Forum Discussion
This happened to me on PC as well, and I have a feeling I know exactly what is happening.
All of the pre-made sims have localization keys associated with their names. For whatever reason (my hunch is new localization entries), when you load a save made prior to the July 20th patch after applying the patch, it reads the names from the localization keys, rather than the save file. As far as my experience goes, it doesn't change household names, just the names of sims.
If you edit all the names back to what they were in the old save and save the game, the edited names remain on reload, so it's just an issue with loading saves made prior to the patch.
@DainKinkaideNot for me. I created a new game save today too test this & downloaded a gallery household uploaded July 2020. Gladstone Gander was created from Sergio Romeo of Windenburg. On the gallery his name is Gladstone. But when added to CAS his name reverts to Sergio Romeo.
https://drive.google.com/file/d/1nw5DSQWsphL4ZyKv2bS90P5RmYASoHAJ/view?usp=drivesdk
https://drive.google.com/file/d/1nq-OaXSEoD1iSDRf93xNYZONIVcguUAN/view?usp=drivesdk
This happens on PC & PS4
- MickCasanova4 years agoRising Scout@Amalathea Really well documented examples. This is just what I was afraid of. People downloading sims from the Gallery and having this happen. Not sure why EA doesn't seem to find this issue very important, but it's a game breaker for me. I don't want this to happen when I create, or download sims. I have over 2000 sims in my library. I don't always remember who they were derived from. They need to fix this ASAP and not ignore it. Thanks for the well documented examples....