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@rostsit Thank you for taking the time to respond on this post. I appreciate that you are willing to help!
I really don't think it's like the bug you linked, though. By all accounts, it appears as if the development team has taken measures to prevent any kind of relationship building between the skeletons and other Sims.
The family seems to spawn randomly, because I have no idea what the skeletons do when they're not assisting, or on temple guard duty. (probably, they go somewhere to learn how to crack their bones, and perform various feats of double jointedness... I'm kidding. Mostly.)
In any case, the skeletons aren't flirty with the sims I've played. It's just, later down the line -- I've met other "not in world" Sims, that are somehow the children of SPECIFICALLY the skeletons I have had interactions with. Its like they decided they wanted equal Sim rights, and had a family out of rebellion. (Again. Kidding. Probably not the right time or place)...
The picture is of Patella Kost when I summoned her as a skeletal assistant while vacationing in Selvadorada. Ella (my active Sim) and Patella interacted with one another -- but not in any way flirty. And no matter how many "friendly" interactions were preformed, their relationship bar remained neutral. It wasn't until later that I met the children of Patella... and further on, the daughters of Tibia Skeleton, another assistant I had summoned.
So, no romance or flirting... just randomly spawning families after my Sim had interacted with them.
I think you misunderstand. It has nothing to do with the romance. Only with the fact that the game now makes couples from all sims you've met. I now even have a hermit from Granite Falls married to a random townie in Newcrest, all happened autonomously after meeting said hermit.
The same bug is with the skeletons. You meet them, the game immediately adds them to the possible "townies' pool"/"open for marriage pool" or whatever. Just like with gender preferences. If 2 sims are in this "pool", it doesn't matter, if they are straight or gay. The game will make couples with absolute randomness.
It all seems to me to be the SAME bug.
- AmandaSmith12218 years agoRising Adventurer
@rostsit I apologize. It's super weird, though...
I think my subject title might have been slightly misleading. They only seem to have children. Fully grown, adult children. I've never seen a husband in the picture, I just assumed... but then, there's no way for a skeleton to get pregnant. The sheer mechanics alone make the brain reel.So, I suppose it could be related. If they're having romances that produce the children. But both times I witnessed it, I only saw the byproduct of what I assumed was a coupling. Patella Kost had four adult children. That's how I first noticed it. I met one of her sons -- well, my SIM met one of her sons, Zygot Kost. When I asked him to move in, I just noticed that he was from a family of five: Petella (skeleton) was mother to four adult, regular (non skeleton) Sims.
The same was true later. I met another adult named Patella Skeleton. The last name was way too ostentatious to have not been the same as the first. And so, I became friends the the "human" Patella, so I could ask her to move in. When I did, I discovered she had a sister (also Patella), and their mother was Tibia Skeleton -- an actual Skeleton. I specifically remember both Skeletal assistants.
I never witnessed any type of "father" being around, and silly me -- I didn't check their family tree before moving them out. I really should have, because at the very least -- it would have been interesting to see. But what seemed to be happening for me was that the Skeletons just spawned adult children... or rather, the game spawned adult children and assigned them to the Skeletons? I really don't know.
So, it could be that those tired old bones were in the mood for some love... I just never saw that part, if that's how it happened. (if that IS how it happened, I think I'm probably glad I didn't see that part.) Plus, a pregnant skeleton might have given me nightmares. (I'm kidding. Kind of.)
Thank you for posting, and for trying to help put a pinpoint on what might be going on. I don't know much about it, and it could very well be that you are correct. I only noticed the skeltons, and their adult Sim children, though.
Thank you again... I apologize if I offended you before. I know you are trying to help, and it was not my intention to be so contradictory.
- rostsit8 years agoSeasoned Ace
I didn't feel offended, everything is ok, we are discussing 😉
And I assure you I saw the same (exactly) bug with skeletons in my game. Children of skeletons etc. More than that, I also saw their actual spouses. The only difference is that I've never met the actual skeleton "in town" - at least in their skeleton form. I think in my game when moved into the family they are switched to their human form you can see in CAS.
I didn't post this bug myself just because I believe it is related to other bugs I've mentioned. But you did, and you even had a save-file to share with developers. Which is perfect, thank you!
