Forum Discussion
I'm not sure if this is related but there is a last exception in the original Sims 4 folder from before I reset it. It's lastException_63646798245. Here's the code:
<report><version>2</version><sessionid>40d37591d3c5bee75a11a9ab</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-11-19 11:18:08</createtime><buildsignature>Local.Unknown.Unknown.1.36.104.1020-1.200.000.311.Release</buildsignature><categoryid>relationship_track_decay_locker.py:100</categoryid><desyncid>40d37591d3c5bee75a11a9ab</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'NoneType' object has no attribute 'add_decay_rate_modifier') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run File "T:\InGame\Gameplay\Scripts\Server\interactions\social\social_super_interaction.py", line 1517, in do_pre_run_behavior File "T:\InGame\Gameplay\Scripts\Server\interactions\social\greeting_socials\greetings.py", line 53, in add_greeted_rel_bit File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_tracker.py", line 219, in add_relationship_bit File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_service.py", line 598, in add_relationship_bit File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_service.py", line 844, in _find_relationship File "T:\InGame\Gameplay\Scripts\Core\sims4\callback_utils.py", line 158, in __call__ File "T:\InGame\Gameplay\Scripts\Server\game_effect_modifier\relationship_track_decay_locker.py", line 100, in _relationship_added_callback AttributeError: 'NoneType' object has no attribute 'add_decay_rate_modifier' </desyncdata></report>
<report><version>2</version><sessionid>40d37591d3c5bee75a11a9ab</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-11-19 12:05:22</createtime><buildsignature>Local.Unknown.Unknown.1.36.104.1020-1.200.000.311.Release</buildsignature><categoryid>relationship_track_decay_locker.py:100</categoryid><desyncid>40d37591d3c5bee75a11a9ab</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'NoneType' object has no attribute 'add_decay_rate_modifier') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 106, in parameterized_autonomy_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 3074, in _parameterized_autonomy_helper_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 3195, in _process_parameterized_autonomy_request_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__ File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 333, in get_next_unblocked_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\social\social_super_interaction.py", line 941, in notify_queue_head File "T:\InGame\Gameplay\Scripts\Server\interactions\social\social_super_interaction.py", line 477, in _get_close_to_target_and_greet File "T:\InGame\Gameplay\Scripts\Server\interactions\social\social_super_interaction.py", line 414, in _greet_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\social\greeting_socials\greetings.py", line 53, in add_greeted_rel_bit File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_tracker.py", line 219, in add_relationship_bit File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_service.py", line 598, in add_relationship_bit File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_service.py", line 844, in _find_relationship File "T:\InGame\Gameplay\Scripts\Core\sims4\callback_utils.py", line 158, in __call__ File "T:\InGame\Gameplay\Scripts\Server\game_effect_modifier\relationship_track_decay_locker.py", line 100, in _relationship_added_callback AttributeError: 'NoneType' object has no attribute 'add_decay_rate_modifier' </desyncdata></report></root>
- crinrict8 years agoHero+
I can duplicate this so I've added
Do you know if it ever was different ?
- StormyDayzGamez8 years agoSeasoned Ace
I know I've never had this problem before the patch. Unfortunately, this is a new household as are all of the households I'm currently playing since the new expansion pack was released. I'm in my test save now so I added a toddler and had her meet someone walking by and it looks like it's the same problem. The only options are talk to stranger and share the love because she's a charmer.
- crinrict8 years agoHero+
Since I've never played with butlers and toddlers before, I was just curious if it was working before. It's def. not now.
About The Sims 4 Bug Reports - Archive
Community Highlights
Recent Discussions
- 4 hours ago