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- xochiquetzl_xkvn4 years agoSeasoned Ace
@crinrictMy apologies; I do have a terrible habit of posting these when I feel really frustrated and then trotting off to watch Critical Role and going to bed. 😉 Let me bust out my vanilla save, as I don't want to use the modded save without my mods--or at least not save like that.
[edit]
OK, my official vanilla test save, has never been touched by a mod, mods disabled and entire mods folder dragged to desktop.
I haven't been playing very long, and I sent my Sim out to try to get repeal signatures so we could get rid of Roughhousing Encouraged (ugh) and replace it with Green Initiatives. While we're standing in front of our house collecting signatures, apparently the Sterling-Rico household is brewing coffee and browsing books. We did NOT invite them in, and in fact have never met them. Admittedly, we don't have a lot of interesting objects on the site yet, which tend to be more effective at luring Sims to the lot... https://youtu.be/ho2RGNM3oyo
No, really, we don't know them. This is my Sim's relationship panel. (He's a loner but really wants Green Initiatives.)
Much like @daikoyu, my experience in the modded game was that if I set the lot to not be haunted any more people would leave or would not spawn, and if I set it back they would return. I'll keep playing in a bit...
(Also, I had problems convincing Guidry to stop sitting on our bed reading books so we could sleep and stop sitting on our cooler reading books so we could eat, but that's probably more a lack of furniture.)
@daikoyu's finding that this seems related to Evergreen Harbor and Sulani makes me wonder about the doomed paranormal investigator gig I had that broke time itself. It was at the Sterling-Rico house.
I've updated the initial post to reflect the lots involved.
Come to think of it, I think the Admiral's Shipwreck is somehow special and can be explored if it's not "owned," although I might be misremembering. Perhaps the Shipping Views is similar? although that wouldn't explain Canal Corner.OK, I played and took notes here and lost them due to a "you must be logged in to do this" error. ☹️ The short version is: It's still noticeable, but seemed more excessive in my other save and I'm not sure whether that's mods or because of the large number of fun items on the other lot. 😉 I'll try adding a stereo and yoga mat (yoga mats are irresistible after the Spa Day update. 😉 ) My neighbors do still come over daily and spend exactly an hour on my lot, and Geoffrey Landgraab let himself in to hang out as well.
- crinrict4 years agoHero+
@xochiquetzl_xkvn Somehow all your pictures fail to load. did you upload them here or to an external site ? Best is to just upload them here.
Could be an issue of NAPs in conjunction with haunted houses.
What NAPs do you guys have active ?
Do you guys have an ask to leave interaction on the NPCs ?
- daikoyu4 years agoSeasoned Ace
No and yes, sometime its work but most the time no you can’t ask them. It’s a chance 1% to 100 after you talk with them.
I think the core problem here is that the game sees this NPC as Guidry or Temperance. So, my next step was to remove Guidry from spawn, and it doesn’t work.
Logical, I think that the game try to trigger an event if the house haunted but it can’t (The timing when the NPC come are the time the welcome wagon arrives normally). My first guess is that it has to do with the welcome wagon and that the game *ignore* the door function if you disable it there. Evergreen Harbor (NAP Introduced-Event) and Sulani (Kava-Event) welcome wagon works other as in other worlds. (Game don’t create a LE)
Add: I never had NAP’s active. I deactivate they per default in Create-a-Sim bevor I start this new savegame.
Update: My last step was to try if it works to wait for the welcome wagon in a normal house but ... I never had one in Evergreen Harbor. But this time I waited two days and travel once from lot before I change the lot to haunted. I let the game run for 1 week and don’t had any NPC spawn and treat my home as hers.
(I am now sure that it has to do with an event that starts at the beginning if the player start with a haunted home in Evergreen Harbor and maybe Sulani)
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