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SheriGR
5 years agoHero
@gizmorgan Hello! I have just tested in my game and I can confirm that this is what I see:
- If the roof from the first floor only goes to the following max height, the outside wall covering from that roofing does not override the room's wall covering where they intersect:
- However, if that roofing from the first floor is raised any further, the outside wall covering from that roofing does then override the room's wall covering where they intersect:
- Furthermore, if you raise that roof to an even higher pitch, an open area is created on the two sides of that two tile intersection:
Personally, I would consider this a bug or oversight in design. This would make certain types of designs that involve roofing with a high pitch unworkable.
I have never had Mods or CC in my game, I own all packs, and my game is fully updated/patched. I'm on a Mac.
5 years ago
Yes this is exactly what it looks like to me as well, I've included some screenshots of my game in my original post!
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