Recent Discussions
Share Your Newest The Sims 4 Creations Here!
I thought I would add this spot to The Sims 4 Lots and Sims 4 related items! We have one kinda like this set up for The Sims 3 That SimGuruHydra set up for us! It is simply a place to showcase your newest TS4 creations!! So please share in this thread all your newest creations for The Sims 4!! I thought it would make it easy for everyone to see what everyone is creating in The Sims 4!! Please don't forget to add your Hash-Tags Or Origin ID, & Download Links, so people can find you and your builds/creations in the Gallery!! Please Feel Free to Share all your Sims Creations here, Rooms, & Sims also!!! We would love to see all of your wonderful creations!! Start the Sharing Please!!! This Link will get you to each post in the thread, That has creations!! Thank You sweet Rose!! forums.thesims.com/en_US/discussion/comment/12810566/#Comment_12810566 Rosemow's Weekly Challenge Link Here! forums.thesims.com/en_US/discussion/815547/one-room-one-week-one-theme/p1554KViews16likes23633CommentsMidnight Desires | Series 3 Episode 4 | Breaking The Binds | A Sims 4 Series
Eden and Fauna poison Lucinda and Amanda and capture them. But the twin's rapid ageing is concerning until a sudden event causes Eloise to unleash destructive power. I hope you enjoy this episode, and don't forget to let me know your thoughts in the comments. https://youtu.be/VXQQdSn9aJgGamingSimmer204 hours agoNew Rookie2Views0likes0CommentsSuggestion
Suggestion for The Sims 4 Update – "Dental Dreams: A New Challenge!" Hello amazing Sims team, Have you ever imagined adding a completely new and unique experience to the world of The Sims? What if we introduced an update that redefines the career aspect of The Sims 4? Imagine "The Sims 4: Dental Dream" – where you become a famous dentist, handling patients, facing dental challenges, and managing your very own incredible dental clinic! Why will this update be irresistible? Exciting Dental Procedures: Fillings, whitening, braces, and everything in between! Tackle difficult cases and make every step a success. Stunning Clinic Customization: Build your dream clinic! Choose from top-notch tools and modern décor – from stylish furniture to advanced dental equipment. New and Engaging Characters: Get new dentist characters, assistants, and patients with their own stories. You might even face emergency cases that test your skills! A New Skill System: Like any career, becoming the best takes time! Develop your dental skills and rise to fame in this field. The further you go, the more challenging your patients will be. Exciting Unexpected Situations: What if a patient faces a sudden dental crisis? This is your time to shine! Let’s add those thrilling moments that make us live every second! Imagine the game with all these exciting details. We’ll have a brand-new career, fresh skills, and even more fun! I’m so excited to see this update in the future! Thank you to the amazing Sims team for everything. I hope this suggestion is considered and becomes part of the fantastic Sims world. Best regards.imzslnn0lbdf9 hours agoNewcomer9Views0likes0CommentsThe Whittaker Saga - 1950s (updated 07/02)
I was vastly inspired when reading the decades challenge, and as a history teacher, I could not stop myself from giving it a try. Of course, true to my nature or refusing to do things by the book, the first thing I did was break the rules. How? By creating as my protagonist a single, working woman living on her own! Gasp! Why? Partly because a story popped into my head, but also, partly, to honor the many women who - by choice or necessity - actually worked, and worked hard for their living in the 1890s. We tend to forget them, but the working women were there - from the hard working farmers that we often downgrade by calling wives, as if they weren't an essential part of the economy of the farm, to the working class women working as domestic help or in the factories where they were only payed half of a man's wages. So with that, I introduce Abigail Spencer, a single, working, middle class woman in 1890s Willow Creek: As middle class there is only a few jobs available to Abigail, that of governess or that of teacher. Abigail is therefore a teacher, teaching at Willow Creek Elementary School. She lives right next door to the school, in a small shotgun house with a few chickens and a patch of land to help her make ends meet (teachers really were not payed a lot during this time either). Obviously, her biggest goal in life is to find a husband, get married and start a family so that she won't have to work. (In fact, a teacher, as well as many other working women, automatically lost their job if they got married during this time.) But to get married, she needs to find a husband. Meet Willow Creek's eligible bachelors: Matthew Godeau: Matthew is one of the richest men in Willow Creek. A bit too old to still be a bachelor he lives with his widowed mother in Ophelia house (yes, eventually this family changed their names and became the Goths. Ophelia house is named from Matthew's mother). Pro: Matthew is creative, just like Abigail, as well as a romantic and would be sure to bestow lots of attention on a wife. He lives in one of the biggest houses in town, and is a wealthy business man. Abigail would have a good life with him. Con: His mother. Ophelia is a woman set in her own ways and she is not about to let some silly girl interfere with how she runs her house! Ophelia is mean, materialistic and an overachiever. She is not likely to see some middle class teacher as good enough for her son. Add that she has raised her son to be not only creative and romantic, but also incredibly self absorbed and the household may prove hard to be comfortable with. Joseph Whittaker: Joseph is a novellist, living in the stately Whittaker house, which with time, will be turned into the well renowned Willow Creek Archive. He has no mother (a definite pro), but two very young children. A son and a daughter, from a previous marriage. Pro: Joseph is a bookworm, just like Abigail and is sure look favourably on her past as a teacher. They are also both family orientated which means they are a good match in personalities and would likely find a lot of common ground. The house is ripe with books, and Joseph's two motherless children desperately need a mother to tend to their needs. With two live in maids it's a comfortable life focused on the family and the books she so loves. Con: Joseph very much mourns his dead wife, and keeps her picture on the wall over the fireplace. Can he ever truly love again, or will Abigail forever live in the shadow of the woman he loved and lost? Loyd Brennan: Loyd is the owner of Brennan's Groceries and Dry Goods, the biggest (only) shop in town. He lives with his sister Mary and their dachshund above the store. Pro: Loyd is outgoing and friendly and easy to get along with. He's self assured, but unlike Matthew, not self absorbed. He works hard and provides a good home. As a working man he does not mind a working wife, so Abigail would do more than sit around being pretty. He loves dogs, and anyone who does cannot be bad - right? Con: Living in a store would mean working in the store. There is no way the wife of a store owner is not in that store working along side her husband. Without money for a maid, this involves not just working in the store but running the household as well. The apartment isn't really big enough for a large family and unless Mary gets married, it's bound to be crowded. Then there is the fact that she and Mary does not really get along well. Paul Heydale: Paul is a farmer, living with his entire family at Garden Essence, a farm with a cow, chickens and a whole lot of crops. They're a tight knit family who works hard for what they have. Pros: Paul, like Abigail is both creative and family orientated. He dreams of becoming a painter rather than a farmer. By marrying him, Abigail would be wrapped up in a large family who would be there for her, something she'd never had before. His family is also very friendly, and Abigail teachers his younger sister and has already met and chatted with his mother and father and really likes the entire family. Con: Marrying a farmer would be a step down the social ladder, and the life of a farmer is hard! Is Abigail cut out for working out from early morning to late evening without ever more than making ends meet? And the house is crowded as is, with Paul's parents and two younger siblings (so far). Where would more children live? Is Abigail prepared for the hard life that accompanies this choice? Now I wanted to make a poll, but apparently you cannot do this in this section of the forums. So I'll leave you with a question instead - who do you believe Abigail will most likely fall in love with and why? Matthew Joseph Loyd Paul Finally, here is my Willow Creek in 1890: *** An important note about the future postings in this story: After trying and fighting the forum to get the posts up and running as they are supposed to work, I have now decided that it's simply too much work. Instead, I have started a blog that (hopefully soon) will contain all of the chapters from here and the old forum. I am currently at 1891 and moving forwards quite rapidly. Here the posts of each chapter will be replaced by a link to the chapters in the blog as I move forwards, though I will leave any comments as they are. The massive perk with this is that I do not need to worry about editing in all images manually, and the loading time will decrease enormously without them. The process of reading is also easier at the blog - and while the blog itself is in the wrong order, I have set up a list of all chapters in chronological order for new readers as well as a search function if you are looking for a specific chapter. Another perk is that I have some new options, like character pages where you can get a summary of each of the main character in the story (warnings for spoilers) and a separate page about the challenge, how time moves. I hope I will be able include a link to the family tree as well. It will take some time to get everything set up, and I do appreciate input in the process. I do promise that the story will go on, and hope you will keep reading it and commenting on it either here or on the new blog. Link to the blog.JesLet4015 hours agoSeasoned Ace7KViews18likes322Comments💜 Quick Creativity CAS Challenge 💜 GLovelysQCC
