Forum Discussion
I feel like this could be resolved very fast with a simple edit to the string tables. If the NAP description mentioned that you need a beehive or a bugfarm in addition to plants or at least the Eco inspector would give you that hint when they come to your house, this would be totally playable. I had the issue in my game but I found that discussion mentioned earlier in this thread and learned about the additional requirements from there and obviously got it working in my game after that.
It's kind of hard to see this as a bug per se since the game works as intended but the player should also know what is expected from them and it's a problem that the requirements for this task are not explicitly stated anywhere in the game. Effectively the player does not know what they're supposed to do and it renders this NAP unplayable.