- AmandaSmith12218 years agoRising Adventurer
@rostsit I didn't meet the skeleton in town either. I just thought the Zygot guy would have made a nice husband for my Legacy Heiress... so, when I invited him to move in, THAT'S when I saw that his mother was a Skeleton. One whose assistance I'd made use of. (if it can be called that... they're not great at assisting, and the tend to have very mischievous personality traits)
I just moved them all in -- that's how I ended up seeing the skeleton in game. And by then she was an elder. Now, when I opened up CAS to see if they were listed as some kind of "other" special type Sim, Patella showed up as an elder woman, not skeleton. But only in CAS. Once back in game, she walked around the house, bones rattling... still doing all the weird skeleton things they do.And with Tibia Skeleton, it was the same. I never saw her in town either. Only her daughter, and I only moved her in because her last name was Skeleton -- which was way too coincidental not to have been the same as the previous family.
It hasn't seemed to cause any real havoc in game... but something tells me it potentially could if left alone. So, I've been avoiding summoning the skeletal assistant -- hiring a temporary maid gets the job done better anyway.
Weird thing though -- her children had really undesirable character traits as well. So, they were definitely out of the same pod. Now I really wish I'd looked at the family tree, to see who/what their father was.
Part of me would have liked to keep the skeleton around, simply for story telling purposes. But, I was too worried it might mess up my game.
I'm glad you weren't offended... and it's nice to be discussing. 🙂
- Victoria-USA6 months agoRising Traveler
This is precisely the subject I've been eager to explore, especially since I recently embarked on a new game adventure involving a hunt for the father 100 Baby Challenge with Guildry. In this challenge, I am also on a quest to uncover the identity of the father of a teenage boy whom my cherished Sims family has taken under their wing. This young Humerus Corporis mother, Tibia Corporis, was a unique character—a blueish alien skeleton who, for reasons still unknown, passed away. Her untimely death left her son struggling in school, prompting my family to step in and care for him, although he was never officially adopted. My main goal now is to track down his biological father. Reflecting on my past gameplay, I remember taking Lui and his wife on an adventure to Selvadorada, where he mastered archaeology. During that trip, he navigated through ancient ruins and even made friends with several skeletons at the end of his journey. Since then, I've always viewed Lui as somewhat of a Selvadoradian character. While managing other families in Selvadorada, Lui was frequently seen swimming and socializing at the bar and ruins, which led me to speculate whether he might have had an unplanned romantic encounter with Tibia, resulting in a child. To complicate matters further, Lui possesses the Totecallam Death Relic—specifically, the Blessing of the Skeleton Assistant, along with various other relics scattered throughout his home. This has sparked my curiosity about whether he could autonomously summon skeletons, so I’m planning to have him try summoning them to see if Guildry, Lui, and the Grim Reaper could have potentially fathered the boy with this summoned skeleton. My intention is to save all three characters to the Gallery, as I continue my quest to determine the true identity of Tibia's son’s father. It’s worth mentioning that Tibia used to appear on the family tree, but she mysteriously vanished when I encountered her son. I often remarked to myself how much he resembled Lui, and one day, I made the decision to add him to the family. However, he seemed to carry a sort of death wish, necessitating my frequent efforts to resurrect him. It feels as though both he and Tibia were fated for an early demise, but I refused to allow that to happen. As a result, Tibia's presence has now faded from the family tree. In my research and exploration within the game, I came across some intriguing theories. One suggestion was that the Grim Reaper himself could be the father of Tibia's son. Alternatively, I also discovered that another character named Guildry might hold that title. Interestingly, Guildry is currently engaged in his own 100 Baby Challenge, and I learned that Bonehilda, a classic character from the game, is supposedly related to Tibia. It seems that Guildry had a child with Bonehilda, and I am eagerly awaiting the moment when that child reaches their teenage years to compare their appearance to Tibia's son—it’s astonishing how similar they look! Additionally, Guildry fathered a child with a character named Temperance, but that offspring bears little resemblance to Tibia’s son. There's also a possibility that he had a child with Jesminder, which adds another layer to the mystery. In the present day, Tibia's son is residing with a family led by a father named Lui, who strikingly resembles him. They share similar hair styles, albeit Lui's hair is black and Humerus Corporis has a slightly redder tint. I really want to find his father and I’m scouring through the game and gallery to find Tibia Corporis and she is nowhere to be found so, I’m going to start summoning skeletal assistants. I am so committed to this quest, that I decided to create an entirely new game save dedicated to it. In this storyline, Humerus Corporis marries Luis's daughter, Viola, which explains why Luis never formally adopted him. I had a specific plan in mind for how the story would unfold. As a result of their union, they welcomed a baby into the world, and I want to ensure that both sides of the family—Humerus's and Viola's parents—are actively involved in their lives. This is all part of my intention before I export this family to the gallery. Once that is completed, I plan to wrap up this new game save and return to my original game with Humerus Corporis’s family, where I can continue their adventures.i sure hope Lui isn’t his father man I’m going to have to change some stuff.
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