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So its a fine bug work around you discovered if people only have a basement that doesn't go further down. Unfortunately most of my basements have cutouts not at main level like this but on 2nd floor and lower.
Its so odd what you discovered here with how if you select the basement level, then go to ground level to remove the ceiling then the floor after, that for some reason can bypass the bug if done in that order.
I'm impressed you figured this out.
If you figure out how to get rid of the dirt on deeper basement levels write it out here.
If EA is listening, this is not a bug fix... it doesn't fix the bug at all. Its only works on the first level basement, any cutout below the first level basement still shows dirt.
We should alert @crinrict to @XY-6405T-1984 's partial workaround so she can post it on the first page of the thread!
Thanks for finding that, & thanks to you, @Gooseyness , for testing it out.
If EA's listening--please patch this (eta: a true fix) in ASAP. I've stopped playing 'cuz I've finished my rotation & the only HH left is unplayable thanks to this bug. I spent a few hours last night looking at possible new games to buy, & I'll keep looking. Typically, when I find a new game I like, that's all I'll play for months and months, & when I return to my old games, I almost always drop one out --permanently. I'd hate to give up on this franchise, & I'm not planning to, but I won't be shocked if this time 'round it's TS4 that I drop.
Please make it worth my while to keep playing.
- 6 years ago@Tiarella4 There is really no reason to post that on the first page because it is NOT a partial workaround, it does not fix the bug in the slightest... It does not solve anything, nor does it make the game any easier to play. It is still beyond messed up, and posting that there is a "partial workaround" is completely false.
Beyond the first floor, the remaining basement floors are still bugged out, showing the dreaded permanent dirt floor... just like @Gooseyness said, and just like I tested myself: It does not solve anything.- 6 years ago
I have to agree with @cumbersomecanada, the behavior that i@XY-6405T-1984 reported is how I used to build below ground structures prior to this issue.
It's useful to know, but it's always worked that way. This issue starts at the bottom of the first level basement.
- stv_strm6 years agoSeasoned Veteran@Jaelk Agreed 100%. The issue is with sub basements. What @XY-6405T-1984 posted is unfortunately not a workaround for the issue reported in this thread.
The responses from the Sims O/A team acknowledge that there is definitely an issue and that they understand what it is (replies #115, #132, and #140 in this thread).
- Gooseyness6 years agoSeasoned Ace@D8GSTAR @stv_strm @Jaelk I agree. This should not be posted as a workaround, because its not. It fixes nothing, the problem still exists in the basement 2nd level and below.
Plus 99% of people will never figure out how to do this work around.
Some people don't even know how to properly cut out a level. If more knew, we would have every single person who plays the game complaining. There would be literally tens of thousands of complaints in here and nobody would have bought the junk they released since June.
Even EA doesn't know what they are doing, if they did they would have spotted this bug instantly.
Just look at every EA build they do, they never use cutouts in basements. Actually they don't even make basements, the builds they do look like they were done by brand new players with no grasp of how to build even the most simple of structures.
No offense to EA though, you guys are too busy rolling in the cash to actually play the game.- Fischreuse6 years agoSeasoned Ace
I can confirm that only the ceiling can be removed, which is at the level of the ground floor, because I have many houses with access via basement stairs. But this is not a solution for the ceiling floors below or above the ground, but only the lonely functioning element that has remained.
I still tried the top floor of a house. The top ceiling can also be edited.
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