Hi lovely friends! I'm rolling out this quick creativity challenge today April 3, 2020 in an effort to give you more exciting things to do as we all #StayAtHome in the weeks ahead. The main goal of this challenge is to design and upload original creations quickly and on weekends only. The focus of these creativity challenges is to grow your CAS skills since that's the creative section I'm most passionate about in The Sims. However, I may choose to challenge you on rooms and builds too as the challenge continues. The rules and creative direction will be posted here each Friday. Create and upload your entry to the gallery beginning each Friday after the new direction/rules post through 11:00PM MST Monday using the hashtag #GLovelysQCC I love to make Maxis nominations so this challenge will help me find some fantastic things created by you much more easily to share in the nominations threads. It would be very helpful for you to review this link on how Maxis chooses creations to fave before you share your entries. https://forums.thesims.com/en_US/discussion/955438/how-do-we-choose-our-maxis-faves-curation-guide#latest Randomly I will invite a group of talented creators to judge all of the entries during prize rounds. Prizes will consist of The Sims 4 Expansions, Game or Stuff packs as I choose. I will let you know each Friday when I post the creative directions if that weekend will be a judging weekend prize round. In addition, please feel free to share your creations here in the form of screenshots (limit 3), description and gallery links weekend after weekend. I'd love to see this thread filled with your Sims creativity! Also, please share your creations on other platforms too like #Twitter or #Instagram. If you do, please tag me so I can see ;) Thanks for taking the time to read this thread! I'm so excited to roll out these quick creativity challenges each weekend and I'm looking forward to seeing all the fabulous creations you share with me! FIRST WEEKEND KICK-OFF -- PRIZE ROUND! Creative Direction & Rules: We've all been quarantined at home for various amounts of time now. For this first QCC please create one original family household that resembles your own family household. You can make simselves but that is not a requirement. You may include pets if you have them in your home. In your description please briefly describe your family and share with us what your family is doing to pass the time as we stay home. Do you craft? Write? Game? Read? Bake? Have you reorganized your home? Please share tips and optimism in your description. Be sure to include the hashtag #GLovelysQCC in your description before you upload to the gallery. Design every outfit category for every sim in the household Give at least 1 family member the "family oriented" trait Write your creation description according to the above guide NoCC and no defaults (defaults replace the original Maxis skin/eyes but are not officially tagged as CC) Only Maxis poses Reuploaded/Copied creations will be disqualified Have a blast creating for us! This is a prize round so the winner will be chosen by a panel of active gallery sim creators. Winner will receive their choice of either the City Living EP OR the Get Together EP game code redeemable on Origin for PC. (If you have these EP's already and you win you may choose an alternate.) Stay safe at home and happy simming always lovelies! 💜GLovely119 hours agoSeasoned Ace53KViews3likes1737CommentsA spreadsheet of every lot in TS4
Hello, builders! I made this Google Sheet because I personally wanted to keep track whether or not I've updated a lot, updated the Sims living inside or added new ones, different lot features, and how many beds each age group has. I'm sure there's stuff like this out there already but I just really like making spreadsheets for the video games I play (see also: my completionist checklist) and figured the people who are trying to replace every single lot might especially appreciate something like this. To use this as a Google Sheet for your personal use: Go to the Spreadsheet Sign In to Google, top right Click File, top left Click Make a copy from the dropdown menu Name it, bookmark it Changing the venue type is super easy, just click the little down arrow and choose from the dropdown menu. The tracker in the top bar will update automatically. It might not be perfect or have exactly everything but, feel free to add/edit/remove columns yourself to keep track of whatever you want. Happy Simming! <3Alourra20 hours agoNew Adventurer650Views2likes7CommentsSims 4 Time Lord Challenge (Updated November 2021)
The purpose of this challenge is two-fold: fandom and variety. For fans, this is a great opportunity to roleplay as a Time Lord. For non-fans, this is a challenge that allows you to use most of the available traits on one Sim who will change appearance yet keep their skills, reward traits, relationships and aspiration points. Time Lords are a time-traveling race in the Doctor Who universe (click here to learn more). When they are mortally wounded or in the brink of death, a Time Lord can “regenerate” to cheat death. There are three gameplay types for the challenge, and they are as follows: CASUAL: sim lifespan is set to Normal HEARTACHE: sim lifespan is set to Short, but your Time Lord ages as Normal "I DON'T WANT TO GO": sim lifespan can be anything; your Time Lord does not age, and they regenerate based on your own criteria. --- To enhance your challenge, click here for the ROLEPLAYING GUIDE. --- The following are Tracking Sheets for the Incarnations: CHALLENGE TRACKING SHEET: Where you hand-pick or randomize traits for each incarnation. PATH OF THE DOCTOR: Where you follow The Doctor's incarnation from 1st to 13th (including War Doctor)nastyjman2 days agoSeasoned Ace176KViews1like981CommentsCantrell: The Early Years, Part Five
Dark Secrets, a Cantrell: The Early Years, Part Five Update Shortly after Leave was granted, Spock and Brianna moved in together in his Manor, recently built in Henford-on-Bagley. Two of her older brothers, Joey and Aaron, lived in the same neighborhood, just two lots from Keldeen II, a smaller replica of Spock’s property on Vulcan. She was delighted and surprised to learn that the newly built manor on top of the hill, belonged to Erik. “So, how long has Erik been back from his second World Tour?” Brianna asked. “Not long,” Aaron said. “He’s busy putting together another album, and I’m told he’ll be off again.” “And what’s going on with him and Kayleigh?” Joey shrugged. “Not a lot. He’s really not talking about it. She drops by to say hello to Aaron and me, sometimes. She’s not exactly happy, either. She seems lost, if you ask me. And big surprise, she’s not talking much, either. Guess she’s afraid word will get out to the Paparazzi. Can’t blame her for that.” “I don’t suppose either of you have a clue as to his schedule. I need to talk to the man.” *~~*~~*~~*~~* Having no other choice, Brianna relied upon her sense of telepathy. She got up, gave Spock a kiss and climbed the hill. The day was a fine one, the sun shining after several days of relentless rain. Barely arriving in front of the ‘cottage’ she didn’t have long to wait when Erik suddenly materialized from wherever he had been. “Bree,” he laughed and hugged her lovingly. “It’s so good to see you. My but you’re quite the young woman now, aren’t you. I’ve missed you so.” “So, you spent another eighteen months in Europe and were a smashing hit, or so I’ve read. What’s going on with you and Kayleigh then. Any plans?” “Wow, you haven’t lost your punch. Straight for the juggler. I haven’t seen her in awhile. My letters come back, return to sender. Apparently she wants nothing more to do with me.” “What? That’s crazy. I know how much she loves you, Erik. None of this makes any sense. Except your withdrawal. Mistake brother, mine.” “It does when you know I asked her father for her hand, or at least his blessing and he refused