Recent Discussions
Angel game pack?
So i had this idea for a game pack. It adds a new occult stage: Angels. Ideas for what's in the pack: New world for the angels. It's pretty much the opposite of Forgotten Hollow, mostly being daytime and being a bright little town (maybe represents like heaven?) Different styles of angel wings, small to big, that can as well be genetically passed down. Can have hybrid kids with sims, aliens, and vampires Angel - Vampire hybrids can be demons. (this is just a random idea) Sims can fly around. Toddlers cannot fly and children can be either good or bad at flying depending on their movement skill as a toddler. Teen and older sims will as well be good or bad at flying, depending on how good they were as a child, but can learn overtime. Angels with high enough logic skill can create elixirs to turn sims into angels, help sims learn flying faster, etc. Angels can wrap their wings around other sims when hugging, embracing, cuddling, etc. Angels have a "Fly with" action with normal sims, where they use a magic of sorts to levitate the sim off the ground for a few minutes while they as well float with the sim Angels with the good trait can try to make evil/mean sims good (another random idea, but i think it sounds cute.) Cloud woohoo? Again, random idea, but maybe angel sims can sleep on clouds, thus cloud woohoo. Haha Idea by Stormsview "Stormsview;c-16207639" wrote: I like your idea, :) I would love you to add good fairies and bad or dark fairies. and wings for everyone all kinds even dragon wings. now female sims can be a fairy, also toddlers and teens, but they forgot about child faires. I think that some men or teens may want to get in on this and should be included as well. everyone. That's all i have. As i think of more ideas, i will update. I would also like to hear you guy's opinions :)1.5KViews2likes11CommentsAnnie Challenge?
Hey I saw the movie Annie pop up on my TV the other day and was brainstorming how I could make that into a sims challenge. I can create Ms. Hannigan and Annie and a bunch of orphans and build a run-down orphanage. But I could have Annie go through some types of challenges and tasks that she has accomplish before she can be adopted by Daddy Warbucks. lol, seems corny but I need to breathe new life in my sims playing so i'm brainstorming. If anyone has any ideas for me....love to hear them.AaronRulz7814 hours agoRising Novice44Views2likes3CommentsShare Your Newest The Sims 4 Creations Here!
I thought I would add this spot to The Sims 4 Lots and Sims 4 related items! We have one kinda like this set up for The Sims 3 That SimGuruHydra set up for us! It is simply a place to showcase your newest TS4 creations!! So please share in this thread all your newest creations for The Sims 4!! I thought it would make it easy for everyone to see what everyone is creating in The Sims 4!! Please don't forget to add your Hash-Tags Or Origin ID, & Download Links, so people can find you and your builds/creations in the Gallery!! Please Feel Free to Share all your Sims Creations here, Rooms, & Sims also!!! We would love to see all of your wonderful creations!! Start the Sharing Please!!! This Link will get you to each post in the thread, That has creations!! Thank You sweet Rose!! forums.thesims.com/en_US/discussion/comment/12810566/#Comment_12810566 Rosemow's Weekly Challenge Link Here! forums.thesims.com/en_US/discussion/815547/one-room-one-week-one-theme/p1553KViews16likes23579CommentsHappy Birthday Landgraabs 🎉
With The Sims 24th Anniversary, I suddenly realized I still haven't aged up Landgraabs, Not even once despite giving them many makeovers 🤨 What are they? Vampires? obviously not. Hence I set out today, with one goal: Age up Nancy and Geoffrey. It's about time. (Nancy dislikes this plan, and the cook, as usual.) I pondered for a while, where would Landgraabs host a birthday party? then it hit me obviously, on this ''yacht'' I built one day when I was way too inspired. No despite being Landgraabs they're not landcrabs after all as uninvited Johnny Zests bad jokes would tell you if someone was listening to him anyway. The cakes were struggle Because I realized that I can't use wedding cakes for birthdays, I mean tell me Landgraabs birthday cake wouldn't be this extra at very least Ouch careful there Nancy no need to stake yourself even if you are not a vampire. and then suddenly all kinds of random sims flooded the place to fight for that cake Thankfully I had thought ahead and bought second cake which they got to yum yum on in exchange for their youth. a nice hotel background, or would you have preferred the sea? I almost like the hotel better, very Landgraab. I'm sure Malcolm is already preparing to take over the company. I mean who else? Johnny? As if. Anyway to the actual age up part And the actual birthday cake, so very small cake it was. The