Forum Discussion
Have tested this myself, and it seems to be an issue with fishbowls specifically - it doesn't seem to affect any of the aquarium objects. It happens even on a completely new save that has never had any mods or CC in it. The fish still gets put into the fishbowl as expected and nothing else really occurs, other than the error being generated (which can be annoying if you have mods that notify you when errors occur like MCCC or BetterExceptions). From what I can tell, it doesn't seem to have any other adverse effects on the save file besides potentially causing a small amount of lag when trying to put fish into fishbowls.
The spoiler below has an example of the error I get, which seems to be the same as the one in the OP.
<report><version>2</version><sessionid>9119b6a37bb3fe7e64cec9db</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2023-08-05 23:18:22</createtime><buildsignature>Local.Unknown.Unknown.1.99.305.1020-1.300.000.168.Release</buildsignature><categoryid>tooltip_component.py:729</categoryid><desyncid>9119b6a37bb3fe7e64cec9db</desyncid><systemconfig/><screenshot/><desyncdata>Exception throw calling: <function GameObject._location_changed at 0x00007FF4A4469050> (AttributeError: 'FishBowlTooltipComponent' object has no attribute 'commodities_to_display') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\commands.py", line 399, in invoke_command File "T:\InGame\Gameplay\Scripts\Server\server_commands\interaction_commands.py", line 988, in select_choice File "T:\InGame\Gameplay\Scripts\Server\server\client.py", line 262, in select_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\choices.py", line 254, in select File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 236, in test_and_execute File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 224, in execute File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 192, in execute_interaction File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 216, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\interaction_elements.py", line 174, in _behavior_element File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\creation.py", line 188, in _do_behavior File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\creation.py", line 120, in create_object_in_sequence File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\creation.py", line 154, in _place_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_creation.py", line 1176, in _place_object File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 340, in player_try_add_object File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 375, in _insert_item File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory_storage.py", line 323, in insert File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory_storage.py", line 505, in _insert File "T:\InGame\Gameplay\Scripts\Server\objects\client_object_mixin.py", line 1568, in set_parent File "T:\InGame\Gameplay\Scripts\Server\objects\client_object_mixin.py", line 355, in location File "T:\InGame\Gameplay\Scripts\Server\objects\client_object_mixin.py", line 422, in set_location_without_distribution File "T:\InGame\Gameplay\Scripts\Server\objects\game_object.py", line 771, in on_location_changed File "T:\InGame\Gameplay\Scripts\Core\sims4\callback_utils.py", line 203, in __call__ File "T:\InGame\Gameplay\Scripts\Server\objects\game_object.py", line 1043, in _location_changed File "T:\InGame\Gameplay\Scripts\Server\objects\game_object.py", line 1035, in _update_location_callbacks File "T:\InGame\Gameplay\Scripts\Server\objects\game_object.py", line 1053, in _inside_status_change File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 470, in exported_func File "T:\InGame\Gameplay\Scripts\Server\objects\components\state.py", line 2618, in _set_placed_outside File "T:\InGame\Gameplay\Scripts\Server\objects\components\state.py", line 3054, in set_state File "T:\InGame\Gameplay\Scripts\Server\objects\components\state.py", line 3150, in _trigger_on_state_changed File "T:\InGame\Gameplay\Scripts\Core\sims4\callback_utils.py", line 158, in __call__ File "T:\InGame\Gameplay\Scripts\Server\fishing\fish_object.py", line 414, in _on_state_or_name_changed File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 470, in exported_func File "T:\InGame\Gameplay\Scripts\Server\objects\components\tooltip_component.py", line 629, in update_object_tooltip File "T:\InGame\Gameplay\Scripts\Server\objects\components\tooltip_component.py", line 729, in get_commodity_state_strings AttributeError: 'FishBowlTooltipComponent' object has no attribute 'commodities_to_display'rtim=0 Client Session Time: 91.16 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 12,251,1,5504 Modded: False SystemInfo: Windows 10 10.0.19045 GPU: NVIDIA GeForce GTX 1050 nvldumdx.dll 30.0.14.9649, GUID: D7B71E3E-5FCD-11CF-3D56-76A40EC2D335 </desyncdata></report>