both. I wasted no time. Went to talk with him the day after I arrived, after World Tour II. I foolishly thought since we’re both young adults, I had a chance. No. He flat out told me to stay away and leave his daughter alone. I’ve never felt such a sucker punch to the gut before. I don’t know what to do.” “That’s so harsh. Does Kayleigh know this?” She gazed into his face. “I don’t know for sure. She must be fed up, though. All my letters come back unopened. I can only surmise it’s over,” he said, a tear escaping, tickling down his cheek, absorbed by his new beard. “And I don’t know why.” Brianna hung her head, hearing the pain in his voice, the raspy sound it took on. “I didn’t mean to pick your scab open, you know that, right?” “I know. It’s okay, it’s actually good to get it out. I try to sing on stage, and find myself nearly breaking up, depending on the song. I’m certain the audience knows something’s wrong. I get lots of posts on my Simstagram. Supportive messages. “‘It’s going to be okay, Erik, no matter what it is. Stay strong.’” I’ve got some great fans,” he half laughed. “They’re almost like friends in their own way.” “Wait, did you say the letters were unopened?” “All but the first one.” ‘Do you still have them?” Erik shrugged, “Sure, why? Oh, you want to hold them and do your Psychometry thing. I get it. Come on inside.” “Wow, this place turned out nice,” she said, gazing about as she followed him inside. “Kayleigh has a gift,” he said. “I commissioned her to see to the finishing of it, while I was on World Tour I. I thought it would help her pass the time while I was abroad. We even had scheduled rendezvouses in between many of the concerts, too. Here, they are,” he said, pulling them from a locked desk drawer. He dumped them randomly on the coffee table. Brianna took a stack of letters. Held them in both hands, closed her eyes and then nodded her head slowly. She did the same with each group of letters until she had held all of them. “Just as I suspected.” “What? What is it you see? Sense,” he corrected. “She never held even one of these letters. There is nothing, not even a hint of her on these. You have been torpedoed, I’m afraid.” “My God, so she thinks I bailed on her,” Erik’s eyes filled to the point he could barely see. “I knew he didn’t like me, but he’s being completely unfair. I’m not even close to the stereotype of a Rock Star. Apparently, I’ve been tried and convicted without a piece of evidence, circumstantial or otherwise. Well, I’ve got news for him. If she’ll still have me, I’m going to marry her despite him.” “Wait, I think you should go to him and ask for his blessing again. This is a game he’s playing.” “What the heck? What do you mean by that?” “Don’t be obtuse. He’s testing your meddle and through that, your love for his daughter. It is entirely possible both of them are waiting on you to make the next move.” “How does that even make any sense, then? I wrote to her every week, sometimes more than once a week.” “Actions speak louder than words.” “Writing isn’t a form of action? Are you suggesting my letters are just words? I bared my soul to her—” “I know you think so, and for the average person, as well. This man isn’t the average person, though. He’s overbearing and demanding. Controlling. Just give it one more try. How long have you been home, this time?” “Counting the unfortunate conversation with the captain, maybe four days.” “Good, you still have enough time to rectify things. Trust the timing, Erik.I need to get back home. I love you, Big Brother. Hang in there.” “Thanks for stopping by. Bring your Betrothed next time I would love to meet him.” “We’ll do dinner, I promise. Bye for now,” she said. “Should I walk you home?” “It’s just down the hill. But thanks.” All for now, thanks for reading!533Views6likes152Comments**Creations by masajo** **Crows Nest**
Hello and welcome to my showcase thread :) Here you will find my creations from The Sims 4, which can be found in the Gallery. My Origin ID is Cevans1962 Gallery Link Facebook Page Twitter Please feel free to leave any comments or feedback. Any advice, suggestions or criticism would be very much appreciated. Thank you for visiting :) Villa dei Fiori (page 145) https://i.imgur.com/kTcjTQ8.png La Casita Hermosa (page 145) https://i.imgur.com/YPnTcei.png Old Wisteria (page 145) https://i.imgur.com/TsPmbVw.png Moon River (page 144) https://i.imgur.com/iKblpJy.png Rockslide (page 144) https://i.imgur.com/lyP9fU6.png Old Cobblers (page 144) https://i.imgur.com/GWG2wrN.png Pegasus (page 143) https://i.imgur.com/sHRTw2Z.png The Shrubbery (page 143) https://i.imgur.com/Fh2cJcq.png The Cricketer (page 143) https://i.imgur.com/ojK3RRH.png Octavia (page 142) https://i.imgur.com/UlWm6Il.png The Lantern House (page 142) https://i.imgur.com/HelMfKd.png Flying Hooves (page 142) https://i.imgur.com/Z41r2Cq.png Rocky Road (page 141) https://i.imgur.com/TwMhtSM.png Chinook (page 141) https://i.imgur.com/I2AqWt4.png Solaris (page 141) https://i.imgur.com/YhBiyH4.png Buttermilk (page 141) https://i.imgur.com/PFXcXxy.png Captains Table (page 141) https://i.imgur.com/c0S6odK.png Copper Fox (page 140) https://i.imgur.com/REWOO0O.png Lakeside Library (page 140) https://i.imgur.com/cMZCwG1.png Apple Blossom (page 140) https://i.imgur.com/g5AKf9w.png Tudor Rose (page 139) https://i.imgur.com/qlDwqlw.png Woodside (page 139) https://i.imgur.com/UJDmDDJ.png Burnt Copper (page 139) https://i.imgur.com/oVug6kR.png Avarest (page 138) https://i.imgur.com/iw2tNMQ.png Copper Pot (page 138) https://i.imgur.com/h17YlzM.png Bellini (page 138) https://i.imgur.com/uO7y3MM.png The Cauldron (page 138) https://i.imgur.com/Q3RcVwn.png Dancing Trees (page 137) https://i.imgur.com/H7CulCn.png Copper Knot (page 137) https://i.imgur.com/UzWlIbU.png Green Acres (page 137) https://i.imgur.com/yJQ4Nvy.png Hubble Bubble (page 137) https://i.imgur.com/9BThmfH.png Firefly (page 136) https://i.imgur.com/2EdyHQo.png Skylark (page 136) https://i.imgur.com/N0Qo3MW.png Timeless (page 136) https://i.imgur.com/Zjp00hu.png Junya (page135) https://i.imgur.com/IroHqKs.png Solana (page 135) https://i.imgur.com/DQFUicX.png Itsuki (page134) https://i.imgur.com/WYOlmIZ.png New Crumbledown Place (page 134) https://i.imgur.com/9de7CKZ.png Hilltop Hideaway (page 134) https://i.imgur.com/kOLZANn.png Wolf Moon (page 133) https://i.imgur.com/oNXHIBk.png Hickory Homestead (page 133) https://i.imgur.com/g6X2lfE.png Paragon (page 132) https://i.imgur.com/znkJqJd.png Melora (page 132) https://i.imgur.com/V0b2ehd.png Oystermouth (page 131) https://i.imgur.com/q6Oji92.png Avalon (page 131) https://i.imgur.com/YbiuMef.png Stellar (page 130) https://i.imgur.com/TO8NHjj.png Havelock (page 130) https://i.imgur.com/9qNPfnG.png La Villetta (page 129) https://i.imgur.com/Vofmsdz.png Casa Palmera (page 129) https://i.imgur.com/5gfyDqE.png Emerald Exhibits (page 128) https://i.imgur.com/Se2I4jm.png Barefoot Bungalow (page 128) https://i.imgur.com/IgH0yes.png Lemon Drizzle (page 127) https://i.imgur.com/bU0CQ4z.png Tiki Bay (page 127) https://i.imgur.com/TmAad6i.png Witsend (page 127) https://i.imgur.com/VfrfoYk.png Greenways (page 126) https://i.imgur.com/UsMFguv.png Simplicity (page 126) https://i.imgur.com/LmhbnkW.png Winterfall (page 126) https://i.imgur.com/xftG2il.png The Gables (page125) https://i.imgur.com/SpQQwP5.png B.O.'s House (page 125) https://i.imgur.com/ir424AC.png Wolfstone Revisited (page 124) https://i.imgur.com/mg7it7Q.png Witching Hours (page 124) https://i.imgur.com/YeMz3Ng.png Lioncourt (page 124) https://i.imgur.com/tAWDkP0.png Windsong (page 123) https://i.imgur.com/yQmy4yM.png Wanderlust (page 123) https://i.imgur.com/x0dcFCk.png Hummingbird Homestead (page 123) https://i.imgur.com/lhkHHO5.png Willow Way (page 122) https://i.imgur.com/XQB7EGU.png Dovetail (page 122) https://i.imgur.com/VpecbC3.png Moondrift (page 121) https://i.imgur.com/HWPgEsc.png Hidden Hedges (page 121) https://i.imgur.com/NFK7f2j.png Mirage (page120) https://i.imgur.com/oPreIDO.png Burnt Mallow (page 120) https://i.imgur.com/TgArq46.png The Bumbles (page 120) https://i.imgur.com/l4fpfeE.png Twixtrees (page 120) https://i.imgur.com/L3Vro1A.png Gustoso (page 120 https://i.imgur.com/FxkgkNn.png Butterscotch (page 119) https://i.imgur.com/YXICMV4.png The Pewter Pot (page 119) https://i.imgur.com/vVN1KC3.png Luna (page 118) https://i.imgur.com/Zmiks0G.png Candlelight (page 118) https://i.imgur.com/fegm1WJ.png Fortywinks (page 117) https://i.imgur.com/XCMid7E.png Matador (page 117) https://i.imgur.com/F2atrEn.png Edelweiss (page 117) https://i.imgur.com/2s265IR.png Oystercatchers (page 116) https://i.imgur.com/vFOLoPw.png Birdsong (page 116) https://i.imgur.com/7CwSlf6.png King Author's (page 116) https://i.imgur.com/Cxw0Lta.png Borrowed Time (page 115) https://i.imgur.com/vCZYQji.png Zen Den (page 115) https://i.imgur.com/P6soZVG.png Daisy Dale (page115) https://i.imgur.com/DkNg1oA.png Rose D'Or (page 114) https://i.imgur.com/jtcVk0n.png Stoneleigh (page 114) https://i.imgur.com/Ph0L3q3.png Maple Leaves (page 114) https://i.imgur.com/LA85yf3.png Goldenheart (page 114) https://i.imgur.com/2cuNMJa.png Dreamcatcher (page 113) https://i.imgur.com/j02Pqdn.png The