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Re: [FIXED] Splicing doesn't produce new harvestable


@missdeefying wrote:

@SimGuruNickCould you please clarify re: splicing new harvestables - when you create the plant, is it a chance for a new fruit/flower to be produced daily, or is it just once per plant?

Eg. If I graft Strawberries to Snapdragon to try for Dragon Fruit, do I have a low chance of producing a dragon fruit each day? Or is it one and done, this plant produces Strawberries/Snapdragons, please try again with a new plant?

ETA: And if it is a daily chance, would it be better to leave the plant un-harvested across several days, to avoid the daily reset on produce from affecting it?

I'm sorry if this is just me failing to understand something obvious, but I'm very confused. I really think further clarification added to the Lessons would be a great idea.


I think it's per harvest. On my spliced strawberry/ snapdragon/dragon fruit, plant after harvesting snapdragons and strawberries, the next harvest gave me dragon fruit. As for the daily chance, I don't know.

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  • velocitygrass's avatar
    velocitygrass
    7 years ago

    I also think it's per harvest. In the game data the ratio of common, uncommon, rare is 500, 100, 1, which I think is the source of the problem.

    Changing these to something more reasonable fixed the issue for me on the next harvest where I suddenly got the new harvestables on some of the plants.

    @SimGuruNick: If you guys want to check, I'm talking about the SPAWN_WEIGHTS in the gardening_tuning (instance: 0xB286B33DB1F44801).

  • Lumiasta's avatar
    Lumiasta
    Seasoned Ace
    7 years ago

    Definitely by harvest, I'd think that every night at 5 am there's some dice rolls going on in the plant. My spliced plant finally produced a dragon fruit, I was shocked! Same plant usually produces just strawberries and snapdragons. I know it was already verified that it's working as intended, just wanted to give an update on my plants. 

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