Forum Discussion
Product: The Sims 4
Platform:PC
Which language are you playing the game in? English
How often does the bug occur? Often (50% - 99%)
What is your current game version number? 1.46.18.1020
What expansions, game packs, and stuff packs do you have installed? All, as of 26 Aug '18
Steps: How can we find the bug ourselves? Create an "Ultimate Vampire Cure" at a bar, Then have a vampire "Drink to Cure Vampirism"
What happens when the bug occurs? It can vary. Generally, a sim will start the float up and the dark shadows, but will reset in the middle of it. They'll then still have the vampiric needs, as well as human needs. This happened on the testing sim I was using each time, but when I tried another one, he was cured fine. It might be circumstantial as to why he wasn't cured and the other was. (I'll be happy to look further into it if needed)
What do you expect to see? The vampire should revert to human needs/ powers after drinking the drink.
Have you installed any customization with the game, e.g. Custom Content or Mods? Not now. I've removed them.
Did this issue appear after a specific patch or change you made to your system? Neutral/Not Sure
ā
Even though the "curing" of the vampire is not 100% of the time, it always throws a lastException. I've attached the ones from my vanilla tests. In this case, the first block was when the sim was cured by the drink. The second set is when a different sim was cured.
As always, all mods were out for testing, and localthumbcache was deleted.
LE is below
<root>
<report>
<version>2</version>
<sessionid>88a2c91c906911c95b829413</sessionid>
<type>desync</type>
<sku>ea.maxis.sims4_64.15.pc</sku>
<createtime>2018-08-26 13:01:00</createtime>
<buildsignature>Local.Unknown.Unknown.1.46.18.1020-1.200.000.364.Release</buildsignature>
<categoryid>statistic.py:228</categoryid>
<desyncid>88a2c91c906911c95b829413</desyncid>
<systemconfig/>
<screenshot/>
<desyncdata>Exception when applying action <RemoveTraitLootOp ParticipantType.Actor> for loot <class 'sims4.tuning.instances.loot_VampireCure_RemoveVampirism'> (AttributeError: 'NoneType' object has no attribute 'remove')
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 205, in c_api_server_tick
File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 464, in update
File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 140, in on_loot
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 88, in apply_operations
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 371, in apply_to_resolver
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 211, in apply_to_resolver
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_ops.py", line 281, in _apply_to_subject_and_target
File "T:\InGame\Gameplay\Scripts\Server\sims\occult\sim_info_with_occult_tracker.py", line 129, in remove_trait
File "T:\InGame\Gameplay\Scripts\Server\sims\occult\occult_tracker.py", line 328, in remove_occult_type
File "T:\InGame\Gameplay\Scripts\Server\sims\occult\occult_tracker.py", line 539, in _update_occult_traits
File "T:\InGame\Gameplay\Scripts\Server\sims\occult\sim_info_with_occult_tracker.py", line 123, in remove_trait
File "T:\InGame\Gameplay\Scripts\Server\traits\trait_tracker.py", line 70, in remove_trait
File "T:\InGame\Gameplay\Scripts\Server\traits\trait_tracker.py", line 473, in _remove_trait
File "T:\InGame\Gameplay\Scripts\Server\traits\trait_tracker.py", line 650, in _remove_buffs
File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 460, in exported_func
File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 391, in remove_buff
File "T:\InGame\Gameplay\Scripts\Server\buffs\buff.py", line 1021, in on_remove
File "T:\InGame\Gameplay\Scripts\Server\game_effect_modifier\game_effect_modifiers.py", line 112, in on_remove
File "T:\InGame\Gameplay\Scripts\Server\game_effect_modifier\statistic_static_modifier.py", line 137, in remove_modifier
File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic.py", line 228, in remove_statistic_static_modifier
AttributeError: 'NoneType' object has no attribute 'remove'
</desyncdata>
</report>
<report>
<version>2</version>
<sessionid>88a2c91c906911c95b829413</sessionid>
<type>desync</type>
<sku>ea.maxis.sims4_64.15.pc</sku>
<createtime>2018-08-26 13:01:00</createtime>
<buildsignature>Local.Unknown.Unknown.1.46.18.1020-1.200.000.364.Release</buildsignature>
<categoryid>statistic.py:228</categoryid>
<desyncid>88a2c91c906911c95b829413</desyncid>
<systemconfig/>
<screenshot/>
<desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'NoneType' object has no attribute 'remove')
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 140, in on_loot
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 88, in apply_operations
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 374, in apply_to_resolver
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 371, in apply_to_resolver
