Forum Discussion
Saihyou
5 years agoSeasoned Vanguard
@babajayne I personally don't mind player commands breaking an autonomous action. It can be annoying to plan, and sometimes they will finish it while other times they won't. In previous Sims games (or at least Sims 3), cancellations were responsive. In Sims 4, I can click to cancel something and one of three things happens:
1) It cancels within a few seconds. This happens very, very rarely.
2) It takes longer than 10 seconds to cancel but eventually does. This happens sometimes.
3) The most common occurrence: It takes so long to cancel, they go through with the task or finish it before it even considers cancelling. Often, it'll instead cancel the cancellation. Welcome to the Sims 4, where having control is synonymous with taking candy from a baby.
I can at least somewhat plan around all this. The issue is, for a while now, and with increasing frequency, the autonomy breaks player issued commands too. I'll order a Sim to do something then switch to another, and within 5 seconds they have to go play BlicBlok for the ten thousandth time with a full fun need.
Even playing last night, I gave a Sim a task and didn't switch from them and it blatantly overrode the "Disable autonomy on selected sim" option being enabled. It didn't even take longer than a few seconds, nor was it any of the usual culprits. Ugh.
1) It cancels within a few seconds. This happens very, very rarely.
2) It takes longer than 10 seconds to cancel but eventually does. This happens sometimes.
3) The most common occurrence: It takes so long to cancel, they go through with the task or finish it before it even considers cancelling. Often, it'll instead cancel the cancellation. Welcome to the Sims 4, where having control is synonymous with taking candy from a baby.
I can at least somewhat plan around all this. The issue is, for a while now, and with increasing frequency, the autonomy breaks player issued commands too. I'll order a Sim to do something then switch to another, and within 5 seconds they have to go play BlicBlok for the ten thousandth time with a full fun need.
Even playing last night, I gave a Sim a task and didn't switch from them and it blatantly overrode the "Disable autonomy on selected sim" option being enabled. It didn't even take longer than a few seconds, nor was it any of the usual culprits. Ugh.
SimGuruKuxiku
EA Staff (Retired)
5 years agoSul sul everyone!
First, thanks so much for bringing this to our attention. 🙂
The team is investigating this issue but as the report remains overall relatively general, we are looking for save files and videos of the particular situations where you see this happening.
This will help our team to determine if those different situations are different problems or the same core issue.
Here's a link to the instructions on how to send save files and video files to our team.
Thanks all and Happy Simming!
About The Sims 4 Bug Reports - Archive
This is a read-only archive of bugs previously reported on Answers HQ. Click "The Sims 4 Bug Reports" in the right-rail to browse and create new bugs.14,625 PostsLatest Activity: 2 years ago
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