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This seems to happen because the Lightsaber and its parts (kyber crystals and hilts) are treated as collectibles and are automatically removed from NPCs inventory.
The thing is, this should not apply for played households - but it seems to do it either way.
I have fixed it in my game, and you can find the .package file for it on my Twitter, but I'm not sure if this is intentional or simply a bug.
The "fix" alters the collectible object tuning for all lightsaber parts, changing a "True" to a "False", disabling the automatic removal of these items from NPCs inventory.
I would imagine this is a performance concern.
I would also advice to wait for a reply from a developer about this.
EDIT: I have removed my Twitter because I was no longer active. Someone posted a mod which does this in the later posts so use that one! 🙂
- mariyaluk025 years agoSeasoned Novice@TullaDoVenen What’s your Twitter?
- Cybersbe5 years agoSeasoned Vanguard
@mariyaluk02 I can't find his Twitter, but I did locate his Patreon, which has the mod in question:[CM edit: link removed, sorry but we don't allow such links on the forum]
Wonder why Tulla mentioned he made a mod, but didn't bother posting the link.
- 5 years ago
do you have the mod? the patreon is empty ☹️
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