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SimGuruNick's avatar
SimGuruNick
Icon for EA Staff (Retired) rankEA Staff (Retired)
6 years ago

Re: [BY DESIGN] [GTW] Retail Employees Available For Hire Are Always The Same

This sounds by design to me, I think it has always worked this way. If you suspect it worked differently at some point then we can investigate it as a bug but otherwise I think it's feedback. Like Crin said, it only pulls from NPCs who have the appropriate skills. And it'd likely be a performance concern if the game kept generating new Sims to fulfill these roles when there's existing Sims that can already do so. 

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  • DolphinSSA's avatar
    DolphinSSA
    Seasoned Veteran
    6 years ago

    Only NPCs would appear as an option for the vacant position?

    Yes, it probably would not be good for the game performance if more and more NPCs would be generated for that situation. But I believe it'd work better if player created sims would also appear in the pool of candidates for the position.

  • DolphinSSA's avatar
    DolphinSSA
    Seasoned Veteran
    6 years ago
    @crinrict Once in my case only the same 3 sims appear over and over again as candidates, and all of them are NPC, I cannot confirm player created sims are also included in the pool of candidates.
  • crinrict's avatar
    crinrict
    Hero+
    6 years ago
    @DolphinSSA I've seen housed Sims in the past but I can't say if played ones were ever included as I don't play rotationally myself.
  • Sid1701d9's avatar
    Sid1701d9
    Seasoned Ace
    6 years ago

    Yes, he is right the retail system went through some changes thanks to previous patches even before retail.  There was a problem with the Bar tender creating level 10 townies  when there was a level 7 bar tender and the bar required a level 10 to work, so they dropped the skill requirement if someone in the neighborhoods had any bar tending abilities, this also included played sims, though they tended to find though that worked in the cooking jobs the ones related to chief or bartending if they couldn't find them as employees, it would look for any sim employed and unemployed that had mixology skill, it found a employed sim they were added as possible bartenders when not working or for temporary jobs, if the sim had skill but was unemployed they would be added to the employment.  If the game still couldn't find any sim with any mixology skill it would create a level 10 service NPC to tend bar.  Level 10 service NPC don't show up in neighborhood management and are considered a last resort.

    This new system allows for the game to run a lot better on slower system because its not spanning NPC service sims all the time.

    Here is the check for all jobs,

    non played/ played households skill eligible

    unemployed sims in all worlds except when option is required in vacation worlds, excluding dorms when college is active for jobs in vacation world.

    Employed and unemployed sims in not in this world.

    So the amount of working you have to pick from is based on how many playable sims you have in your game, since each job a playable sim is in needs a boss and at least three co-workers, they will be choosen by playable sims first, if you have 3 playable sims all in the same career in different households they will show up as co-workers once they are met.  Also don't worry about seeing active household sims in the retail list as they are there because they are employed in the part-time retail job and because of that they qualify for being picked first  as another households retail business.  You won't find retail employees from your own household in the pool.

  • DolphinSSA's avatar
    DolphinSSA
    Seasoned Veteran
    6 years ago
    @Sid1701d9 "Also don't worry about seeing active household sims in the retail list as they are there because they are employed in the part-time retail job and because of that they qualify for being picked first as another households retail business. You won't find retail employees from your own household in the pool."
    That's exactly what I intended to do, to have a playable sim from another household to work in my sim's business, but she was never in the list of candidates. Only the same 3 NPC sims appear in the list.
  • Sid1701d9's avatar
    Sid1701d9
    Seasoned Ace
    6 years ago
    @DolphinSSA The part time thing is different from the full time stuff, but they have to be unemployed to show up in the list. If they are employed they won't show up for the get to work retail stuff which is full time retail.
  • crinrict's avatar
    crinrict
    Hero+
    6 years ago

    I just checked my game and as said, don't know about played households but I def have other housed Sims show up.

    At least two of the ones shown in the attached pic are housed.

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