sunset here was reminding me of when sims died in The Sims 2 and Grim appeared with hula dancers, not yet Grim, not yet. (Careful with those party thing Nancy) (Insert sudden opera singing I imagine) Oh, what a lovely grandpa he makes with wrong mustache color Nancy is dazzled. truly. But it is her turn now Well, after tasting the frosting Which was gross, given this was self made cake. Oh well whatever Geoffrey: I'll catch you when you fall Nancy: fall from where? Nancy: I shall perform my transformation right here on the ground thank you very much. Nancy: Okay maybe I'll jump just a little. Geoffrey: Ow you hit my head Nancy: Nonsense. Nancy: Ow, and you didn't even catch me. Geoffrey: Oops. Geoffrey: Regardless, lets cut this cake more safely this time shall we? Malcolm: and toast to me taking over family business? And toast to Malcolm for taking over family business. To be honest, Nancy just wanted to keep toasting. Johnny: toast to my miserable life too I guess You thought its over? Obviously not. these grandpabones only got energized by the toasting and will continue to party for probably another 24 years as I struggle to kill them off for no apparent reason. That is, unless they oust each other. Bonus: Lilliana: I hate that Nancy Landgraab.181Views3likes2CommentsShare your Oasis Springs builds 🏜️
Like the title says, I'm really curious about what you've done with Oasis springs, both your builds but also the place. How many community lots do you have? What kind are they? Do you have any cool builds that you're really proud of? I look forward to seeing what everyone has done with the place.JesLet4020 hours agoSeasoned Ace119Views4likes16CommentsA Traditional 100 Baby Challenge
Thought I would start a traditional 100 baby challenge inspired by other baby challenges, but this one has a twist, you must marry your forever sim and stay with them till death and try to have at least 6 babies per generation till your sim and their generation gets to 100 Babies the old fashioned way!! I wrote up a little set of rules to follow along with. I may not post everything here but I wanted to just add the sim and who he/she is marrying at the time and how far along I've gotten. It will be a very slow play-through and will take a long time for me to complete so this is more so a look-back area for the things I've done within this challenge.. https://docs.google.com/document/d/1Bo_LjUpW_gT6IwmLeInAOwH-_bs54HJdcSULSgJP6dA/edit?usp=sharing Meet Kolby West He is marrying Nalani Mahi'Ai and their Generation will start here!! Enjoy their journey1.2KViews13likes116CommentsThe Many Lives of Mirana
My name is Mirana. Last name doesn't matter. It will change a few times. "Many" might be optimistic. I might get tired of the whole rebirth thing and opt for moving on. I started as an overweight elder with gray-brown hair and glasses. I acquired a cat, Enigma, and moved into Moppy Manor in Ravenwood. There I set to work writing my third bestseller. At the same time I worked on my bucket list, improving my photography skill and eventually taking a few pictures in Willow Creek and Oasis Springs. But my old life wasn't very interesting. Once I completed my Soul's Journey, there wasn't much to do except wait for death. I picked up a few tarot cards, explored the crypts, and even tried being a ghost. While waiting for Grim, I picked out the family would be reborn to. I had met Geoffrey Landgraab a few times and found out that he was family-oriented and good -- excellent traits for a future parent. I checked out his house while taking pictures and observed that it was spacious. A bit modern for my taste, but there would be enough money to change that, I hoped. So I made him my heir and the guardian of Enigma.MVWdeZT21 hours agoRising Hotshot81Views1like10Comments📖 The Book of Shallow Stories
Once upon a time Simmingal wrote stories, the stories were rather shallow and poor of grammar but Simmingal decided to store them under this discussion to be browsed more easily Vlad Returns 🦇 Once in Moonwood Mill 🐺 The Recollection 🥀 The New Subject! 🖤 Henford Gossip ☕️ Attack on San Myshuno 🍕 BFF Incident 🌱 They're just, like, meant to be, Okay? Happy Birthday Landgraabs 🎉1.1KViews2likes3CommentsThey're just, like, meant to be, Okay? 🪙
She threw a wish in the well don't ask her, She'll never tell She looked to he as it fell and now he's in her way. She traded her soul for a wish, pennies and dimes for a kiss, she wasn't looking for this, but now they're in their way. Question: What shall the two Kylesons, aka the boys, be named? Kyle happy dance238Views3likes2CommentsDiary of a Country Girl