Vesper (page113) https://i.imgur.com/L8vN4N6.png Belle Apres (page 113) https://i.imgur.com/ZPE8hL6.png Casita Bonita (page 112) https://i.imgur.com/kfhy2Ap.png Peace Lily Spa (page 112) https://i.imgur.com/Mqh0bV0.png Visions and Variety (page 112) https://i.imgur.com/vXr9qsY.png Crumbledown Place (page 112) https://i.imgur.com/3LK7W21.png Upton Abbey (page 112) https://i.imgur.com/xOc0sPG.png Gymshark (page 112) https://i.imgur.com/0BO4e7E.png Roselea (page 111) https://i.imgur.com/egVpbg9.png 9152 (page 111) https://i.imgur.com/K0iwXEe.png Timberwolf (page 111) https://i.imgur.com/0MmyGtK.png Florizel (page 110 https://i.imgur.com/C7Ksbte.png Pawprints (page 110) https://i.imgur.com/wBmWG3n.png Illuminate (page 109) https://i.imgur.com/WghvbCD.png Passing Moon (page 109) https://i.imgur.com/cnVi3wn.png Blue Heron (page 108) https://i.imgur.com/PbdP9qd.png?2 Timelock (page108) https://i.imgur.com/ImIqB1c.png Woodwinds (page107) https://i.imgur.com/PBheVsR.png Moondance (page107) https://i.imgur.com/CPV2ODy.png Evensong (page 107) https://i.imgur.com/oBf6bAI.png Pinot Point (page 106) https://i.imgur.com/nDOlPjS.png Rainbow Rendezvous (page 106) https://i.imgur.com/DwH0FTo.png Pura Vida (page 106) https://i.imgur.com/avqOyfO.png Silver Goose (page 105) https://i.imgur.com/2R8NbNv.png Casa Nova (page 105) https://i.imgur.com/dkpTkrd.png Claire De Lune (page 105) https://i.imgur.com/lQZcWBu.png Tiny Blaze (page 104) https://i.imgur.com/OOANfsH.png El Sueno (page 104) https://i.imgur.com/OQuJUCN.png Seaclusion (page 104) https://i.imgur.com/vzDaVAr.png Gastrognome (page 104) https://i.imgur.com/VkcJYRu.png Bearfoot Lodge (page 103) https://i.imgur.com/dhg5zsi.png Cast-a-Waves (page 103) https://i.imgur.com/FSuvOhs.png Little Acorns (page 103) https://i.imgur.com/jO5tNug.png Stoney Croft (page 103) https://i.imgur.com/cCVd8nD.png Greenlea (page 103) https://i.imgur.com/YejyFN2.png Stonegate Castle (page 102) https://i.imgur.com/8InpP2i.png Waterside (page 102) https://i.imgur.com/EeP4mfc.png Silverwood (page 101) https://i.imgur.com/QzLvrwe.png Silver Moon (page 101) https://i.imgur.com/bSDlM8Q.png Olivia (page 101) https://i.imgur.com/338OOqs.png Wave 'n' Sea (page 100) https://i.imgur.com/nde1G9G.png River Song (page 100) https://i.imgur.com/X1jLaUu.png Eventide (page 100) https://i.imgur.com/224ou0l.png Glimmer of Hope (page 99) https://i.imgur.com/2Os6hvX.png Villa La Isla (page 99) https://i.imgur.com/QKyWvol.png Bows and Vows (page 99) https://i.imgur.com/o2AtSd2.png Ixora (page 98) https://i.imgur.com/JCemZBk.png Fishtails (page 98) https://i.imgur.com/V6CcEeX.png Sandy Shores (page 97) https://i.imgur.com/S7Tbj3m.png Woodcutter's Cottage (page 97) https://i.imgur.com/WyQAa1q.png Sunsetter (page 96) https://i.imgur.com/m5Rnaik.png Wolfstone Heights (page 96) https://i.imgur.com/lZmFloW.png Ocean Mist (page 96) https://i.imgur.com/G59wwVb.png Gooseberry (page 95) https://i.imgur.com/52KAxqQ.png Sunnydale High (page 95) https://i.imgur.com/5cOljjc.png Primrose (page 94) https://i.imgur.com/3lVLgsk.png Thistledo (page 94) https://i.imgur.com/bbqQJwh.png Sea Mist (page 93) https://i.imgur.com/egMRLKO.png Windrustle (page 93) https://i.imgur.com/g9kR9As.png My Waye (page 92) https://i.imgur.com/3MR2ujl.png Atlantis (page 92) https://i.imgur.com/2KtuxLr.png Nightowls Bar and Grill (page 91) https://i.imgur.com/HFfi5lg.png Victoriana (page 91) https://i.imgur.com/yt3TVAL.png Palm Song (page 90) https://i.imgur.com/hyYafdv.png Gno-Vacation (page 90) https://i.imgur.com/QYntpCO.png Dip-n-Duck (page 89) https://i.imgur.com/PHFVW52.png Honeystones (page 89) https://i.imgur.com/EYGPks6.png Gno-man's Land (page 89) https://i.imgur.com/nGeAuK3.png Hillcrest (page 88) https://i.imgur.com/vcB1Z2m.png Alto Heights (page 88) https://i.imgur.com/7J4Ure6.png Gold Dust (page 87) https://i.imgur.com/HRkuuC0.png Midas (page 87) https://i.imgur.com/Y7Uhf9f.png Eureka (page 86) https://i.imgur.com/zMjzb9S.png Serenity Spa (page 86) https://i.imgur.com/hag3QeF.png Gotcha (page 85) https://i.imgur.com/VDz1xaE.png Dovecote (page 85) https://i.imgur.com/z0waXB1.png The Hub (page 84) https://i.imgur.com/NKQ1bKh.png Hotel Dusk (page 84) https://i.imgur.com/SLlfZPv.png Whimsical Woodland (page 83) https://i.imgur.com/lGjS3Mw.png Jacob's Ladder (page 83) https://i.imgur.com/NBp8xQv.png Chestnuts (page 82) https://i.imgur.com/Yx4EvNc.png Peace and Plenty (page 82) https://i.imgur.com/WZwTf7i.png Bijou (page 82) https://i.imgur.com/RZK6qh3.png Dream Weaver (page 81) https://i.imgur.com/m3TZmrW.png Sundowner (page 81) https://i.imgur.com/2Izhoc1.png Sunny Shades (page 80) https://i.imgur.com/T5DPMpf.png Forest Song (page 79) https://i.imgur.com/kzeKYCG.png Littlecote (page 79) https://i.imgur.com/SPfukVX.png Pymms (page 79) https://i.imgur.com/6ideBt2.png The Brambles (page 78) https://i.imgur.com/QGNU0Tv.png Casita de Flores (page 78) https://i.imgur.com/PchP7ES.png Nirvana (page 78) https://i.imgur.com/Aae6t5A.png Othello (page 77) https://i.imgur.com/UehuwFq.png Tardis (page 77) https://i.imgur.com/0lICj8O.png Evergreen (page 77) https://i.imgur.com/TQzser3.png Bagheera (page 76) https://i.imgur.com/8cSwoPh.png Mowgli (page 76) https://i.imgur.com/2ND8Tgv.png Baloo (page 76) https://i.imgur.com/EFG6ur1.png Pinewood (page 76) https://i.imgur.com/5ZGKAVz.png Rapunzel (page 75) https://i.imgur.com/n1mvtE2.png Saluto (page 75) https://i.imgur.com/chN08zm.png Ristorante Da Valentino (page 75) https://i.imgur.com/iS8oU3C.png Con Amore (page 74) https://i.imgur.com/O3DgYff.png Salvador (page 74) https://i.imgur.com/gIxd0n2.png Ignite (page 74) https://i.imgur.com/Xk7Jy6l.png Crimbo Cottage (page 73) https://i.imgur.com/2Oyp6cU.png Golden Fleece (page 73) https://i.imgur.com/wJaiMVr.png Pastures New (page 72) https://i.imgur.com/HF0ijw0.png Clementine (page 72) https://i.imgur.com/fEMyw9o.png Travellers Rest (page 72) https://i.imgur.com/iov8GvG.png Casa De Flores (page 72) https://i.imgur.com/QgDwKw8.png Graveyard Boulevard (page 72) https://i.imgur.com/R2AvQr9.png Witch Way (page 71) https://i.imgur.com/RlISCOO.png Flamenco (page 70) https://i.imgur.com/muyJN6V.png El Sitio (page 69) https://i.imgur.com/tFDRAsb.png Los Amigos (page 69) http://i.imgur.com/EJfyylU.png Casa Di Fortuna (page 69) http://i.imgur.com/Z7KvylC.png El Greco (page 68) http://i.imgur.com/lYAteGl.png Calypso (page 68) http://i.imgur.com/dCo00NA.png Rosemarie (page 67) http://i.imgur.com/uhVIZPX.png Footloose (page 67) http://i.imgur.com/TvL6ko4.png Fiddlesticks (page 66) http://i.imgur.com/naL4avs.png Wedgewood (page 66) http://i.imgur.com/zLIAF6g.png Esencia (page 66) http://i.imgur.com/odSFAwz.png Cobblestones (page 65) http://i.imgur.com/IdozPde.png Lava Lounge (page 64) http://i.imgur.com/9EjCk1s.png Driftwood (page 64) http://i.imgur.com/HrkQVvs.png Zeus (page 64) http://i.imgur.com/eIxgZ12.png Lean-Tu (page 63) http://i.imgur.com/SINkamJ.png Whisperwind (page 62) http://i.imgur.com/whN1hCM.png Swans Rest (page 62) http://i.imgur.com/1YCvjHD.png Solidarity (page 61) http://i.imgur.com/lxI4jpq.png Surf 'n' Turf (page 60) http://i.imgur.com/prKKQUg.png Beechwood (page 60) http://i.imgur.com/OaSSaXD.png Dreamwood (page 59) http://i.imgur.com/uymNwKX.png Foxcote (page 59) http://i.imgur.com/dCXzfsQ.png The Nest (page 58) http://i.imgur.com/hVV67PM.png Goldeneye (page 57) http://i.imgur.com/AszeVtF.png Lavender Lea (page 57) http://i.imgur.com/XUL2ucE.png Great Oaks (page 57) http://i.imgur.com/Tu5qF7N.png Little Acorns (page 56) http://i.imgur.com/uUHMJeJ.png The Priory (page 55) http://i.imgur.com/deAUwdN.png Hollyhocks (page 55) http://i.imgur.com/LbNdGvk.png Golden Heights (page 54) http://i.imgur.com/rDwqhoZ.png Silver Springs (page 54) http://i.imgur.com/Ci95Gq5.png Treelights (page 54) http://i.imgur.com/yvlNogq.png Cuckoo's Nest (page 53) http://i.imgur.com/OtMSWQm.png Windenburg Arms (page 53) http://i.imgur.com/tSHNJvS.png Limoncello (page 53) http://i.imgur.com/kFDyKvW.png Daisy Cottage (page 52) http://i.imgur.com/BM8U8Ff.png Florentina (page 52) http://i.imgur.com/mvCki8O.png Reflection (page 52) http://i.imgur.com/ZYrwoC6.png Two Hoots (page 51) http://i.imgur.com/LIFFuTS.png The Nook (page 51) http://i.imgur.com/XFytlcs.png The Old Manse (page 50) http://i.imgur.com/1F3NsRG.png Orangutan (page 50) http://i.imgur.com/myHATkA.png Oasis (page 49) http://i.imgur.com/lodNh5J.png Tango (page 49) http://i.imgur.com/S9mogEB.png Maison des Fleurs (page 48) http://i.imgur.com/KWmbLWY.png Kensington Gardens (page 48) http://i.imgur.com/5xw1JLU.png Lakeview Library (page 47) http://i.imgur.com/OwDlaZm.png Augustus (page 47) http://i.imgur.com/ymM96o4.png Palm View Apartments (page 47) http://i.imgur.com/JF5MA7F.png Oaklands (page 46) http://i.imgur.com/bHaui2Q.png Adonis (page 46) http://i.imgur.com/EryW5zs.png Shenanigans (page 45) http://i.imgur.com/gsAloa9.png Whispering Trees (page 45) http://i.imgur.com/G3fgFDn.png A very big thank you again to rosemow for compiling a list of all the builds and adding all the links :) This must have been a mighty task and I will be forever grateful for this beautiful act of kindness :)Cevans19625 days agoLegend232KViews2likes3559CommentsLighthouse Builders .... Anyone bored?
