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I'm hearing that we limited the object picker range for pet bowls and litter boxes because of performance issues. Not to say this is "by design" but yeah, that's why it's happening.
Detection radius for litter boxes on the cat's occupied floor is about 60 units. If the litter box is one floor away, this shrinks to ~30 units. Cats cannot detect litter boxes that are two or more floors away.
So yeah, I'm guessing this is primarily an issue for bigger houses/lots. If you place multiple self-care items (litter box or food bowl) on the lot and space them out, does that stop the issue from happening? Thanks much for the reports!
@SimGuruNick wrote:I'm hearing that we limited the object picker range for pet bowls and litter boxes because of performance issues. Not to say this is "by design" but yeah, that's why it's happening.
Detection radius for litter boxes on the cat's occupied floor is about 60 units. If the litter box is one floor away, this shrinks to ~30 units. Cats cannot detect litter boxes that are two or more floors away.
So yeah, I'm guessing this is primarily an issue for bigger houses/lots. If you place multiple self-care items (litter box or food bowl) on the lot and space them out, does that stop the issue from happening? Thanks much for the reports!
Since I saw this was bumped, I was going to mention what I've read in relation to Deathcofi's mod (which I've used in the past) when I saw this post. So that's why it happens?
I see, and I do understand. 🙂 I'd still like to ask, though, if the radius restrictions were achieved it as follows...
"Having looked at what this mod [Deathcofi's Pets can find Pet Stuff on other Floors] does I am surprised to discover that EA have set all of the actions for eating and relieving themselves on pet objects as actions that are NOT autonomous which really doesn't make sense considering we can't control the pets ourselves without mods.
I also noticed that the issue might affect pet beds as well as the laying down interaction is set as not autonomous as well!"
~ Menaceman44
"It appears to be. All I could see that had been changed by this mod was the 'Allow Autonomous' flag had been changed from False to True."
~Menaceman44 (after asking if that's the cause of the issue)
🤔
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