Forum Discussion
This is happening to me both on and off the home lot. Horses are also getting "stuck" sleeping so all of their needs deplete. I was wondering if these issues were related.
- TheSimsDirect2 years ago
The Sims Team
Hello All,
Could you please confirm if this issue is the same as this thread https://answers.ea.com/t5/Bug-Reports/HR-Horse-randomly-taken-by-Vet-Protective-Services/td-p/12762967 ?
If yes, please don't forget to hit me on the above-mentioned thread.- 8 months ago
This issue is still not fixed… Three horses got taken away from my lot one after the other. I had 10 full feeders and like 20 grass patches. And two of the horses had eaten right before.
I can confirm that this issue is the same as all the links you provided.
- simsplayer8182 years agoHero
I've just had a foal which constantly had to be told to eat and wouldn't go to his mother to be fed. In the socialising category for mothers I'd like to see an option to "Encourage to feed foal", I tried to just get her to socialise hoping she'd feed him but she didn't. They're all Friendly horses too. He was becoming Dazed (I assume with hunger) even when trained to eat hay and he seemed to reach that point about 3 times a day. I had my Sim sleeping next to the stables to keep feeding him. He's gone to his mother once in about 6 hours (real time) and that was only after he was already on solid food. I've switched households as my Sim was just constantly complaining and the other animals were unhappy at a lack of attention. So I maxed their needs and moved on. I was concerned if it continued they'd be taken away.
It's odd though as my adopted foal in a previous household went to an unrelated mare to be fed and was absolutely fine.
@ChaosTheories I've found that my horses get stuck sleeping too if I use CAS, Build Mode or travel while a horse is asleep. When I return to the lot/live mode the horse is stuck until needs deplete completely. I can't wake them up so I get my Sim to travel to a different lot with the sleeping horse, I take them to Duke's Hall Park because it has feeders and fun activities to quickly fill their needs again.
I figured this out after standing at the feeders yelling for them as they starved in their sleep.
So I avoid going into any other modes to avoid it happening again.
- ReneHollyDesign12 years agoSeasoned Ace
Great work around for the sleeping horse!
I have to wonder what the heck EA is really doing about these bugs. I just experienced the Grim Reaper not collecting the dead bug and it has been an issue for 3 yrs!
- PipMenace2 years agoHero@simsplayer818 Foals born in game rather than purchased/rescued/created in CAS have a dazed moodlet for the first few days. It won’t show them as dazed the entire time, as it seems happy moodlets can temporarily overpower it, but it’s still there and so keeps coming back whenever the extra happy/scared/sad moodlets wear off. Are you sure that’s not the dazed effect you’re seeing?
- simsplayer8182 years agoHero
@PipMenaceI thought that so I tracked it as he got steadier on his legs and started to run, etc.
So, at a few days old and on steady legs he'd still have hunger level at Good and I'd feed him something by hand (once he was weaned) to stop his hunger dropping. But his hunger would still drop soon after and he'd be Dazed until he ate, then he'd immediately lose the Dazed feeling. So as I say I assumed the Dazed feeling was linked to the hunger as arrived with hunger and then it went away after a full meal of prairie grass I'd stocked in the hay feeder.
I've switched households now so I'm going to test when I next add a foal as this didn't happen with a purchased foal and the purchased foal also went to a mare for food very regularly but the foal born in game only did that once, which is one thing I'm certain can't be right. The rest I'll test as I go.This next horse I'm adding will be created as Flapjack's foal in CAS as I'm adding a daughter for Sienna. So I've tested purchased, bred and next will be a foal that will be created using CAS genetics method.