I have a couple floor plans if anyone is feeling creative. https://www.thehousedesigners.com/plan/cambridge-1631/?epik=dj0yJnU9VHVremRHbGJJbFE4WlBQc2NpQ2w3eUZYRm95ckx1R0kmcD0wJm49RE9jcUZ1a25laVBpTDlYQkR3dW9vUSZ0PUFBQUFBR2VVX0F3#floor-plan-2 https://www.familyhomeplans.com/plan_details.cfm?PlanNumber=81669&OrderCode=GOPIN&epik=dj0yJnU9bTVxMmUtNUJsQ3U2bER2RUhiLUZUTXJwNXI2RzNrcFkmcD0wJm49cndoYTdLQ0N0U3pQOEt0R3FldFJMZyZ0PUFBQUFBR2VVX0hj https://www.homestratosphere.com/6-bedroom-two-story-shingle-style-home-with-lighthouse-tower-floor-plan/SuperSillySim5 days agoNew Hotshot61Views1like4CommentsDahl Hall & Pardee House University Living
Watching a video by Doctor Ashley building a Sorority and Frat house on one lot in Britechester, I decided to give it a try as I have played very little in Discover University. But I wanted to do it a bit differently. There are two houses with a pond in-between in the town so, I decided to make one a Frat and one a Sorority House. Both houses were built for six (6) as eight seems like too many to keep an eye on, but feel free to add bunk beds everywhere and have at it. CAUTION: THESE ARE NOT PLAYTESTED. You may need to move or remove some "stuff" that impedes your sims. Dahl Hall: Dahl Hall is named for Babs Dahl Westwick, the foremost Barbie fan and collector of all things Barbie. The house has a Southern appearance with a front porch and big columns and climbing roses on the exterior walls. Inside the two story with a basement and attic space, is a charming pink living room and dining room, kitchen and powder room. A large, framed picture of Babs hangs on the wall. On the second floor, are four single bedrooms and a shared hall bath. Upstairs, in the attic, is a small art studio and the double bedroom of the Sorority president and secretary and another bathroom. The playroom is located in the basement and is where the girls have fun. Exercise equipment, ping pong, foosball, and video gaming machines. Outback is a terrace with a grill, table and chairs, seating for talking and sun loungers. Pardee House: Pardee House was well endowed by J.D. Pardee, a rich, beer importer. The house was an ordinary house, but townsfolk wonder what keeps it standing with all the years of Frat parties at the Pardee House. The first floor is mostly one big open space as years of "juiced remodeling" has left its impact. With stairs in the center, the left side is the living room with an old TV on an old TV and busted recliners in a semi-circle like they are worshipping the TVs. There's a hookah bubble machine with odd chairs, a worn dining table with worn dining chairs, an upright piano, and jukebox. The kitchen fills the back corner and a snack bar. A large, framed picture of J.D. hangs in the living room. There's a small rear deck with chairs for sitting and watching the canal. The second floor has four bedrooms, two with single beds and two with bunk beds. There is a hall bath. Upstairs in the attic, is mostly for exercise but there are two game rigs and a closet to "make out" in. The basement holds a massive TV and seating with a ping pong table, bar, bathroom, video game machine and an inside basketball hoop. The front yard screams Frat house with a bonfire, juice keg, hot tub, and an electric Christmas Santa with surfboard. Behind the sign, are two plastic flamingos drinking from the birdbath. Behind that, in front of the porch with no railings, is an old, very used couch. I imagine frat boys exiting the house, jumping off the porch and landing bottom first in the couch. The house front has holiday lights strung around it. For the drunken revelers, there is a pee bush around the corner. To download: #dannydanbo58, #britechester, #university, #fraternity, #sororitydannyboy585 days agoSeasoned Rookie17Views1like1CommentShare Your Newest Sims 4 Creations
A place to come share your creations Come join in the fun everyone, and Share your Newest Sims 4 Creations here, don't forget to add your pictures and links to make it easy for everyone to find your wonderful creations. Share Your Sims Households Sim Pets Sims Lots & Rooms and enjoy seeing what everyone makes! Thank you for sharing BreeMiles3.5KViews16likes939CommentsResource for everyone playing the Decades Challenge:
I just found this webpage, containing full mail-order catalogues from 1930-2017. They especially have Sears, but also JC-Penny and Montgomery Ward. As well as clothing for men, women and children of all ages, you can find ads for furniture, kitchen appliances and carpets, giving you an excellent idea of what was sold at any given time. A gold-mine of inspiration!JesLet406 days agoSeasoned Ace32Views2likes1Comment👽 Miller Legacy 🛸
Sul sul fellow simmers! The Miller Legacy is my first Legacy Challenge and the way I found to explore the (for me) new The Sims 4 game in the moment I decided to buy it. It's the translation of what I originally posted in Italian here, and the new chapters are being posted on my blog here. I'd also like to point out that this legacy is currently being shared also on the parallel Sim Creative forum. This small forum has practically the same template as the old one and is not buggy, making it a very cozy place where to share the old conversations we used to have in the former Creative corner. I suggest you to give it a look! ;) Back to the introduction, with this legacy I'm basically novelizing what happens when I'm playing my game, introducing as many mysteries and issues to overcome for my sims as I can. For sure, the Miller's are not a family like the others. I'm not a fan of too strict gaming rules, thus my main rule is just: "reach generation 10 without cheating". This legacy is definitively more story-driven than rules-driven. So I'm not taking track of points in any way, often instead of choosing traits or careers randomly I choose what I think would be funnier for me to play or better for the story progression, I often move the family to new houses (not built by me because I'm a horrible builder) and so forth. In particular, I'm taking a lot of freedom about a certain cat, but also in that case I found a way for doing it without technically being cheating. As for the heir, I don't follow a strict rule but just choose the one for which I can imagine the best character development and who can give more in terms of story progression. The only rule I'm following in that sense is that I want every heir to be the biological child of the previous heir, because I'm curious to see how the genetics algorithm in TS4 work over a 10 generations span (consider this as a small experiment :P ). The full story index (beware, it's long!) can be found HERE. I'm closing this premise here because I don't want to spoil the story, so I wish you a pleasant reading through the most mysterious sides of this game ;)HermioneSims6 days agoSeasoned Ace11KViews3likes753CommentsBuild-n-Share #189 **Icy Connections** Due 28th February 2025
Welcome to BNS 189: Icy Connections You are sitting in the park on a bench, sipping a soda, and watching the children play on the swings and the merry-go-round. Every once in a while, you take a look around, wondering where your new client is. She is very late, nearly a whole hour. But since it is a lovely Friday, you are just mildly concerned and not at all angry about the wasted time. Just as you are thinking of leaving, a young lady plops down on the bench beside you. "Wow! I am truly sorry," she begins. "Work kept me late. My fast food job. One of three jobs, and I also am taking college courses online as well. Please forgive me." She tries to smile, but you can see she is exhausted. "You must be Whitney Krauss," you say, smiling back. "I remember your email mentioned a duplex..." Whitney lets out a big sigh. "Yes. My wonderful uncle on my mom's side passed away last August, and the will was finally just settled. He left me all his money because he didn't have kids of his own. Honestly, it doesn't make me rich or anything. But if it wasn't for two cousins on my dad's side, I could have dropped a job and taken on more classes. But when the Krauss brothers, from Germany no less, heard I inherited money, they decided to move in with me. Me! I have never even met them!" She shakes her head dismally. "When I asked my dad what they were like, he could only say that they followed soccer religiously and drank beer." She turns to look at you. "I had a decent apartment, but it was only a studio, and I certainly don't want to share it with boys. I know it sounds kinda selfish, but I did grow up as an only child. Anyway, my parents recommended I use the inheritance and buy a duplex. That way, I have one side; the cousins have the other side and can pay me rent. I don't mean to take my frustrations out on you, but I do need help badly!" "Have you already purchased a duplex?" you ask, secretly guessing Whitney hasn't had the time to find one. "I have looked at a few, but they were very old and had rotting floors and things," Whitney confides to you. "I just could not bring myself to purchase something that looked more like it needed to be torn down than lived in. Maybe you could suggest a property?" You nod and give her an encouraging smile. "I recently purchased a modest lot for a couple who were going to build their dream home. Unfortunately, they got orders to move to a different area of the country before they could even build- there was some mix-up in the military records office. He had put in for retirement, but somehow it turned out to be re-enlistment paperwork. I have no idea what happened there. The point is, I do have a lot I can sell you for the price I purchased it for, and then I can build a duplex there for you! That way it is brand new and something you will really like!" Whitney suddenly perks up. "That would be absolutely awesome! I have been dreading repair bills already, but new things will take longer before they need repairs. This is great!" You get down to business. "How many bedrooms for each side of the duplex? Any ideas about colors? Any must haves on your side? And how much money do we have in the budget?" "Well, the budget is easy: $275,000 is the amount I inherited, but I already bought a more reliable car and new laptop with some of it. I think I have about $263,000 left. Will that be enough?" Whitney is obviously over her head, and she is starting to look anxious again. "I think I'll give you a little advice then," you interject. "You don't have to take it. But I would suggest you hold back some of the money as an emergency fund, in case the car needs to be fixed or you lose a job or something. It is good to be prepared for emergencies. I think we can build you a very nice duplex for, say, $240,000. How does that sound?" "Terrific!" Whitney's face lights up again. "That is very good advice, and I had not thought about those things before. That does make sense. Okay, so each side would be two beds and one bath, and a kitchen and living room... That is mainly what you do get in an apartment. Mom had said to me that two bedrooms rent better than a one bedroom duplex. And colors, hmmm...neutral on their side because I don't know what they like. I want my bedroom as far away from their side, because I am a very light sleeper. My favorite colors are pink and yellow and purple. So any of those or any combination will suit me just fine." She pauses. "They will actually be here at the beginning of next month. How long does it take to build a duplex?" You assure her that you can have it done by the end of the month. She shares her happiness at picking you as the architect to come to, etc, until she happens to glance