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You said you remove all mods/cc but did you have mods/cc in when you uploaded them ? Can you try what happens if you upload without mods/cc to see if the same issue occurs ?
- 6 years ago
Thank you for responding. My sims would have varying amounts, but they averaged 1,400 simoleons. I would create a new game and upload them from my profile page (which means they were my gallery versions). I first heard of the problem when three separate players complained about it on my sims. One sim was new, but one was quite old.
I did use MCCC (the only mod I use) and cc, but I have always used those and never had a problem. When I removed MCCC and all cc, I still had the problem. I even repaired my game, but it didn't help.
I'm going to experiment some more today. I've never had this problem before the most recent patch.
- 6 years ago
I removed my mods, tray, and saves folders, and then I reinstalled the game. I created a new game without my old files and had the same problem. I deleted all of my newer cc, moved my files back in, and I tried it again, only to find the same problem. I am at my wit's end.
I think I understand why my gallery sims have very little money. The money they have is left over from when I place them in the world while creating them, if that makes sense.
- CGrant566 years agoHero+
@Amuni50 This is probably related to the new way we've been given to transfer money in the pre DU patch or DU, I forget which. New sims still get the 20K or whatever just like they used to. But for older sims already in game, when you move them, you now get to decide how much money goes with them when you move them. But to solve your problem until the gurus make a change, I suggest you use one of the ingame cheats (kaching, motherlode, etc.) to set the amount of money a sim or family has before you upload them if you are uploading them from an active household. As for the ones that you've already uploaded, simply tell people use the freerealestate on cheat to place the sims and then one of the money cheats to set the amount of money a household has. Not the best solution but it should help improve the situation.
- 5 years ago
Product: The Sims 4
Platform:PC
Which language are you playing the game in? English
How often does the bug occur? Every time (100%)
What is your current game version number? 1.63.134.1020
What expansions, game packs, and stuff packs do you have installed? All but Eco-Living
Steps: How can we find the bug ourselves? Go into Create-a-Sim from Manage Worlds or from starting a new Save. Load a sim you have saved to your Library (replace or merge) and then hit enter.
What happens when the bug occurs? Sim will have 0 simoleons as household funds.
What do you expect to see? I expect to see my sim have 20,000 simoleons for starting household funds.
Have you installed any customization with the game, e.g. Custom Content or Mods? Not now. I've removed them.
Did this issue appear after a specific patch or change you made to your system? Yes
Please describe the patch or change you made. After the Pre-Eco Living Patch
When I move him directly from Manage Worlds, from my Library does he have the normal 20k starting funds.
- crinrict5 years agoHero+@Abradley745 Do you get 0 for every single Sim you try ?
Sounds similar to this: https://answers.ea.com/t5/Bug-Reports/NEEDS-INPUT-Sims-downloaded-from-my-gallery-catalog-do-not-have/m-p/8593188- 5 years ago
It does sound very similar to the link you posted. I only play one sim, have for the past 2 years now so I pay attention to what his stuff is more. I think it would safe to merge this with that other thread as other sim's I saved would load in with whatever I had saved them with. ($21,035 | $10,818| $15,018) as examples.
Thank you
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