I've got more feedback after completing my latest build:
Requests:
- Please add taller traditional columns; while the modern columns can be stacked with a seamless look, the traditional columns look terrible that way.
- Please add diagonal stairs.
- Please add shutters as a separate wall décor object.
- I would like to have a "replace with" tool for objects, so that you could easily replace like items with a different style without having to delete and re-add (think re-doing your kitchen counters and cabinets).
- Allow us to place ceiling lights on the top floor of an open story area. Currently, you can place the ceiling lights prior to opening the levels, but you are unable to place them after the levels are open.
- Add some 3 tile gates please.
- Please ensure that objects of the same style type, i.e. shuttered windows, have the same color options; their color palettes are often different, and it's tough to get them to match. See examples below:
http://i916.photobucket.com/albums/ad5/SFsimpics/Sims4/Building/mismatchblue_zps4776a73e.jpg
http://i916.photobucket.com/albums/ad5/SFsimpics/Sims4/Building/mismatchbrown_zps567c7b5d.jpg
Bugs/Glitches:
- Window color graphics glitch. If windows are placed below a certain point on some upper story walls, they will turn black in color. I had this happen a good deal in my most recent build (see images below). The problem did not seem to be caused or affected by interior lights, as I tried removing them altogether. I suspected exterior lighting, but I built a room around the exterior with no change. It was mystifying. I did find that the color could sometimes be affected by repositioning another nearby window further up the wall.
http://i916.photobucket.com/albums/ad5/SFsimpics/Sims4/Building/blackwindows1_zpsbe0831a1.jpg
This first image shows the problem. The left window is darker than it should be, and the right one is black.
http://i916.photobucket.com/albums/ad5/SFsimpics/Sims4/Building/blackwindows2_zps2ac28e98.jpg
This second image shows the effect of adjusting the second window up higher on the wall. It pops to its correct color and at the same time, the first window, which has not been adjusted, also has its color corrected.
http://i916.photobucket.com/albums/ad5/SFsimpics/Sims4/Building/blackwindowspt2_zpsc0465007.jpg
This final image demonstrates that this problem only occurs on upper levels. Note that there was no interior lighting whatsoever in this room.
- Update collision box detection when re-sizing objects. Currently, many objects collision boxes expand when they are resized, but the game still allows you to place them in a way that overlaps or touches other objects collision boxes. There doesn't appear to be any problem until you reload the lot, at which point many nearby objects will have vanished. Ideally, as I've already requested, the collision boxes would not expand at all (for non-interactive objects), but as it stands, it can be quite a headache. It would be better if the game would recognize the collision adjusted collision boxes right away and not allow you to place the resized object in such a way as to cause a conflict.
- The exterior lighting in the game can cause some extreme hue changes that just don't make sense to me. For instance, in the screen shot below, you can see that two of the columns on my porch have turned an almost electric blue. The other two are not affected. I definitely expect some color changes as the time of day changes, but I would expect them in shades of grey, not actual hue changes.
http://i916.photobucket.com/albums/ad5/SFsimpics/Sims4/Building/bluecolumns_zps5569fc27.jpg
- Some objects have unsightly shadows showing up beneath them when resized. In particular, I've noticed this with wall lights and some paintings:
http://i916.photobucket.com/albums/ad5/SFsimpics/Sims4/Building/resizedlights_zps4df01484.jpg
http://i916.photobucket.com/albums/ad5/SFsimpics/Sims4/Building/paintingshadows_zps67e3fc53.jpg
- I experienced the Roof Wall Gap Glitch in a new way: it also occurs when more than 2 roofs are touching, but in this case, it only happens with the Half Gabled Roof. 2 roofs intersecting are fine, but add a third, and it causes wall gaps in the middle roof. Here are some images to demonstrate:
http://i916.photobucket.com/albums/ad5/SFsimpics/Sims4/Building/2roofsokay_zps4e549577.jpg
http://i916.photobucket.com/albums/ad5/SFsimpics/Sims4/Building/3roofsbad_zps7da1bae0.jpg
- There are some strange things that happen with object colors and the interior lighting. It's like instead of just brightening or darkening an object's appearance, the hue itself gets changed, but it is inconsistent from object to object, and simply moving lights around or adding another light of the same type (and color and intensity) can make a huge difference. This problem was extremely frustrating for me in my last build. Here are some images:
First, a curtain I wanted to use that I thought would match the room décor - I was holding the object and hadn't placed it yet at this point:
http://i916.photobucket.com/albums/ad5/SFsimpics/Sims4/Building/beforeplcurtain_zpsa07c4c4c.jpg
Now, after placing it, check out the color change:
http://i916.photobucket.com/albums/ad5/SFsimpics/Sims4/Building/afterplcurtain_zps88bf9296.jpg
I was never able to get it to be the right (expected) color, no matter what I did with windows and lighting in that room.
Now this next room I would have suspected was haunted if I hadn't been building it prior to the release of ghosts!
First, the original way the colors looked when I set up the room:
http://i916.photobucket.com/albums/ad5/SFsimpics/Sims4/Building/room1_zps78a6f9de.jpg
Now, I decide I want to change the lighting because the Snowball Pendant lamp is cheaper:
http://i916.photobucket.com/albums/ad5/SFsimpics/Sims4/Building/room2_zps18c43842.jpg
Looks like it adds even more yellow, which perhaps is to be expected given the default color of lighting is warm white. So then, let's get rid of that light:
http://i916.photobucket.com/albums/ad5/SFsimpics/Sims4/Building/room3_zpsa5ae91c8.jpg
Um...alrighty then!
Again, trying to work out the colors in this room, but wanting to use only the Snowball Pendant lamps. If I add 3 lamps, I get everything to be approximately the same hue:
http://i916.photobucket.com/albums/ad5/SFsimpics/Sims4/Building/3lamps_zps1e6423cd.jpg
But when I remove a lamp (I'm on a budget here!), totally different:
http://i916.photobucket.com/albums/ad5/SFsimpics/Sims4/Building/2lamps_zps6b493227.jpg