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Yeah. I think the main issue is that autonomous actions are automatically cancelled if anything else gets in the queue. If my sim autonomously decides to use the toilet and I want them to take a shower afterwards, they will abandon the toilet idea even if they’ve already started going, and go straight for the shower. In past sims games, even autonomous actions would play out with something else in queue, and if we wanted to cancel it, we’d simply click on it to cancel it. I would like it to work that way again. If we try to give our sims any autonomy at all we have to wait till they’re done to queue anything else up, which makes it more tedious to play.
@babajayneDon't really mind them prioritizing player commands over autonomous actions in the queue.
I remember, in Sims 1, waiting for them to finish autonomously using the toilet (IF I didn't catch them beforehand to give them the command to use the toilet because otherwise it would take an inordinate amount of time for them to use it twice) before telling them to shower and then having to hover over them to cancel the thirty minute hand-washing ritual before it could begin. Especially when they had to go to work or school in less than an hour.
Edited again to add: Please EA, give the devs enough time to fix all the annoying bugs, and make sure future content won't break anything else 'cuz we ain't buying it anymore.
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