Hi everyone. 🙂 This is the continuation of a story I started back in March on the old Vanilla forum. If you were a regular follower of the 'What Happened In You Game Today' thread, you already know Aurora and her little family. Her save started out as just for fun. To explore things within the game that I never had before. I was just going to share a few screenshots with captions. The original idea for this save was to only be about Aurora and her sidekick, her Bernese, Piccolo. But I realized a couple of weeks ago that, yeah, it had become a story. And it deserved its own space here on the new forum. This post and the next couple will help those of you who aren't familiar, become familiar. And since the previous updates were scattered over like 75-100 pages of the old WHIYGT thread it's a nice reminder for everyone that had been following along. The title is also a hint at another change. I'm going to start writing each update like it was an entry in Aurora's diary. I may still write something here and there in a more traditional style with dialogue though. I'm also getting ready to start the reboot of my other story and by writing this one like a diary it's a lot easier to do both and still keep this interesting. So let me introduce you to everyone. Aurora Westbrook-Carter Aurora came back to her country roots. Her parents left Chestnut Ridge just as she entered her teens. She still came back to see her grandparents during the summers. She loved those visits and getting away from the city. After graduating high school she went to art school where she honed her painting and photography skills. But she never lost her love for the quiet country life in Chestnut Ridge. Now she's back where she feels most at home. Tre Carter Aurora's husband Tre came from an entirely different background. He grew up on the streets of Del Sol Valley just like his father. His mother came from Ciudad Enamorada. Yet Tre has always fascinated by the country life. He has an abiding love for horses too. Even if his first real life encounters weren't exactly smooth. Piccolo Aurora's loyal sidekick. Peanut (l), Nashville(back), and Spirit Peanut is Aurora's champion American Saddlebred. Nashville is Tre's horse and Spirit is the newest addition to the family. **Table Of Contents** Recap Part One Recap Part Two Recap Part Three Recap Finale Chapter One Chapter Two Chapter Three Chapter Four Chapter Six797Views19likes45CommentsBrindleton Bay Apartments
A few years ago, I thought about creating an apartment building containing some of my favorite apartments from TV shows. I have an entire save just for TV show lots and households. But never did because we didn't have a way to create apartments. Now that FOR RENT has dropped, I decided to give it a try. First, I scanned the internet for TV apartments and found a site that draws floor plans and adds furniture for placement. I copied the ones I liked into PAINT and placed them on one page so I could compare the shapes and sizes to see how hard it would be or even if it was possible to place them all in one buildings footprint without any odd rooms hanging out. These are the ones I downloaded. Big Bang, Will & Grace/Jack, Friends, Seinfeld, Sex in the City, How I met Your Mother and Frasier's Seattle penthouse. See plans below. As I studied the plans, I saw that the Big Bang apartments had 45-degree angles that were going to be a problem. These are television studio sets, not real apartments in a real building. I would need to jog and jiggle the 45-degree sections and square them off to form straight walls and corners. The same was true of Frasier's penthouse. It is shaped like a fat Vee. It, too, would need to be jogged and jiggled. I decided to start with Big Bang's apartments. I also liked the stair hall with the stairs going up and down and the broken elevator. I cleared a 64x64 lot on Crumbling Isle in my Build save because I had no idea just how much room it would take up. If I could get the BB apartments square, those and the stair hall would tell me how wide the building would be. Floor #1. The building shape reminds me of Oklahoma turned 180-degrees. The "pan handle" contains the entry hall that has the buildings main entrance on the front and a rear entrance that leads to the courtyard where the pool, hot tub, seating areas and sun loungers are located. To the right of the entry hall is a gym for the residents. To the left is a horizontal hall that has the stair well, mailboxes and the doors to Monica/Rachael's apartment and Joey/Chandler's apartment. I couldn't place the apartments opposite each other, but they are very close and form an ELL shape with the boys along the front of the building and the girls longways to the rear next to the courtyard. I did not make Monica's kitchen with that 45-degree sink corner as it overlooked the hallway to the boy's apartment. In the left rear corner of the building, I added an inside parking garage. Due to this, the windows in both apartments needed to be moved to the opposite walls otherwise they overlook the garage, and no one needs a view of the garage. So, in