at her watch. "Oh my! I am sorry but i have to dash! My next job starts in twenty minutes, and I still have to grab my clothes and shoes for it. Thanks again!" You wave as she dashes off, and check your notes to make sure you got everything down. You also muse at how very lucky you are not have to hold down three jobs to make ends meet! The Brief: The budget is $240,000 (including the price of the lot you choose). Each side of the duplex must have 2 bedrooms, one bathroom, a kitchen and living room. One side should be neutral colors; the other side can have pinks, yellows, and/or purples. Don't forget to landscape! Note: For Rent is not required for this challenge, but if you have it, you can make the duplex a residential rental. The Room Challenge: $30,000 budget. Create Whitney's bedroom using some of her favorite colors. The Sims Challenge: Create Whitney Krauss and her two male Krauss cousins from Germany. share their traits, likes, dislikes, and their clothing choices show the three living in their duplex. Remember to include the hashtag #bns189 with your build so it can be found. Entries are due by Friday, February 28, 2025, 23:5:59 New York Time/EST BUILD OFFICIAL ENTRY FORM CHALLENGE #188: Winter Designer Showdown FORUM ID: ORIGIN ID: NEW LOT LINK: LOT COST: GALLERY COST: TOTAL COST: (Lot cost plus gallery cost) LINK TO ENTRY SLIDESHOW: ENTRY DETAILS: (Tell us about your lot.) CONSTRUCTIVE CRITICISM CREDIT FOR CC/RECOLORS: SPACE FOR PICTURES:(No more than 2 please) Facebook: (optional, makes it easier to tag you.) Twitter: (Optional, makes it easier to tag you.) SIM ENTRY FORM CHALLENGE #187 - A Chalet Retreat FORUM ID: ORIGIN ID: LEVEL: (Starting Out, Established, Expert or Master. If this is your first entry, leave blank and the judges will decide where to put you. HOUSEHOLD: LINK TO ENTRY SLIDESHOW ENTRY DETAILS: CONSTRUCTIVE CRITICISM CREDIT FOR CC/RECOLORS: SPACE FOR PICTURES: (No more than 2 please) Facebook: (optional, makes it easier to tag you.) Twitter: (Optional, makes it easier to tag you.) ROOM ENTRY FORM CHALLENGE #187 - A Chalet Retreat FORUM ID: ORIGIN ID: LEVEL: (Starting Out, Established, Expert or Master. If this is your first entry, leave blank and the judges will decide where to put you. ROOM: (Link to where the room can be found on The Gallery) GALLERY COST: LINK TO ENTRY SLIDESHOW: ENTRY DETAILS: CONSTRUCTIVE CRITICISM: CREDIT FOR CC/RECOLORS: SPACE FOR PICTURES:buildnshare7 days agoSeasoned Ace2.8KViews18likes111CommentsSims 4 Build-N-Share Archives
Please do not post any comments on this thread Welcome to The Sims 4 Build-n-Share Challenge Archives. Hopefully you have heard about the weekly Build-n-Share challenge for builders. If not, we hope you will visit our Official Thread at the Creative Corner board http://forums.thesims.com/en_US/discussion/769875/sims-4-buildnshare-challenge, where you can find the current challenge. Take a look at the past challenges and if you are bored, you can always use them as an inspiration, and/or to find some buildings you would like to download to your game. Every fortnight week, we offer a specific building request for builders of all levels to tackle in their own unique way. We offer different levels of experience, and those who enter receive (at the very least because it's usually many more) one rec and a download for your work. At the end of the challenge, winners are posted within a week and every entrant receives feedback on his or her work at the winner's circle thread: http://forum.thesims3.com/jforum/posts/list/279926.page In the posts below, you will find all the information and links related to each challenge. We hope you enjoy it, and if you would like to make any comments, please do so, but in our Official Thread at the Creative Corner board http://forums.thesims.com/en_US/discussion/769875/sims-4-buildnshare-challenge, as we need this thread chat- free for the whole purpose of an Archive. Thank you so much and we hope to see you in our challenges. Sincerely, The Build-n-Share Teambuildnshare7 days agoSeasoned Ace16KViews1like229CommentsArthur's Strangerville Mystery - A Whittaker Saga One-piece spinoff
As long as he could remember, Arthur has always been interested in things that fly. Planes, helicopters, the vision and idea of a future with flying cars... So when it was time to go to university, there was no question on what he wanted to do, but then he was drafted into the Korean war and had to put everything off. For those years, shooting at an enemy he didn't know and couldn't differentiate from the people he was supposed to defend, he almost lost his way. More than once he thought it was over. That he'd die fighting for something he didn't understand. And so on return, it felt almost surreal to start university, to focus on something he had loved and forgotten and now was allowed to love again. Arthur loved studying, loved the library, the scientific breakthroughs, the conversations and debates. On his graduation, he was already set for a job with NACA (later NASA) at their High-Speed Flight Station at Edwards Airforce Base. Graduation day was a triumph, and nerve wrecking at the same time. But Arthur knew where he was going, and for the first time in a long time, he knew exactly why. But first he had to move. With the job, came a small rental home in a town in the Mojave desert called Strangerville. It's only perk was the closeness to Edwards and the Station. The house was small, boring, and what his sister would call tragic, and the town could very well be described the same way. But Arthur didn't care, because now his life was about to begin and a house was just somewhere to sleep anyway. The fact that there already were furniture in place was practical, and so he never asked why it was unoccupied, and what happened to the man living there before him. The night before his first day at his new job he could barely sleep, and it wasn't only because his bed was uncomfortable and the light flickered strangely at times in his room. His stomach was in knots when he arrived, looking around the lab that would be his work place with wide eyes as the very head of the station, Walter Williams, greets him as he arrives. "Do your best, ask lots of questions before getting things wrong and try not to break anything you cannot fix yourself," he says as he guides him through the lab. Arthur is wide eyed. "Is that a IBM 704?" he asks as he sits at a control station. "I've been longing to try one of those!" Williams give him a secretive smile: "You ain't seen nothing yet, son. Do well and maybe you will." For the next few days, Arthur stays late at the station as often as he is allowed too, losing himself in the job. At night, he's exhausted and falls into bed, not even noticing how uncomfortable it is. But as weekend comes around, he decides to explore town a bit, going on a walk to see the place he now should learn to call home. It's certainly not much to see. Some houses, lots of military trucks, a library, a bar, and some odd looking park surrounding an old crashed plane. From one of the many test flights in the area, he's told. When he returns to his home, there are people waiting to greet him, but immediately he can see that there is something wrong with them. He tries to greet them, but they seem unresponsive, and they move strangely, saying something about a crater? Arthur doesn't know what to make of it at all. He tries asking around town, but most folks don't seem to want to talk about it. Either they pretend they see nothing, or Arthur is losing his mind! How can they not see??? Finally, he speaks to the man selling some strange items in a little shed. It's not someone he would normally trust, but it's the only one so far that talks about what he's been seeing all day. "Go to the bar and ask," he says. "There are lots of military there, and given enough to drink, they might share what they know. Otherwise there are more than your average number of scientists at the library lately, they arrived when the weird plants started showing up." "The weird plants?" "Blue, look like they're glowing? Keep your eyes open and you'll see them. Just don't get too close." "Why not? Are they poisonous?" "Or something. You've seen the people who gets too close." "Is that...?" "Don't say too much. Not here. Be careful." Even more confused, but also curious, Arthur takes the man's advise and go to the bar. To his surprise he finds several of his co-workers, and on of his formal classmates there. "You weren't the only one requited straight from Foxbury." Even his boss is in town. "Williams? Yeah he lives up on the hill. Where the fancy houses are." Arthur doesn't find out that much on his first visit to the bar, but he spends Sunday reading up on the town at the library. If there were many scientists there, they are not there on a Sunday, but it doesn't really matter, because as he's reading a book Arthur finds a weird photo falling out of one of the archives. "Lab. Crater." it says on the back. How strange. Didn't he overhear one of the military say something about staying out of the crater last night? But the weekend ends quickly and by Monday Arthur is back at the Station again. One of his tasks is to find a new type of fule for the planes, to allow them to go further and faster on less, to make the planes lighter. It's fascinating work, and Arthur is soon so wrapped up in it that he forgets everything about his home town. But in the morning, while he's taking his morning job, it's right there. The blue, glowing plant that the shop owner spoke about. Arthur keeps his distance, but takes a photo all the same. He needs proof that he's not insane, even if he has no clue what to do with that proof yet. Thoughts about the blue plants and the strange people start occupying his mind all the time, but he knows he's too new at his job to start asking questions there, even if he's dying to. Surely someone at base ought to know something? But instead he throws himself into his work. He tries his hand at as much as he can, studying rocket fuel, airplane fuel, aerodynamics and ways to liquidize food in order to make it easier carrying food with you on planes in case you get shot down. That draws some attention. "I wouldn't normally let someone who has been here such a short term get this kind of security clearance but you've shown you're willing to go that extra mile, and those who are higher up than me is starting to pay attention." Williams says as he calls him up to his office. "From now on, you're working in the lower labs." Before even going into the lab, Arthur needs to decontaminate himself. "As well as when you are finished for the day," Williams says sternly. Arthur promises to remember and Williams takes him into the lab. Arthur is overwhelmed! "What is all this?" "Equipment, machines..." Williams answers. "You'll learn to use it." "But the technology... we don't have technology like this." "We don't, well we do, but no one knows it, and it needs to stay that way." "How...?" "Aliens. It's their technology originally, we've been "inventing" it a little at the time. When the world is ready, they'll get more of it. Not all of it, but more of it." Arthur thrives in the new lab! He loves the machines, the work, the level of security clearance. He especially likes inventing things. Shortly he's invented a freeze ray and is working on a satellite dish that can detect aliens. One day, there is an alarm sounding at the Station when Arthur arrives. "Unauthorized personnel on base" and in the more highly classified areas "alien intrusion." Arthur finds her in the lower labs. A woman, looking