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 211, in apply_to_resolver
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_ops.py", line 281, in _apply_to_subject_and_target
File "T:\InGame\Gameplay\Scripts\Server\sims\occult\sim_info_with_occult_tracker.py", line 129, in remove_trait
File "T:\InGame\Gameplay\Scripts\Server\sims\occult\occult_tracker.py", line 328, in remove_occult_type
File "T:\InGame\Gameplay\Scripts\Server\sims\occult\occult_tracker.py", line 539, in _update_occult_traits
File "T:\InGame\Gameplay\Scripts\Server\sims\occult\sim_info_with_occult_tracker.py", line 123, in remove_trait
File "T:\InGame\Gameplay\Scripts\Server\traits\trait_tracker.py", line 70, in remove_trait
File "T:\InGame\Gameplay\Scripts\Server\traits\trait_tracker.py", line 473, in _remove_trait
File "T:\InGame\Gameplay\Scripts\Server\traits\trait_tracker.py", line 650, in _remove_buffs
File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 460, in exported_func
File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 391, in remove_buff
File "T:\InGame\Gameplay\Scripts\Server\buffs\buff.py", line 1021, in on_remove
File "T:\InGame\Gameplay\Scripts\Server\game_effect_modifier\game_effect_modifiers.py", line 112, in on_remove
File "T:\InGame\Gameplay\Scripts\Server\game_effect_modifier\statistic_static_modifier.py", line 137, in remove_modifier
File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic.py", line 228, in remove_statistic_static_modifier
AttributeError: 'NoneType' object has no attribute 'remove'
</desyncdata>
</report>
<report>
<version>2</version>
<sessionid>88a2c91c906911c95b829413</sessionid>
<type>desync</type>
<sku>ea.maxis.sims4_64.15.pc</sku>
<createtime>2018-08-26 13:01:01</createtime>
<buildsignature>Local.Unknown.Unknown.1.46.18.1020-1.200.000.364.Release</buildsignature>
<categoryid>statistic.py:228</categoryid>
<desyncid>88a2c91c906911c95b829413</desyncid>
<systemconfig/>
<screenshot/>
<desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'NoneType' object has no attribute 'remove')
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume
File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 2611, in _startup_sim_gen
File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3599, in on_outfit_changed
File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3606, in apply_outfit_buffs_for_sim_info
File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3588, in _clear_clothing_buffs
File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info_mixin.py", line 634, in remove_buff
File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 460, in exported_func
File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 391, in remove_buff
File "T:\InGame\Gameplay\Scripts\Server\buffs\buff.py", line 1021, in on_remove
File "T:\InGame\Gameplay\Scripts\Server\game_effect_modifier\game_effect_modifiers.py", line 112, in on_remove
File "T:\InGame\Gameplay\Scripts\Server\game_effect_modifier\statistic_static_modifier.py", line 137, in remove_modifier
File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic.py", line 228, in remove_statistic_static_modifier
AttributeError: 'NoneType' object has no attribute 'remove'
</desyncdata>
</report>
<report>
<version>2</version>
<sessionid>88a2c91c906911c95b829413</sessionid>
<type>desync</type>
<sku>ea.maxis.sims4_64.15.pc</sku>
<createtime>2018-08-26 13:05:26</createtime>
<buildsignature>Local.Unknown.Unknown.1.46.18.1020-1.200.000.364.Release</buildsignature>
<categoryid>statistic.py:228</categoryid>
<desyncid>88a2c91c906911c95b829413</desyncid>
<systemconfig/>
<screenshot/>
<desyncdata>Exception when applying action <RemoveTraitLootOp ParticipantType.Actor> for loot <class 'sims4.tuning.instances.loot_VampireCure_RemoveVampirism'> (AttributeError: 'NoneType' object has no attribute 'remove')
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 205, in c_api_server_tick
File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 464, in update
File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 140, in on_loot
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 88, in apply_operations
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 371, in apply_to_resolver
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 211, in apply_to_resolver
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_ops.py", line 281, in _apply_to_subject_and_target
File "T:\InGame\Gameplay\Scripts\Server\sims\occult\sim_info_with_occult_tracker.py", line 123, in remove_trait
File "T:\InGame\Gameplay\Scripts\Server\traits\trait_tracker.py", line 70, in remove_trait
File "T:\InGame\Gameplay\Scripts\Server\traits\trait_tracker.py", line 473, in _remove_trait
File "T:\InGame\Gameplay\Scripts\Server\traits\trait_tracker.py", line 650, in _remove_buffs
File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 460, in exported_func
File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 391, in remove_buff
