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SimGuruNick's avatar
SimGuruNick
Icon for EA Staff (Retired) rankEA Staff (Retired)
6 years ago

Re: [BY DESIGN] [DU] Law Career: Daily Task needs to be done in one go

It's by design that progress is not saved if you cancel the interaction mid-way. That should be how all Daily Tasks for all careers work. 

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  • Sid1701d9's avatar
    Sid1701d9
    Seasoned Ace
    6 years ago

    I don't have anyone in the Law Career, but one thing I did notice is you are using a laptop or notebook, have you tried it with the desktop computers, sometimes notebooks can act a little wonky especially the notebook that came with Strangervillie as some objects forget to get updated properly either because the Devs overlook it, or it was missed.  I am talking about the AKA combination bathtubs for a while didn't have the Spa Day interactions even though they are consider a tub.  However, that is just an example and not a current problem.

  • Nesr5's avatar
    Nesr5
    New Rookie
    5 years ago

    @SimGuruNick wrote:

    It's by design that progress is not saved if you cancel the interaction mid-way. That should be how all Daily Tasks for all careers work. 


    EA broke this intentionally, and intends to break all daily tasks that aren't already broken?  Why should daily tasks be done in one go?  Why take an action that was useful and made sense and break it so it is less useful and doesn't make sense?  This is like taking the timers off of actions (like eating), so players have no idea how long the action will take.  How is that an improvement?

  • Sketch793's avatar
    Sketch793
    Seasoned Ace
    5 years ago
    @SimGuruNick I'm sorry but I have to disagree. Most Daily Tasks show progress from Not Started to Just Started, 25%, 50%, 75%, and finally Complete. It's been this way since the game started. Many of the Daily Tasks from the base game CANNOT be completed without interruption.

    Some examples:
    Astronaut: Play Chess (can be interrupted by another Sim joining the game)
    Astronaut/Athlete: Workout (one workout may not be enough)
    Athlete: Mentor Fitness (no way to prevent the Sim being mentored from stopping)
    Criminal: Perform Mischief/Mean Interactions (usually takes several actions)
    Criminal/Tech Guru: Hack (usually takes at least 2 hacks to meet the time requirement)
    None of these lose progress if you interrupt the action. It doesn't matter whether you interrupted the action yourself, got interrupted by another sim, or got interrupted for any other reason.

    I think this should be returned to the active bug list.

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