Re: [FIXED] [ECO] NAPs from all neighbourhoods are applied to visiting NPCs
@Psychotps wrote:
@kusurusuIf you load a save (or start a new game) where NAPs have never been enacted, and turn off "NPC voting" in the game settings, you'll never have a problem as long as you don't vote for any yourself.
I've been playing for three (real life) days straight with it set up like that, never voting for anything and haven't had a single problem.
That is unfortunately not the case. When I got EL the first thing that I did was they I went to the settings and turned off NPC voting immediately. Before I started to play.
My sims didn’t vote on anything.
My sims were affected anyways. First I played in Myshuno. There was electricity saving N.A.P. on. Ok, no big deal, just had to survive 12 hours without electricity. Not too game damaging. Then I played with my family who lives in Sulani. They had the water conservation NAP active. I got a fine for not saving enough water, nothing too major.
Another family in Brindleton Bay were manic cake bakers. I started to have questions.
Then I went to Windenburg to play with my major family. They were acting crazy. They couldn’t finish any task I gave them. They had over 80 lumps of clay in their inventory. I checked and they had three different NAPs active, none of which I voted. Two of them were Sharing is caring and another one was Creativity NAP. I disabled both. They stopped stealing but not constant clay/guitar/violin playing, and they became basically unplayable.
Another family had the mishchief NAP active and they ruined everyone’s relationships.