File "T:\InGame\Gameplay\Scripts\Server\buffs\buff.py", line 1021, in on_remove
File "T:\InGame\Gameplay\Scripts\Server\game_effect_modifier\game_effect_modifiers.py", line 112, in on_remove
File "T:\InGame\Gameplay\Scripts\Server\game_effect_modifier\statistic_static_modifier.py", line 137, in remove_modifier
File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic.py", line 228, in remove_statistic_static_modifier
AttributeError: 'NoneType' object has no attribute 'remove'
</desyncdata>
</report>
<report>
<version>2</version>
<sessionid>88a2c91c906911c95b829413</sessionid>
<type>desync</type>
<sku>ea.maxis.sims4_64.15.pc</sku>
<createtime>2018-08-26 13:05:26</createtime>
<buildsignature>Local.Unknown.Unknown.1.46.18.1020-1.200.000.364.Release</buildsignature>
<categoryid>statistic.py:228</categoryid>
<desyncid>88a2c91c906911c95b829413</desyncid>
<systemconfig/>
<screenshot/>
<desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'NoneType' object has no attribute 'remove')
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 140, in on_loot
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 88, in apply_operations
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 374, in apply_to_resolver
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 371, in apply_to_resolver
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 211, in apply_to_resolver
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_ops.py", line 281, in _apply_to_subject_and_target
File "T:\InGame\Gameplay\Scripts\Server\sims\occult\sim_info_with_occult_tracker.py", line 123, in remove_trait
File "T:\InGame\Gameplay\Scripts\Server\traits\trait_tracker.py", line 70, in remove_trait
File "T:\InGame\Gameplay\Scripts\Server\traits\trait_tracker.py", line 473, in _remove_trait
File "T:\InGame\Gameplay\Scripts\Server\traits\trait_tracker.py", line 650, in _remove_buffs
File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 460, in exported_func
File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 391, in remove_buff
File "T:\InGame\Gameplay\Scripts\Server\buffs\buff.py", line 1021, in on_remove
File "T:\InGame\Gameplay\Scripts\Server\game_effect_modifier\game_effect_modifiers.py", line 112, in on_remove
File "T:\InGame\Gameplay\Scripts\Server\game_effect_modifier\statistic_static_modifier.py", line 137, in remove_modifier
File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic.py", line 228, in remove_statistic_static_modifier
AttributeError: 'NoneType' object has no attribute 'remove'
</desyncdata>
</report>
</root>
I just tested this with my teen vampire in a vanilla game and it seems indeed to be hit and miss. The first time the teen resetted during the animation and stayed a vampire. With the second try it worked. The difference was that the second time he was sitting at the bar (not standing) when drinking the potion.
- SimGuruIcarus7 years ago
EA Staff
Hello everyone!
We have not been able to reproduce this issue at our end.
Would any of you be willing to send us your save files?. You can find the instructions here:
Thank you very much!
- osiazul7 years agoSeasoned Ace
Hi @SimGuruIcarus I was able to slay the vampire but with another sim and at another lot (residential). I fail to do this at the bars. I just share this save in another topic (I'm having a polygamy issue with a vampire). Also at this same save I trigger again, after months a bug where vampires are being recognized as aliens! (this time my vampire was a skeleton having a good time with alien friends). I will share the file here too. Thanks!
https://drive.google.com/open?id=18vpS_5Kwz7IJKytZhwsBWUqZLtM5ZbNJ
- 7 years ago
I've had this issue a few times, all with the same sim.
I have been trying to cure his vampirism via the drink made at the bar. I've tried at his residence, standing and sitting (as per a hint back in this thread), and at his commercial property. All up I have tried 4 times. Twice he's received the moodlet "Vampire No More!", and I've had the notification in the side bar " -- has left the undead life behind and is no longer a Vampire!" three times. He still remains a vampire but his Vampire Powers get reset.
- 7 years ago
This happened to me as well, I cured my vampire and by all rights she turned back into a human (all vampire related needs disappeared). However, whenever she tries to eat normal food she gets nauseous immediately after taking a bite (I had picked the nausea from human food weakness so I think that's why). My google link to my save file is below. I've put a lot of effort into this save file so I'd hate to have to start over because my sim can't eat anymore
https://drive.google.com/file/d/10OJYkGAl_Mo9oaEkzie1dLsrpwi3XyQ1/view?usp=sharing
- crinrict7 years agoHero+
yours sounds more like this though: https://answers.ea.com/t5/Bug-Reports/TO-TEST-V-Former-vampire-still-dislikes-normal-food/td-p/7168969/jump-to/first-unread-message
With this issue, they stay a vampire.