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daikoyu
5 years agoSeasoned Ace
My mainsave is completely modfree. There I play regular with haunted houses (3 families). For ever night I obtain there 250(normal) or 500(hardcore)statisfactions points. I don’t encounter any LE in this savegame, I clear my cache after ever game session (old habit).
I try it again with Batuu disabled(new savegame) and here we have this LE at 6am.
Spoiler
<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>941653a00434ae3e60ee0234</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2021-07-13 23:25:31</createtime><buildsignature>Local.Unknown.Unknown.1.76.81.1020-1.300.000.128.Release</buildsignature><categoryid>loot_basic_op.py:236</categoryid><desyncid>941653a00434ae3e60ee0234</desyncid><systemconfig/><screenshot/><desyncdata>Exception when applying action <StateChangeLootOp Tag.Func_Specter> for loot <class 'sims4.tuning.instances.loot_HauntedHouse_DailyReward'> (RuntimeError: dictionary changed size during iteration) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 236, in <genexpr> RuntimeError: dictionary changed size during iterationrtim=0 Client Session Time: 7.57 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 Origin Version: 10,5,101,48500 Modded: False SystemInfo: Windows 10 10.0.19041 GPU: NVIDIA GeForce GTX 1080 Ti nvldumdx.dll 27.21.14.6647, GUID: D7B71E3E-5846-11CF-0542-9D431BC2D635 </desyncdata></report>
<report><version>2</version><sessionid>941653a00434ae3e60ee0234</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2021-07-13 23:25:31</createtime><buildsignature>Local.Unknown.Unknown.1.76.81.1020-1.300.000.128.Release</buildsignature><categoryid>loot_basic_op.py:236</categoryid><desyncid>941653a00434ae3e60ee0234</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError: dictionary changed size during iteration) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 260, in _run File "T:\InGame\Gameplay\Scripts\Server\scheduler.py", line 312, in _alarm_callback File "T:\InGame\Gameplay\Scripts\Server\zone_modifier\zone_modifier_service.py", line 310, in _on_scheduled_alarm File "T:\InGame\Gameplay\Scripts\Server\zone_modifier\zone_modifier_actions.py", line 125, in perform File "T:\InGame\Gameplay\Scripts\Server\zone_modifier\zone_modifier_actions.py", line 349, in _perform_action File "T:\InGame\Gameplay\Scripts\Server\zone_modifier\zone_modifier_actions.py", line 204, in apply_loots_to_sims_on_active_lot File "T:\InGame\Gameplay\Scripts\Server\zone_modifier\zone_modifier_actions.py", line 211, in apply_loots_to_sims File "T:\InGame\Gameplay\Scripts\Server\zone_modifier\zone_modifier_actions.py", line 216, in apply_loots_to_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 495, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 492, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 271, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 236, in resolve_participants File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 236, in <genexpr>RuntimeError: dictionary changed size during iterationrtim=0 Client Session Time: 7.57 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 Origin Version: 10,5,101,48500 Modded: False SystemInfo: Windows 10 10.0.19041 GPU: NVIDIA GeForce GTX 1080 Ti nvldumdx.dll 27.21.14.6647, GUID: D7B71E3E-5846-11CF-0542-9D431BC2D635 </desyncdata></report>
<report><version>2</version><sessionid>941653a00434ae3e60ee0234</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2021-07-13 23:25:31</createtime><buildsignature>Local.Unknown.Unknown.1.76.81.1020-1.300.000.128.Release</buildsignature><categoryid>loot_basic_op.py:236</categoryid><desyncid>941653a00434ae3e60ee0234</desyncid><systemconfig/><screenshot/><desyncdata>Exception when applying action <StateChangeLootOp Tag.Func_Specter> for loot <class 'sims4.tuning.instances.loot_HauntedHouse_DailyReward'> (RuntimeError: dictionary changed size during iteration) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 236, in <genexpr> RuntimeError: dictionary changed size during iterationrtim=0 Client Session Time: 7.57 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 Origin Version: 10,5,101,48500 Modded: False SystemInfo: Windows 10 10.0.19041 GPU: NVIDIA GeForce GTX 1080 Ti nvldumdx.dll 27.21.14.6647, GUID: D7B71E3E-5846-11CF-0542-9D431BC2D635 </desyncdata></report>
<report><version>2</version><sessionid>941653a00434ae3e60ee0234</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2021-07-13 23:25:31</createtime><buildsignature>Local.Unknown.Unknown.1.76.81.1020-1.300.000.128.Release</buildsignature><categoryid>loot_basic_op.py:236</categoryid><desyncid>941653a00434ae3e60ee0234</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError: dictionary changed size during iteration) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 260, in _run File "T:\InGame\Gameplay\Scripts\Server\scheduler.py", line 312, in _alarm_callback File "T:\InGame\Gameplay\Scripts\Server\zone_modifier\zone_modifier_service.py", line 310, in _on_scheduled_alarm File "T:\InGame\Gameplay\Scripts\Server\zone_modifier\zone_modifier_actions.py", line 125, in perform File "T:\InGame\Gameplay\Scripts\Server\zone_modifier\zone_modifier_actions.py", line 349, in _perform_action File "T:\InGame\Gameplay\Scripts\Server\zone_modifier\zone_modifier_actions.py", line 204, in apply_loots_to_sims_on_active_lot File "T:\InGame\Gameplay\Scripts\Server\zone_modifier\zone_modifier_actions.py", line 211, in apply_loots_to_sims File "T:\InGame\Gameplay\Scripts\Server\zone_modifier\zone_modifier_actions.py", line 216, in apply_loots_to_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 495, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 492, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 271, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 236, in resolve_participants File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 236, in <genexpr>RuntimeError: dictionary changed size during iterationrtim=0 Client Session Time: 7.57 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 Origin Version: 10,5,101,48500 Modded: False SystemInfo: Windows 10 10.0.19041 GPU: NVIDIA GeForce GTX 1080 Ti nvldumdx.dll 27.21.14.6647, GUID: D7B71E3E-5846-11CF-0542-9D431BC2D635 </desyncdata></report>
Update: I obtain there 250 points but the pop-up from guidry(night 2) is missing without restart and clean cache. Restart and clean cache every sim day after 6am help for obtain the points and the pop-ups (vanilla with disabled Batuu)
- crinrict5 years agoHero+@daikoyu Thanks
@SamanthaSunny Reports in the bug forum really need to be done on vanilla games. Yours is heavily modded and the LE doesn't' come from the game but from a mod as well. If you're posting here, you need to post the LEs that the game generates.
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