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Follow-up:
I tested with a completely vanilla game (CC/mod-free) with 19 played, housed Sims in 15 households, and with 6 of those Sims unemployed on Day 1 of the game.
On Day 3 of the game, two played unemployed Sims had been given careers. (If anyone is curious, Vladimir Putin is now a Painter level 4, and Leonardo Di Caprio is an I-don't-know-yet level Tech Guru. I didn't need any Painter Sims, as that's the one career I hadn't put any played Sims in, so nobody needed colleagues.)
As of Day 6, I haven't seen a played Sim whose job was taken away or changed. I might play this save a bit longer to see if that happens, but I know it's happened for Simmers playing on not-new saves CC/mod-free.
I played CC and mod free, old save and sims lost job after the patch.
As I was trying to prevent a dead sim from being culled (and succeeded in the end), I kept reverting to a backup of my game prepatch, and every time the same sim (Business career level 6) lost his job within the 1st day of playing patched.
Other sims have also lost their jobs, but that was after I added a mod.
None of my sims are unemployed, so I didn't experience anyone getting jobs.
Rotational play is also affected by the daily task being reset to 0% completed every time you return to a family.
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