as if she works there, a part from the fact that she's a woman and she has pink hair. A dead give away. Using his freeze ray, Arthur contains the intruder and run to find a soldier. Arthur is praised for his quick thinking and saving on the base from the intruder. "There are a lot of secrets she could have accessed from down there. And who knows, she could have given those secrets to Russia!" Williams says with animation in his office later. "The aliens are working with Russia?" Arthur asks. "They could be!" Williams says. "You never know these things. But you stopped it, and that's good work." But at home there is always the mystery with the strange people walking around, and one of the plants has shown up right outside his house. At the local bar, which most of the people on base frequents, there are whispered rumors about a secret lab in the crater, which the abundant military personnel tries to discourage. "There is no such place," they say. "And if there were you should absolutely not try to go there." "Is it us, sir?" he asks his boss one day when they're both down in the lab. "Or aliens? That are doing those things?" "Not here!" his boss answers. "Meet me at the park." And so on Saturday, Arthur goes to the local park. He hasn't visited before, because he does think it's a bit weird with a park surrounding a crashed plane, but when he does go he sees several people from town there and speaks to a few of them before Williams signals that now is the time. "You do understand that what I'm about to tell you is highly classified?" he starts. Arthur nods. Yes, that much he has understood. "So you're right and you're wrong. It's aliens, or one alien lifeform, but it's not us per say," he says. "There is another lab, another alien lifeform than the one we're dealing with, another branch of government. It got out of hand. The lab is sealed off now, but the spread is obviously not contained and I've been asked if I can't spare a scientist or two to look at it." He looks carefully at Arthur. "Are you that scientist?" Arthur thinks for a second, then nods. "I think I am, Sir." "Good! Then listen." What Arthur hears next leaves him unsettled. He learns that there is a secret base in the Mojave, in an old crater which can only be accessed through the airport. They had some strange form of alien life there, but the experimentations went wrong and it spread. The scientists who completed the experiments started acting strange, couldn't complete their work, and eventually the military sealed off the entire place with the scientists inside, but clearly they did not contain matters enough. "Right now everyone is on damage control and holding down the rumors, but it's getting harder. Someone needs to get inside that lab and see what they can find." "Do we have access?" "No, and we can't have. You'll do this on your own time, and you'll report only to me. Everything else is up to you. How to get in, how to stay safe... I cannot help you or appear to know what you're doing, is that clear?" "So we don't have the military with us on this one?" "Are you kidding? Their solution is to nuke the place and all the scientific breakthroughs with it. We don't even know if that will help or just make matters worse. We need to figure this out before the military convinces the president to turn this into a new test site." "I understand." Arthur says, hoping he can live up to the expectations. The very next morning he heads to the lab, only to realise that it is far too easy getting in. There is a giant hole in the perimeter fence, which must be where those people escaped from, and the plants don't seem to care for fences, as the plants are everywhere, spreading either by air or by some root system. While getting into the building is easy, getting into the secret lab itself proves too much. The door needs a key card, and as much as he looks for an alternative, Arthur cannot find one. He needs that key card to get in, and he needs to find it on his own. He wonders how. He takes the time to examine the vast amount of paper work laying around. It's clear that this place was abandoned in a hurry, because no one thought to burn this stuff. You'd not normally leave things like this laying around. Piece by piece, Arthur starts figuring things out. Seed packets tells him that the plants spread by air, rather than by a root system (this calms him somewhat as a root system spreading from here to town would be overwhelmingly huge). It also tells him that the scientists themselves started planting these things, perhaps in a less than safe environment? He also finds documents, photos, reports that talk of the effects of the plants and different ways of being infected. It spreads through air, but only in close contact - while the plant is immature that is. Then it spreads wider, and becomes more potent. "Avoid high spore concentration and never go into the purple mist," one document reads. There are also documents about some sort of inoculation, but they're only partly done and scribbles on the papers make it seem as if it didn't work. Knowing he must get the key card, and that Williams cannot help him get it, Arthur heads back to the bar. He needs more intel, and he needs getting people to talk, which means he needs to make them trust him. He spends quite some time befriending military personnel and scientists alike. It's hard work, at least for Arthur who is not naturally the most social person. It's not that he's awkward or find it hard per say, but he just generally finds general small talk silly and the bouts of melancholy he suffers from ever since the war means he isn't always in the mood. But now it's important, really important, and so he makes a bigger effort, though to his surprise it's not one of the many men he needs to talk to. Instead it's a woman named Rita who proves to be the key - quite literary - to his problem. And to think he almost dismissed her because she is a woman, a very feminine woman at that, but unlike most women (or rather the idea Arthur has of most women) she is smart, funny and very much military. "I didn't know the military employed women." Rita smiles. "They don't...officially. Officially we're all secretaries." The spend the rest of the evening chatting away. Arthur finds Rita fascinating, and she finds him trustworthy. She isn't easy to persuade, but the dossier he's put together is impressive and finally she gives in, slipping him a key card under the table. "If someone catches you, I'll tell them you stole it." "Without you reporting it stolen?" "Who said I wouldn't report it?" "But then they'll be looking. They might shut the lab down." "They already did, remember. Besides, I know a secretary or two that can make sure that report never sees the light of day - unless I need it." The next opportunity he gets, Arthur goes back to the lab and uses the key card. The door barely wants to open, and when it does a bunch of spores, big enough to be visible, escapes making him cough. They disperse in the air and after some initial hesitation, Arthur goes inside. And there he sees it. The purple mist the documents were talking about. He stops to look around, and goes another way, staying clear of the dangerous substance. He finds himself in a lab, with the flower at different stages of maturity in containers. How did it go from here to the outside world? Arthur has no clue, but he has to find out. He looks around the lab, to the analyzers enclosed in a glass room. That must have been where they tried to make the vaccine. So what went wrong? There is no way around it, he needs access to the rest of the lab, but he cannot walk through the purple mist without protection and Williams had been clear about not expecting any help from the government. He has to find another way. A gasmask perhaps? Would that be enough? He remembers seeing something like it in that weird little "shop" run by that conspiracy theorist. He'll have to check it out. When he returns from the depth of the labs, there is an alarming development. Outside a plant has change stage, from the young plants to a blossoming one, and a weird cloud has appeared in the sky. Oh no! What has he let out? It has to do with those spores that escaped when he opened the lab. He has no time to lose. When he gets home, Arthur sees that it's not just around the lab. It's the plants in town too. The one outside his house looks just like the one in the lab. He tries to take a picture but it emits a strong light and the picture comes out blurry. He heads straight to the little shop, asking about the gasmask, but the vendor won't agree to sell anything until Arthur offers up some proof of the alien. Arthur sells him some pictures, and is then offered to buy. "The gasmask won't work," he says. "The spores would get right through. I have a full body suit, but it's lacking a filter. Without a filter it won't do you any good, but perhaps you can convince one of the scientists to make you one? I know they can." Arthur meets up with Rita that night, asking if she can help. "All I have is this scanner," she says. "I can detect and collect the spores, but we have no filter. You'll need a scientist for that. I might know a guy. Collect the spores, as many as you can, and I'll contact him. Meet me back here tomorrow night." The next day, Arthur returns to the lab, scanning the air for spores. He collects as many as he can find, and use the analyzer in the lab to get as much information as he can before he has to go to work. Once there, without asking, uses some of the computer power of the Station to do some calculations on the information he received. It's a risk, but he needs that kind of calculating power and the secret lab doesn't seem to have it, or if they do, it's hidden behind all that purple mist. By the time he gets home, he's exhausted, and yet the day cannot be over yet. He needs to get some food, then head over to the bar to meet Rita's scientist. As he has washed the dishes, he steps back in horror as vines start growing out of his sink. This is getting bad. Like really bad, and fast. He needs to find a way to stop this. He hurries to his meeting with Rita and the scientist still rattled. Does he dare remove the vines? Or should he leave them alone, but then what? How far will they spread? Is he even safe at home? In town? But he cannot think like that, he needs to focus, and Sebastian Crawley, as the scientist is called, seems to be just the person that can help. "With this analyzed data I will be able to construct a filter that works," he says. "We've been working on one for months, but not succeeded in getting the full profile of the spores. I won't ask how you managed to get it when we failed, but well done. I'll send you one of the filters as soon as I have one. Do not go back to the lab without it!" From then on it's a waiting game. Arthur goes to work, finishes his satellite dish, talks to his boss about matters that doesn't matter nearly as much as getting the filter. His job is everything he ever wanted it to be, but right now he cannot even enjoy it. His mind is consumed with what he'll find in the lab, and how fast he can get down there. And then, finally, the filter arrives. Just in time! More and more people are getting infected, and he knows the military will be talking about drastic measures. Measures that most likely will affect the entire town. "Is that the filter?" Williams asks as they meet, once more, in the park. Arthur nods. "Small. I hope it's efficient, but I suppose there is only one way to find out. Time is running out." "How much do we have?" "Not much, I'm doing what I