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crinrict
6 years agoHero+
@canelacaliente Tested this in my game and added gremlins to the lot so to make sure stuff breaks.
First night, everything breaks. Called the repair man. She showed up and fixed everything but the talking toilet which shouldn't be broken in the first place (different bug).
Does it matter what objects they were in your case ? Unbreakables or anything ?
First night, everything breaks. Called the repair man. She showed up and fixed everything but the talking toilet which shouldn't be broken in the first place (different bug).
Does it matter what objects they were in your case ? Unbreakables or anything ?
- canelacaliente6 years agoSeasoned Ace
@crinrict It seems if the talking toilet is on the lot and that is broken the repairman won't fix anything else on the lot. He will just leave. Once I replaced the talking toilet, he was able to come back and do the repairs on the other broken objects. Maybe you can merge with the thread on the talking toilet. This seems to be related to that bug.
- crinrict6 years agoHero+@canelacaliente She fixed anything else for me. The trouble is more that the toilet for me was unbreakable and while before they would just forever repair it (like the Sims do), repairman now seems to ignore it (which is a plus)
Not sure which thread on talking toilet you're referring to- canelacaliente6 years agoSeasoned Ace
@crinrict The repairman doesn't repair anything else on the lot if the talking toilet is broken. I just have other items on the lot that are regular. No objects on the lot are upgraded to unbreakable. As soon as a replace the toilet, the repairman can do repairs.
I thought there was another thread on the talking toilet. I can't find it now.
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