@CrypticKam Yeah, I've felt that way for a while now. I look at Little Ms Sam's mods and often think "If only these could be optional under a game play menu." Or that time when the bath shower combinations didn't work she had a mod out within a day that did not break any other features of the game. She's always careful about testing a mod on ALL expansions/game packs/stuff packs before she uploads it for use. So she does something apparently not even EA is doing and doing it for free unless you are willing to donate to her which is possible. I think she has another job she's happy with so while she's an amazing modder, I don't think she'd want to change jobs. Plus EA tries to address broken features in bulk. So even if she did work for them, she might have found a fix within a day, but whether she liked it or not she'd be onto the next problem without it being given out to the public in a day. In a way, we need modders like her out there to unbreak our games for us and give us more options on things some of us, but not all of us, would like to see changed.
For instance, hiring her would mean she couldn't mod anymore. Those mods that "fix" pet peeves of mine like stray pets sick in Brindleton Bay which is something EA wants, but neither she nor I want, would go away. I wouldn't have the ability to just go download that change. Or the one that stops a SIM who just made a group meal from immediately grabbing a plate giving you the chance to call the whole family to the meal, EA clearly doesn't want that or it'd be in the game by now. Plus, from what I read, she mods as a side hobby to improve things in her game she doesn't like and is nice enough to share them with us. She does have an actual job she likes that doesn't including programming or coding. So those of us who play the PC version would be losing a valuable ally and EVERYONE would still not be getting their fixes done any faster than EA wants to roll them out/thinks are important enough to fix.
As much as I hate saying this, switching from console to PC might make your life a happier one because modders are the faster way to get something fixed that we'll never see happen no matter how talented the staff at EA is. The staff have bosses that tell them what projects should be worked on first and which to do. They choose when to make the updates, generally rolling them in the biggest, widest spreading net of bug fixes they can manage in any given time frame as opposed to a modder who gets to choose what bothers them the most and simply uploads their mod on their own time. Which is generally within a few days of discovering a problem they really hate, but is still only ONE fix out of many. Leaving us looking to multiple modders to get the entirety of the game fixed faster.
Now if EA changed their policies to roll out the updates one day at a time, covering only what their team could do in that day, I think we'd see a wider range of problems fixed at the speed we simmers would like to see them. The problem is any given update could break the custom content of their PC based clients which would leave them trying to fix any outdated custom content just as constantly as the updates. So things get complicated there too. A problem as a console player you wouldn't be worrying about the same way quite a few PC players would. EA is kinda stuck on that one which is probably why they try to harass their players with as few updates as possible while trying to fix as many of the majorly complained about bugs as they can which can push their update date back further and further while everyone kinda flails about in frustration feeling unheard.