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I’ve been having the same problem. I started with just Cats & Dogs. I could que up to fertilize seven plants with the same thing, birds of paradise flowers. It would take seven flowers from my inventory and fertilize all seven plants.
Then a few months later I installed the Vampires, Get to Work, Dine Out, and Cool Kitchen Stuff packs. The result was now only one flower was removed from my sim’s inventory and all the plants would get fertilized.
And then there was last month when I installed City Life, Get Famous, Seasons, Jungle Adventure, and Spooky Stuff. Now, if I que up seven, only one item gets taken from my inventory and that first plant is the only one that is actually fertilized. The sim carries out the motions of fertilizing the other plants and the game reads that the other plants have been fertilized, even though they haven’t.
I have tried many different flowers, fruits, and fish without any difference. If I use two different items, the first plant is always fertilized and it’s hit/miss on the second. If I use three, first is good and it’s hit/miss on the other two. I’ve even tried seven different items. The first plant is always fertilized and roulette on the others. Everytime, the ones not actually fertilized, the option to fertilize is no longer available. If I want every plant to get fertilized properly I have fertilize one, wait till the entire action follows through and drops off, and then do the next one. An entire month of testing to figure out why my plants weren’t evolving and half of them just a thread away from perfect. It’s made me want to scream. XD
Oh btw, platform: Xbox
It seems if you don't wait until your Sim is totally finished fertilizing a plant, then any queued up fertilizations will be ineffective.
Only the first plant will gain a boost in evolution progress, only one harvestable will be used up, and the rest of the plants will have their opportunity to be fertilized wasted with no progress to their evolution bars.
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