError: 'NoneType' object has no attribute 'give_rewards_to_npc') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 209, in c_api_server_tick File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 481, in update File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 260, in _run File "T:\InGame\Gameplay\Scripts\Server\situations\situation.py", line 1317, in _situation_timed_out File "T:\InGame\Gameplay\Scripts\Server\situations\base_situation.py", line 496, in _self_destruct File "T:\InGame\Gameplay\Scripts\Server\situations\situation_manager.py", line 872, in destroy_situation_by_id File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 205, in remove_id File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 157, in remove File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 275, in remove File "T:\InGame\Gameplay\Scripts\Server\situations\situation_manager.py", line 825, in call_on_remove File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 329, in call_on_remove File "T:\InGame\Gameplay\Scripts\Server\situations\base_situation.py", line 511, in on_remove AttributeError: 'NoneType' object has no attribute 'give_rewards_to_npc'rtim=0 Client Session Time: 23.61 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 Origin Version: 10,5,99,47918 Modded: False SystemInfo: Windows 10 10.0.19042 GPU: NVIDIA GeForce GTX 1050 nvldumdx.dll 27.21.14.5763, GUID: D7B71E3E-5FD1-11CF-0F65-DAA61BC2D635 </desyncdata></report>
<report><version>2</version><sessionid>439617e1dd5e51d960a674a4</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2021-05-21 01:38:22</createtime><buildsignature>Local.Unknown.Unknown.1.74.59.1030-1.200.000.502.Release</buildsignature><categoryid>base_situation.py:511</categoryid><desyncid>439617e1dd5e51d960a674a4</desyncid><systemconfig/><screenshot/><desyncdata>Exception thrown while calling remove on Situation_RoommateNPC_Events_GetHype(615318772296733250) (AttributeError: 'NoneType' object has no attribute 'give_rewards_to_npc') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 209, in c_api_server_tick File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 481, in update File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 260, in _run File "T:\InGame\Gameplay\Scripts\Server\situations\situation.py", line 1317, in _situation_timed_out File "T:\InGame\Gameplay\Scripts\Server\situations\base_situation.py", line 496, in _self_destruct File "T:\InGame\Gameplay\Scripts\Server\situations\situation_manager.py", line 872, in destroy_situation_by_id File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 205, in remove_id File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 157, in remove File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 275, in remove File "T:\InGame\Gameplay\Scripts\Server\situations\situation_manager.py", line 825, in call_on_remove File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 329, in call_on_remove File "T:\InGame\Gameplay\Scripts\Server\situations\base_situation.py", line 511, in on_remove AttributeError: 'NoneType' object has no attribute 'give_rewards_to_npc'rtim=0 Client Session Time: 23.61 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 Origin Version: 10,5,99,47918 Modded: False SystemInfo: Windows 10 10.0.19042 GPU: NVIDIA GeForce GTX 1050 nvldumdx.dll 27.21.14.5763, GUID: D7B71E3E-5FD1-11CF-0F65-DAA61BC2D635 </desyncdata></report>
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Edit By Crinrict: Added Spoiler Tags
Wonder if that LE is the cause for your issue or if it's unrelated.
- ManicPot8to5 years agoSeasoned Ace
It's still not working.. sim will walk to the board and then it just suddenly drops from cue.. also happening with editing term paper. they were able to write it but when trying to edit it they sit at the computer and then it drops from cue.. I ran a game repair to see if that would resolve it but it hasn't.. i'm just really at a loss here. I do not know how to read LEs so i have no clue if that's the reason or not.
- Sid1701d95 years agoSeasoned Ace@ManicPot8to The presentation boards are pretty tricky to figure out, capture the information is a one time event when you first start the presentation, in order to finish and refine and reorganize the board you need feedback from at least one other sim, after that it should unlock the refine and reorganize options.
- ManicPot8to5 years agoSeasoned Ace
yeah no you're wrong.. i've never had to receive feed back in order refine and organize.. also the whole point of this post is that capture information keeps dropping from cue therefore i can't finish and there are no other options.
- crinrict5 years agoHero+@ManicPot8to Would you mind sending me your save ? Instructions in my signature
- ManicPot8to5 years agoSeasoned Ace@crinrict i've sent the save
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