<report><version>2</version><sessionid>9119b6a37bb3fe7e64cec9db</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2023-08-05 23:18:22</createtime><buildsignature>Local.Unknown.Unknown.1.99.305.1020-1.300.000.168.Release</buildsignature><categoryid>tooltip_component.py:729</categoryid><desyncid>9119b6a37bb3fe7e64cec9db</desyncid><systemconfig/><screenshot/><desyncdata>[tingyul] Exception invoking on_object_inserted. obj: object_fish_Gold:0x0bdd1151527401cd, owner: ObjectInventoryComponent(object_FishBowl:0x0bdd1151525a01c9) (AttributeError: 'FishBowlTooltipComponent' object has no attribute 'commodities_to_display') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\commands.py", line 399, in invoke_command File "T:\InGame\Gameplay\Scripts\Server\server_commands\interaction_commands.py", line 988, in select_choice File "T:\InGame\Gameplay\Scripts\Server\server\client.py", line 262, in select_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\choices.py", line 254, in select File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 236, in test_and_execute File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 224, in execute File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 192, in execute_interaction File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 216, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\interaction_elements.py", line 174, in _behavior_element File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\creation.py", line 188, in _do_behavior File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\creation.py", line 120, in create_object_in_sequence File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\creation.py", line 154, in _place_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_creation.py", line 1176, in _place_object File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 340, in player_try_add_object File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 375, in _insert_item File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory_storage.py", line 340, in insert File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 197, in on_object_inserted File "T:\InGame\Gameplay\Scripts\Server\fishing\fish_bowl_object.py", line 62, in on_object_added_to_inventory File "T:\InGame\Gameplay\Scripts\Server\fishing\fish_bowl_object.py", line 119, in _enable_tooltip File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 470, in exported_func File "T:\InGame\Gameplay\Scripts\Server\objects\components\tooltip_component.py", line 629, in update_object_tooltip File "T:\InGame\Gameplay\Scripts\Server\objects\components\tooltip_component.py", line 729, in get_commodity_state_strings AttributeError: 'FishBowlTooltipComponent' object has no attribute 'commodities_to_display'rtim=0 Client Session Time: 91.16 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 12,251,1,5504 Modded: False SystemInfo: Windows 10 10.0.19045 GPU: NVIDIA GeForce GTX 1050 nvldumdx.dll 30.0.14.9649, GUID: D7B71E3E-5FCD-11CF-3D56-76A40EC2D335 </desyncdata></report>
<report><version>2</version><sessionid>9119b6a37bb3fe7e64cec9db</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2023-08-05 23:19:06</createtime><buildsignature>Local.Unknown.Unknown.1.99.305.1020-1.300.000.168.Release</buildsignature><categoryid>tooltip_component.py:729</categoryid><desyncid>9119b6a37bb3fe7e64cec9db</desyncid><systemconfig/><screenshot/><desyncdata>Exception throw calling: <function GameObject._location_changed at 0x00007FF4A4469050> (AttributeError: 'FishBowlTooltipComponent' object has no attribute 'commodities_to_display') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\commands.py", line 399, in invoke_command File "T:\InGame\Gameplay\Scripts\Server\server_commands\interaction_commands.py", line 988, in select_choice File "T:\InGame\Gameplay\Scripts\Server\server\client.py", line 262, in select_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\choices.py", line 254, in select File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 236, in test_and_execute File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 224, in execute File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 192, in execute_interaction File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 216, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\interaction_elements.py", line 174, in _behavior_element File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\creation.py", line 188, in _do_behavior File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\creation.py", line 120, in create_object_in_sequence File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\creation.py", line 154, in _place_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_creation.py", line 1176, in _place_object File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 340, in player_try_add_object File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 375, in _insert_item File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory_storage.py", line 323, in insert File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory_storage.py", line 505, in _insert File "T:\InGame\Gameplay\Scripts\Server\objects\client_object_mixin.py", line 1568, in set_parent File "T:\InGame\Gameplay\Scripts\Server\objects\client_object_mixin.py", line 355, in location File "T:\InGame\Gameplay\Scripts\Server\objects\client_object_mixin.py", line 422, in set_location_without_distribution File "T:\InGame\Gameplay\Scripts\Server\objects\game_object.py", line 771, in on_location_changed File "T:\InGame\Gameplay\Scripts\Core\sims4\callback_utils.py", line 203, in __call__ File "T:\InGame\Gameplay\Scripts\Server\objects\game_object.py", line 1043, in _location_changed File "T:\InGame\Gameplay\Scripts\Server\objects\game_object.py", line 1035, in _update_location_callbacks File "T:\InGame\Gameplay\Scripts\Server\objects\game_object.py", line 