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Re: [OPEN] Lots with manipulated terrain look realistic/strange in world view

I have the same issue. It's not game-breaking, but it looks really weird in world view. I noticed it first when placing the Tiny Home Starter lot that Maxis released shortly after the Tiny Living release. It has terraforming built in. It's the orange lot on the screenshot.

I've also tested it with a random lot next to it by raising the terrain a bit in one corner. If I raise terrain that has nothing on it, nothing changes in world view. But if I raise terrain with something on it, in this case a tree and a fence, the whole lot immediately looks over-saturated in world view and changes from the Oasis Springs yellow color to the green color from the lot. When I flatten the lot, it goes back to normal. This is the green lot on the screenshot.

I don't terraform in my own builds, so haven't noticed it before. I don't know if this is a new bug with a recent patch or has been there for a long time.

(edited for clarity and grammar)

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