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@crinrict This thread has essentially evolved into 3 bugs.
- Can't claim repaired and upgraded objects from lots with the landfill trait (seems more like feedback than a bug)
- An excessive amount of objects left on lots with the landfill trait blocking paths and doors (possible tuning issue)
- Landfill lot trait is affecting all Community Space venue types (a bug that I can replicate with several lot traits but there is no thread)
- SimGuruNick5 years ago
EA Staff (Retired)
@canelacaliente wrote:
@crinrict This thread has essentially evolved into 3 bugs.
- Can't claim repaired and upgraded objects from lots with the landfill trait (seems more like feedback than a bug)
- An excessive amount of objects left on lots with the landfill trait blocking paths and doors (possible tuning issue)
- Landfill lot trait is affecting all Community Space venue types (a bug that I can replicate with several lot traits but there is no thread)
I can confirm that #1 is by design. For #2 I'll make sure a report gets filed on our end. And thanks for turning #3 into a separate thread, @canelacaliente, much appreciated! 🙂
- SimGuruNick5 years ago
EA Staff (Retired)
Actually, can anyone encountering issue #2 (An excessive amount of objects left on lots with the landfill trait blocking paths and doors) possibly share a save file with me, to help us investigate? You can DM me the link to your save, thanks so much for the help!
- 5 years ago
Just for clarification: Are you supposed to be able to claim items that are not repaired yet? Or aren't you ever supposed to be able to claim /take the items that spawns on landfill lots?
Because if it is the first, that isn't working for me either (on the skincolour patch), if it is the latter it is a bit odd that you can take something from a dumpster but not the same item from a landfill/dump?
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