I also get his bug, I have to spend hours repairing family trees using MC Command Center, which is far from fun.
To experience this bug on top of the fact that the game is coded to cull/delete sims WITHOUT keeping the family tree intact (leading to blank portraits in family trees) is absolutely shocking... considering... most of us bought a pack called... Generations!
When TS4 released without family trees and they we're added as a patch, I knew the sims team had overlooked just how important family trees (and while we're mentioning it, pre-existing family trees!) actually are to simmers.
You could have the whole family tree for every family in the sims series... if... family trees hadn't been written to depend on existing sims... its SO SIMPLE! and frustrates me (as someone who likes to code games)
When a sim dies, before culling them, you create a simple data entry with a couple of variables such as:
- name of the sim
- a portrait pic for the tree (which already exists)
- immediarte relations (parents/kids)
Then you simply use this data to populate the family tree for dead sims, its so simple. with a framework like that you could very easily release TS4 with all families having trees, such as the multiple generations of langraabs and goths that came before Nancy and Mortimer.
Do this, we get better family trees and culling no longer haunts players.