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@crinrict that would be strange because I created some of the sims this happened with, so unless they autonomously ate the kelp while I was playing the other household I don't know how they could have become mermaids. Also, when I play as some of the sims who have said they're mermaids they have no mermaid interactions, songs, etc available to them. How do I check for the traits?
- kusurusu6 years agoSeasoned Ace
Your target might have the hidden Merfolk Woke trait (from successfully asking other mermaids). Interaction outcome tests if they are a mermaid & if your relationship is at least 70 OR (different L-tags) if they discovered one. I'm not sure why that last part is even there.
- 6 years ago
@kusurusu I checked and she does have the Merfolk Woke trait. You mean her having that trait could cause her to respond yes to the "Ask if Mermaid" interaction?
- kusurusu6 years agoSeasoned Ace
@liyanaidoExactly
tests required for successful ask if mermaid (found in mixer_social_Mermaid_AskIfMerfolk_Friendly):
<L n="tests">
<L>
<V t="trait">
<U n="trait">
<E n="subject">TargetSim</E>
<L n="whitelist_traits">
<T>199043<!--Trait: trait_OccultMermaid--></T>
</L>
</U>
</V>
<V t="relationship">
<U n="relationship">
<U n="relationship_score_interval">
<T n="lower_bound">70</T>
</U>
<T n="track">16650<!--RelationshipTrack: LTR_Friendship_Main--></T>
</U>
</V>
</L>
<L>
<V t="trait">
<U n="trait">
<E n="subject">TargetSim</E>
<L n="whitelist_traits">
<T>206170<!--Trait: trait_OccultMermaid_MerfolkWoke--></T>
</L>
</U>
</V>
</L>
</L>
- 6 years ago
@crinrict The main sim I play with who tells people she's a mermaid and does the mermaid flip when she gets in and out of water has the following mermaid related traits: OccultMermaid_Discovered and OccultMermaid_MerfolkWoke. But she also has Occult_N🤭ccult and has no mermaid features in cas.
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