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@Nuke615 I am seeing it in my game as well (have never used CC/mods, so no relation to that). It does seem to behave like the cooler transparency issue. As you angle your camera around, especially if there is an object in front of the shadow, you will see parts of it fade in and out. Will add to our list. As for seeing stuff through the walls as you exit the game, I'm guessing that's just viewing a part of the process where the game unloads assets. Mine closes so quickly, that I don't see anything, but on a slower system, you could probably see a bit of that process.
- Nuke6158 years agoNew Ace
Glad I am not alone on this.....hoping if and when EA fixes this, all the woes with lighting will be fixed
- BryonyRae8 years agoHero (Retired)
I wanted to update this thread as in further testing, I've noticed that the odd shadows are not relegated only to corners. I created a video to demonstrate how objects positioned in close proximity to a wall also have shadows behaving strangely.
I took a look at one of my older builds while testing another issue and noticed the strangeness, especially with the Boom Cube object that I used in it:
This effect of an almost transparent edging or shadow on the object definitely didn't exist when I originally created and published the build.
- Nuke6158 years agoNew AceIf they fix this, I am thinking, just maybe, the strange translucent CC with weird shadows/lines will be repaired too. At least I am hoping so.
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