1053, in _inside_status_change File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 470, in exported_func File "T:\InGame\Gameplay\Scripts\Server\objects\components\state.py", line 2618, in _set_placed_outside File "T:\InGame\Gameplay\Scripts\Server\objects\components\state.py", line 3054, in set_state File "T:\InGame\Gameplay\Scripts\Server\objects\components\state.py", line 3150, in _trigger_on_state_changed File "T:\InGame\Gameplay\Scripts\Core\sims4\callback_utils.py", line 158, in __call__ File "T:\InGame\Gameplay\Scripts\Server\fishing\fish_object.py", line 414, in _on_state_or_name_changed File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 470, in exported_func File "T:\InGame\Gameplay\Scripts\Server\objects\components\tooltip_component.py", line 629, in update_object_tooltip File "T:\InGame\Gameplay\Scripts\Server\objects\components\tooltip_component.py", line 729, in get_commodity_state_strings AttributeError: 'FishBowlTooltipComponent' object has no attribute 'commodities_to_display'rtim=0 Client Session Time: 91.16 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 12,251,1,5504 Modded: False SystemInfo: Windows 10 10.0.19045 GPU: NVIDIA GeForce GTX 1050 nvldumdx.dll 30.0.14.9649, GUID: D7B71E3E-5FCD-11CF-3D56-76A40EC2D335 </desyncdata></report>
<report><version>2</version><sessionid>9119b6a37bb3fe7e64cec9db</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2023-08-05 23:19:06</createtime><buildsignature>Local.Unknown.Unknown.1.99.305.1020-1.300.000.168.Release</buildsignature><categoryid>tooltip_component.py:729</categoryid><desyncid>9119b6a37bb3fe7e64cec9db</desyncid><systemconfig/><screenshot/><desyncdata>[tingyul] Exception invoking on_object_inserted. obj: object_fish_Gold:0x0bdd115152a101eb, owner: ObjectInventoryComponent(object_FishBowl:0x0bdd1151526701ca) (AttributeError: 'FishBowlTooltipComponent' object has no attribute 'commodities_to_display') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\commands.py", line 399, in invoke_command File "T:\InGame\Gameplay\Scripts\Server\server_commands\interaction_commands.py", line 988, in select_choice File "T:\InGame\Gameplay\Scripts\Server\server\client.py", line 262, in select_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\choices.py", line 254, in select File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 236, in test_and_execute File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 224, in execute File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 192, in execute_interaction File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 216, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\interaction_elements.py", line 174, in _behavior_element File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\creation.py", line 188, in _do_behavior File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\creation.py", line 120, in create_object_in_sequence File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\creation.py", line 154, in _place_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_creation.py", line 1176, in _place_object File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 340, in player_try_add_object File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 375, in _insert_item File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory_storage.py", line 340, in insert File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 197, in on_object_inserted File "T:\InGame\Gameplay\Scripts\Server\fishing\fish_bowl_object.py", line 62, in on_object_added_to_inventory File "T:\InGame\Gameplay\Scripts\Server\fishing\fish_bowl_object.py", line 119, in _enable_tooltip File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 470, in exported_func File "T:\InGame\Gameplay\Scripts\Server\objects\components\tooltip_component.py", line 629, in update_object_tooltip File "T:\InGame\Gameplay\Scripts\Server\objects\components\tooltip_component.py", line 729, in get_commodity_state_strings AttributeError: 'FishBowlTooltipComponent' object has no attribute 'commodities_to_display'rtim=0 Client Session Time: 91.16 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 12,251,1,5504 Modded: False SystemInfo: Windows 10 10.0.19045 GPU: NVIDIA GeForce GTX 1050 nvldumdx.dll 30.0.14.9649, GUID: D7B71E3E-5FCD-11CF-3D56-76A40EC2D335 </desyncdata></report>
</root>
Hi, I've been having the same problem. I don't place a fish my sim caught, I just click on the bowl and Add Fish. I get an error, something about "tooltip". That was the only word I could really identify. I generally don't do this action often so can't say how long it has been happening. I discovered it about two weeks ago. I've basically been ignoring it, because as you say, it doesn't affect game play. I figured it was some kind of glitch until it happened again yesterday. I was just curious if anyone else was having this problem.
- WitchGast2 years agoSeasoned Ace
I just discovered this error yesterday. It does not cause any other visible problems, except that a LE appears.
I have worked with the large Apuarien before, but the small ones are often nicer to put up as decoration. But even with me it is only now noticed. And I can unfortunately not say a more precise time when it occurred.
I have only used MCCC(Translated with Deeple)
- 2 years ago
Same here. Just an LE, nothing visual.
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