can, but this town, and everyone in it, might soon be a memory." Arthur is shaken. "Everyone in it?" "Military way of thinking. If everyone dies, no one is infected and no one can spread it. Us scientists are loosing ground and fast. Do hurry." The very next day, Arthur is at the lab again, this time wearing his new hazmat suit. He knows what he needs to do. Find out what is in the lower levels of the lab, and find the materials needed to start working on that vaccine that was only half finished. He's been analyzing the data, he thinks he knows where the scientists failed, but he needs to know more first. It's time to enter into the mist. As he heads further in, he sees more of the vines that are not a permanent fixture of his kitchen. Covering the walls, the floors, it's all he can do to stop from shaking as he move across the corridor to the next locked door. Arthur doesn't know what he expects to see behind the door, but whatever it is, this isn't it. Before him is the biggest plant he's ever seen. Several stories high, it's huge, looming over him, speaking to him through some kind of telepathy. It promises him greatness, if he succumbs to it's will, never to suffer, never to be in pain, eternal freedom from sadness and gloom. It's incredibly tempting. To let go of the gloom, of the dark thoughts that has plagued him since the Korean war. Something in him wants to succumb, wants to be controlled, he can feel every logical thought melt away as he stares into the mother, so tall you can't even see the ceiling, it just looks like stars... but then an image of a mushroom cloud appears in the back of his mind, and another of the people in town. Of Rita's hopeful face as she looks at him from across the table, and Arthur finds a way to fight. It's not logical thinking that saves him, but images and feelings. He sees his mother's face filled with grief as he leaves for war, his sisters', his brother... for them he must resist. He runs out of the room. This thing, whatever it is, is powerful, and he cannot possibly fight it alone. He runs until he's outside the compound, but then he gather's up his courage. No one can join him without an inoculation. He needs to make that vaccine, and the only place to do so without raising questions is here. In the back of his mind, he still hears the mother's calls, but he ignores them, and gets to work. It's tedious, and hard, but he finds the material he needs, and gets to work in the labs, spending hours upon hours testing, analyzing, testing again, until he has three versions of a vaccine. Hopefully one of them will work - or at least give him information enough to continue his trials. Now he can head home. Back in Strangerville, things has gone from bad to worse. Infection is spreading rapidly, much more so than he'd thought. How long was he in the lab? Arthur isn't even sure, he's lost track of time. Arthur doesn't wait. Sleep is something you can do when not facing imminent destruction from either an alien mastermind in the form of a plant or a nuclear explosion, whichever comes first. At least there are plenty of people around town to test the vaccine on, as there are infected walking around everywhere. He finds several entering the trailer park just behind his house, and test all three vaccines. Two of the compounds doesn't work, but the third heals the man (even if he wets himself in the process). It's not perfect, but now Arthur knows enough to make a functional vaccine. Hopefully the smellier side effect won't happen on someone who hasn't already been infected. Heading back to the lab, Arthur creates several doses of vaccine as well as a weapon that he believes will weaken, and eventually kill, the mother plant. He has calculated the odds, and will need at least three people with him to defeat the mother, all three will need to be vaccinated, but even so, but time is of the essence, he does not know how long the vaccine will last for. Returning to town, he seeks out Rita, asking her help in requiting people for the mission. "We need someone from the military," he tells her. "But also scientists. I'm thinking Williams and Crawly for them." "And me for the military?" Rita asks to Arthur's horror. "Absolutely not! You're a woman!" "So is the mother," Rita points out. "Besides, most other military is already on board with the nuclear idea, you need someone who doesn't follow orders blindly - and that's me. Besides, you don't have time to find anyone else." Sadly, Arthur realises that she's right. The next one to get onboard is Sebastian. Arthur doesn't know him as well as Rita, but she trusts him and that's good enough for him. He seeks him out in the library, administrating the vaccine and recruiting him to fight the mother. He's not fond of the method. "I'm a thinker, not some brute who loves his weapons." "And that's why we need you," Arthur says. "To stop the brutes with weapons." Sebastian frowns, but agrees. "I'll get us some more filters, you get us more people." Rita and Arthur then seeks out Williams at his house, asking for his help. Williams might be getting on in years, but this is a priority, and as soon as he is vaccinated he agrees. And Rita, Williams and Arthur sets out for the lab, as Sebastian is meeting them on location. Vaccinated and ready, they get down in the lab. Sebastian has gotten hazmat suits for all of them, but there are no suits in Rita's size and it's way too big for her to move. "I'll be fine," she says. "I'm vaccinated, and we don't have time to wait." And so it begins. Using Rita's card, Arthur gets them in, and soon they're in the room where Mother reins supreme. "Here goes nothing," Arthur says. "Begin!" It starts out well, but the mother fights back. Arthur can feel her, and hear her calls. Soon the room is filling up with people from town, controlled, they are willing to fight them all to save the creature possessing them. But just when it looks to fail, when Arthur is seconds from calling for a retreat, the battle shifts, the mother seems to faulter, her calls grows quieter, then stops. They've done it, the mother is silenced - and lies lifeless in the pit. Arthur cheers, throws confetti (without wondering really why he has confetti) and turns to his allies to celebrate. There is Sebastian, in disbelief that he was a part of this, and Williams, looking pleased with himself, but as he turns to look at Rita his heart nearly stops. Because what he sees is Rita, lifeless on the floor. The only one of them without a suit, she wasn't as protected as them, and the vaccination wasn't enough. Arthur feels his heart breaking as he watches her lifeless body. Why did she have to insist on coming? As the three surviving fighters return to Strangerville they can see the result of their work immediately. The sky is clear, the plants gone from the ground, and people who were previously controlled are walking around like normal. When asked they don't seem to remember ever being possessed. In fact the entire town seem to have forgotten. No one asks where Rita is, no one mentions her name. Some say they don't know how these rumors started, and he hears his coworkers talk about how silly people are to believe in conspiracy theories. "Where is the proof?" one of his fellow scientist at the Station asks. Arthur says nothing, he knows he could give them every piece of evidence they could ever ask for, but he also knows he never will and that this is something he will take with him to the grave just as he will the memory of Rita. He might be the only one who remembers her, or knows the sacrifice she made for the sake of this town and the people in it.JesLet407 days agoSeasoned Ace23Views1like0CommentsI need help with this challenge I'm creating
This challenge delves deeper into the intricacies of a Mafia family, incorporating more complex rules and a richer narrative. Starting Conditions: Founder: Create a single Sim with the Evil trait and at least one of the following: Gloomy, Hot-Headed, or Self-Absorbed. Starting Funds: §500 Simoleons. Starting Lot: A small, rundown apartment in the roughest neighborhood. Family Rules: The Don: The head of the family. Must be an adult or elder. The Underboss: Chosen by the Don to succeed them. Must be a child or young adult of the Don. Consigliere: The Don's trusted advisor. Can be any family member or a close associate (non-family member). Soldiers: Family members or associates skilled in combat (high Fitness skill). Associates: Non-family members who work for the family (e.g., drivers, informants). Legacy Goals: Establish Dominance: Achieve a net worth of at least §1,000,000. Own a luxurious mansion in the most exclusive neighborhood. Establish a legitimate business empire (e.g., nightclubs, casinos, construction). Maintain Power: Eliminate 3 rival families through intimidation, bribery, or violence. Bribe or intimidate local law enforcement. Avoid major scandals that could damage the family's reputation. Expand Influence: Expand operations to at least two other neighborhoods. Establish connections with powerful individuals (politicians, celebrities). Diversify income streams (e.g., smuggling, loan sharking, extortion). Legacy: Ensure the family's continued success for at least 5 generations. Pass down the "Don" title to a worthy heir who maintains control. Generation Rules: Generation 1 (The Founder): Focus: Establish a foothold. Build initial wealth through illegal activities (e.g., theft, vandalism). Requirement: Achieve a net worth of §50,000. Generation 2 (The Heir): Focus: Expand operations. Establish a legitimate business as a front for illegal activities. Requirement: Acquire a large, respectable home. Generation 3 (The Consolidator): Focus: Eliminate a major rival family. Expand influence into a new neighborhood. Requirement: Achieve "Celebrity" status for the family. Generation 4 (The Diplomat): Focus: Establish connections with powerful individuals. Diversify income streams. Requirement: Become a local political influencer. Generation 5 (The Legacy): Focus: Ensure the family's long-term stability. Secure the future of the family business. Requirement: Maintain a net worth of at least §5,000,000. Challenge Mechanics: Dice Rolls: Use a six-sided die to determine the outcome of critical events: Business Ventures: Roll to determine success/failure of business ventures. Rival Encounters: Roll to determine the outcome of confrontations with rivals. Law Enforcement Raids: Roll to determine if the police raid operations. Unexpected Events: Trigger random events like blackmail attempts, family betrayals, or unexpected alliances. Events: Rival Family Attacks: Assassination attempts, turf wars, and sabotage. Law Enforcement Investigations: Police investigations, raids, and arrests. Family Feuds: Internal conflicts, power struggles, and betrayals. Blackmail Attempts: Exploiting family secrets for personal gain. Unexpected Alliances: Forming alliances with other powerful families or criminal organizations. Scoring: Points: Awarded for achieving Legacy Goals, eliminating rivals, acquiring wealth, and maintaining family power. Penalties: Deducted for family member deaths, arrests, scandals, and loss of territory/influence. Tips for Success: Build Relationships: Cultivate relationships with other influential Sims. Maintain a Low Profile: Avoid attracting excessive law enforcement attention. Diversify Income: Don't rely solely on illegal activities. Plan Ahead: Anticipate and mitigate potential threats. Adapt and Overcome: Adjust strategies to overcome challenges and maintain family dominance.Melaningamergrl8 days agoRising Newcomer23Views0likes1Comment