I've also been having this issue! Often. English, PC 64bit with a handful of expansions. Up to date, no mods.
It seems to not happen only when there's the glitch where a closed room doesn't act like a closed room (like when you add walls and close it off but it doesn't behave like a closed room. Which happens maybe 10% of the time when making a room within a room against preexisting walls of the initial room. Ever try to add wallpaper to a closed room using shift and the wallpaper goes along one wall and then carries on outside of the room for no reason, or even around to the exterior of the house? That's the glitch I'm talking about).
If you build a house, and use the arrows to raise the platform inside, and then add walls to make a new room within the house, then as soon as you close the room: all the platforms within the house on that level raise on their own in accordance to creating a new room on the existing platform.
It seems they raise by how many you'd set it at, which is odd. To clarify:
-I made a large box, raised the platform to 3 clicks.
-Built walls to make a room within the box
-As soon as the room is made, the platforms within the whole box raised by 3 more clicks. Same for initial setting at 2 clicks, platform raises by 2 more. Even if you adjust the levels of the platforms after to different heights, it still raises by the same initial setting.
-This is just a trend I noticed while trying to still build efficiently and find shortcuts around the bug
-I've mainly been frustrated by this when I have rooms or sections at different platform levels with stairs and decide to add another room within, then my stairs glitch or disappear when all the platforms raise after closing off a new room.
It seems to have something to do with the level you set the platform to by using the arrows before you begin making more rooms atop/within. I haven't tried with placing a platform within the house rather than just using the arrows to create platforms (since it removes any walls it's against when you rather place a platform) so I'm unsure whether it's a general platform issue or simply an issue brought upon by using the arrows on an initially normal room/foundation. And this issue persists through the entire build. Like, it doesn't happen just once and then stop: when it happens, it will continue to happen every single time you close off another room on that level/platform.
To find the bug: build a room and use the arrows to raise the platform. Close off a new room within the initial room, and platforms will raise. I've noticed it when I build a room within from a preexisting wall of the initial room (not just a box within a box not touching existing walls, as I don't build like that so I can't guarantee you'll find the bug that way). If this doesn't work to find it, try changing the platform of the room/a section within the box to be higher or lower than the rest of the box (but not ground level) and then build another new room. If that still doesn't work for some reason, try building a room that goes over both the platform heights. You will find this bug, just keep adjusting platforms and building rooms and you will find it.