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Re: [FIXED] [NKSP] Sims no longer autonomously knit

I've seen the same thing happening in my game – when a sim manages to autonomously queue up a "knit" action, it immediately cancels/fails to start and drops out of the queue.

I managed to compare the tuning files for "Knitting_CraftingPhase" (resource key: E882D22F-00000026-000000000003A948) and "Knitting_CraftingPhase_BigProject" (resource key: E882D22F-00000026-000000000003BC79) to the original versions at the launch of Nifty Knitting (which were working) and there seems to have been a single word change on line 434 that seems to be the cause of the autonomous action failing and dropping out of the queue.

<E n="target_type">ACTOR</E>

This should be:

<E n="target_type">OBJECT</E>

Changing that line back to OBJECT seems to fix the issue for me. I've put this up as a mod on my site if anyone wants to have their sims autonomously knit again. You can find a link to my mod site on the Common Game Fixing Mods thread.

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  • crinrict's avatar
    crinrict
    Hero+
    4 years ago

    Sims with autonomy ON will now be able to Knit when they are not having fun. Sims just want to have fun.

    Fixed in Patch 1.82.99/1.50

    If you're still experiencing this issue, please create a new thread.

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