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I did start an entirely new save file (new world, new sim) and again deleted all of the inactive households. I have to leave the house in a few, so I was only able to monitor about 2 sims days' worth of spawning.
How often do occult sims spawn anyway? Because while I've only looked at about 16 generated sims thus far, the ratio STILL seems like it's off. Out of the 16 I looked at, 1 was a spellcaster, 2 were mermaids, 2 were werewolves, and 3 were aliens. 50% is still occult ... And my brand new sim hasn't ventured outside of Willow Creek. I took her to the club once, to spawn some NPCs, but other than that, she's been on her home lot.
I have to venture into RL for a bit, but I'll be back later to do some more sleuthing. I've never shared a save file before, so if you're thinking I need to send one, shoot me a link to a tutorial or something.
@slytheringoddes Maxis will usually ask if they need one.
It does sound a bit off that you are getting so many but 50 new households within a day is excessive as such no matter what Sims are spawning.
- 3 years ago@crinrict So I've had some time today to play my new save file for a bit. The spawning has decreased significantly (in my old save file as well), but I'm still getting overwhelmed with occults - specifically aliens.
Every 3 Sims days or so, the game decides to generate about 25 single, alien households. This has happened in both my old save, and the brand new save file I loaded to test this issue.
If I delete all of alien households, more aliens spawn. If I delete all but a few aliens, even more spawn. If I don't delete any of the aliens, they STILL spawn and add to the heap.
Heeeeelp! Please .... anybody. I'm willing to try most anything at this point.- 3 years ago
Okay, so I was mistaken when I said that my townies were generating at a slower pace.
About 15 minutes ago, I went into my household manager to prune my 'Not-In-World' Sims ... I yeeted all of the ugly sims (victims of bad randomization), and those who were visibly occult (there were at least 20 aliens). I had reduced my homeless families from about 50 to 18. I played my game for only 15 minutes when I started noticing dozens of aliens walking up and down the sidewalk outside of my Sim's house. So, I went back into my household manager.
In 15 minutes of gameplay (which isn't much considering how much my PC lags playing the Sims) here's what changed:
- My homeless count jumped from 18 to 42
- 19 of those households were single-family aliens
- The same 18 families I'd previously spared were all still there and unchanged
So ... within 15 minutes after ridding my game of unwanted characters, and having barely even played through a full day in-world with my sim, my game generated 24 brand new households in addition to the 18 that were already there ... 19 of those fresh generations were unwanted alien genetics ... And only a whopping 5 of those additions were actual human households ... And I kept ZERO of them, as the bad randomizer struck my humanoids once again (every single sim had African-dark skin and bleach blonde hair. EVERY. ONE.).
I included a screen cap from the view I've been cursed with. But don't be fooled by its uneventful homogeneity.
It may APPEAR like a boring screen cap, but look at the scroll bar to understand my horror ...
It's sorted by 'date added', meaning that those 18 acceptable households that I kept are at the bottom of the page.
And the new households occupy everything from the top of the page to where my scroller stopped.
Mostly an endless wall of aliens, but with the rare albino African thrown in to disrupt the monotony.
This blows.
- crinrict3 years agoHero+
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