[NEEDS INPUT] [DU] Sim resets after completing computer chip or mechanism
Product: The Sims 4 Platform:PC Which language are you playing the game in? English How often does the bug occur? Occasionally (10% - 49%) What is your current game version number? 1.60.54.1020 What expansions, game packs, and stuff packs do you have installed? Everything except the last four most recent stuff packs Steps: How can we find the bug ourselves? Craft computer chip or mechanism on the robotic bench. What happens when the bug occurs? The sim reset him/herself after finishing the component and lose it. What do you expect to see? The sim finishes the component without resetting him/herself and losing the item. Have you installed any customization with the game, e.g. Custom Content or Mods? Never used. Did this issue appear after a specific patch or change you made to your system? Neutral/Not Sure
This happens randomly to me when I'm crafting multiple components in a row and it can be really frustrating since a lot of the bots especially servo requires a lot of computer chip and mechanism. Looks like it happens to me when I have another command prompt added while the sim is finishing the component.
Edit: Nvm it still happens regardless with or without another command prompt added.
<?xml version="1.0" ?><root> <report><version>2</version><sessionid>16c1333a3e83cd745e2ea88e</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2020-01-27 20:10:08</createtime><buildsignature>Local.Unknown.Unknown.1.60.54.1020-1.200.000.435.Release</buildsignature><categoryid>__init__.py:197</categoryid><desyncid>16c1333a3e83cd745e2ea88e</desyncid><systemconfig/><screenshot/><desyncdata>Exception when applying action <StateChangeLootOp ParticipantType.CraftingObject> for loot <class 'sims4.tuning.instances.loot_RoboticsTable_RoboticsArmEquip_QualityUpgrade'> (AttributeError: 'object_RoboticsTable_CraftingIngredient_ComputerCh' object has no attribute 'set_state') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 206, in c_api_server_tick File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 469, in update File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_interactions.py", line 2094, in <lambda> File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_interactions.py", line 1907, in callback File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_interactions.py", line 1830, in _custom_claim_callback File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 117, in apply_operations File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 458, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 209, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_ops.py", line 212, in _apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 197, in __getattr__ AttributeError: 'object_RoboticsTable_CraftingIngredient_ComputerCh' object has no attribute 'set_state' rtim=0 ClientInfo isn't here</desyncdata></report> <report><version>2</version><sessionid>16c1333a3e83cd745e2ea88e</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2020-01-27 20:10:08</createtime><buildsignature>Local.Unknown.Unknown.1.60.54.1020-1.200.000.435.Release</buildsignature><categoryid>__init__.py:197</categoryid><desyncid>16c1333a3e83cd745e2ea88e</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'object_RoboticsTable_CraftingIngredient_ComputerCh' object has no attribute 'set_state') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_interactions.py", line 2094, in <lambda> File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_interactions.py", line 1907, in callback File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_interactions.py", line 1830, in _custom_claim_callback File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 117, in apply_operations File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 461, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 458, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 209, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_ops.py", line 212, in _apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 197, in __getattr__ AttributeError: 'object_RoboticsTable_CraftingIngredient_ComputerCh' object has no attribute 'set_state' rtim=0 ClientInfo isn't here</desyncdata></report> <report><version>2</version><sessionid>16c1333a3e83cd745e2ea88e</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2020-01-27 20:15:01</createtime><buildsignature>Local.Unknown.Unknown.1.60.54.1020-1.200.000.435.Release</buildsignature><categoryid>__init__.py:197</categoryid><desyncid>16c1333a3e83cd745e2ea88e</desyncid><systemconfig/><screenshot/><desyncdata>Exception when applying action <StateChangeLootOp ParticipantType.CraftingObject> for loot <class 'sims4.tuning.instances.loot_RoboticsTable_RoboticsArmEquip_QualityUpgrade'> (AttributeError: 'object_RoboticsTable_CraftingIngredient_ComputerCh' object has no attribute 'set_state') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 206, in c_api_server_tick File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 469, in update File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_interactions.py", line 2094, in <lambda> File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_interactions.py", line 1907, in callback File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_interactions.py", line 1830, in _custom_claim_callback File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 117, in apply_operations File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 458, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 209, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_ops.py", line 212, in _apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 197, in __getattr__ AttributeError: 'object_RoboticsTable_CraftingIngredient_ComputerCh' object has no attribute 'set_state' rtim=0 ClientInfo isn't here</desyncdata></report> <report><version>2</version><sessionid>16c1333a3e83cd745e2ea88e</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2020-01-27 20:15:01</createtime><buildsignature>Local.Unknown.Unknown.1.60.54.1020-1.200.000.435.Release</buildsignature><categoryid>__init__.py:197</categoryid><desyncid>16c1333a3e83cd745e2ea88e</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'object_RoboticsTable_CraftingIngredient_ComputerCh' object has no attribute 'set_state') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_interactions.py", line 2094, in <lambda> File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_interactions.py", line 1907, in callback File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_interactions.py", line 1830, in _custom_claim_callback File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 117, in apply_operations File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 461, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 458, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 209, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_ops.py", line 212, in _apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 197, in __getattr__ AttributeError: 'object_RoboticsTable_CraftingIngredient_ComputerCh' object has no attribute 'set_state' rtim=0 ClientInfo isn't here</desyncdata></report> </root>
@crinrict Ah lol nah I don't cheat in TS4 as things are really easy to obtain already.
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