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I poked at the game files in Sims 4 Studio, and it looks like, when something is being tested that does not exist (a relationship bit introduced in Growing Together, the "Discuss Fear of Horses" whim in Horse Ranch), the test always returns true instead of false. That's what is causing these weird incorrect text strings, along with another one (which I filed separately) regarding "Discuss Fear of Horses" in a game with no Horse Ranch.
- PipMenace2 years agoHero@HeroicJay That would also explain why you can only “polish to perfection” even on chess tables if you don’t have bust the dust. I bet they could fix a lot of small bugs by simply changing that default to false! But I wonder if in some situations it needs to be true…hmm…
- HeroicJay2 years agoNew Adventurer
@PipMenace Yeah, I dunno if that would break something. I don't have the inner game files on hand - these are just the data files I was looking at. I'm sure there are a handful of interactions like that that people just got used to, or that I never would notice because I actually do have the pack that has the attribute in question.
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