Joey/Chandler's place, the yellow sofa and windows are where the cameras normally are on set. I placed a desk, computer and bookshelves where the yellow couch was. In the other, I placed the atrium window on the camera wall and a desk and bookshelves with artwork where it would be in the show. I'm really proud of how the atrium window turned out. It overlooks the courtyard and pool, but there are shades and curtains that can be closed for privacy. (They're sims, the don't care) Monica's living room is purple paneling which we don't have. We don't even have any pretty purple paint. I did find some paneling in the MODERN LUX kit that is a nice shade of blue/gray that works very well. Floor #2. The second floor has a reworked Penny's place above the entry hall and gym. In the original plan, Penny's bedroom is to the top of the plan with the bathroom beyond that which would stick far out of the building footprint. So, I moved the bedroom to the other side of the apartment with the bath. Her place fits the footprint below perfectly and with the furniture placement, I think it works great as her place. The boys place across the hall is pretty much as seen on TV. The only exception is the area in the corner where the windows are. Due to the wall with all the bookcases, closet and stuff being the outside wall of the building, I had to swape the blue window wall with the other wall on the front of the building. But all the stuff is there to look like that area on the show. In the hallway, there is a window, but I needed that area for the bathroom with the two bedrooms down the hall. These two apartments took up the front half of the building leaving (I hoped) room for both Carrie's apartment and Seinfeld's in the rear left corner. They both are square, so they were easy to fit in that space. NOTE: The second floor was the first full floor I built as it would define the buildings footprint. Then, on another area on the 64x64 lot, I used the footprint to build the first floor which worked out perfectly and left that rear left corner to become garage space. I then moved the second floor on to the top of the first floor and had two floors built. Floor #3. The third floor consists of Will and Grace's apartment with Jack's above Penny's in that pan handle. I couldn't place their apartments opposite each other as Will's covers the entire back half of the building. But that left just enough room for Ted Mosby's apartment from How I Met Your Mother along the front opposite Jacks. I did need to flip it forward so, plan wise, the kitchen is in the back with the dining area, living room and bath. The two bedrooms with the work area have windows so they are on the front of the building. Again, the layouts are pretty accurate, and the furnishing will give the idea of the TV shows. I even added the small table and chairs Jack placed outside of his apartment for his bistro. Floor #4. The fourth floor has a common roof terrace above Jack's apartment that can be used by any resident. It has a bar with counter seating and a grill from PERFECT PATIO. There are two umbrella tables with four chairs and the Romeo and Juliet Arbor from RIVIERA RETREAT kit. Under the arbor is a fire pit with seating. The majority of the fourth floor is Frasier's penthouse. Despite the Vee shape, it was fairly easy to tilt the left leg up straight and the right leg down flat. The door is in the stair landing that also leads to the terrace. Once flattened out, it was fairly easy to build. Enter and the powder room is there with the fireplace after that. I couldn't get the curve on the fireplace, so I just made it flat. I also rotated the couch to see the fireplace and TV. It was facing away from the fireplace for the cameras, and I didn't think it needed to stay that way. Martain's chair is there with a small table where his beer sits. Then the dining room and the kitchen. The kitchen wasn't deep enough for that small island, so I added more cabinets with a table in the center. I did manage to get the bar area between the kitchen and piano area with all the shelves full of glassware and plates. I placed the laundry room off the kitchen as it just was easier plan wise. I think I did a pretty good job on the post with the cabinetry around it. I couldn't make any bookcase work, so I used a outward corner cabinet all around it and I think it works, Past the bar is a small hall with a bathroom for Daphne and a door to her bedroom. Her bed is on a 45-degree angle with a sliding door to the terrace. Down the hall, behind the fireplace, is a door to Frasier's bedroom. It is huge with his bed in the middle of the room up against some cabinetry with sliding doors to the terrace beyond that. Down a hall is his bath with the toilet in that 45-degree niche. After traveling to Japan, he redecorated his bath to be more Zen. Past that is his closet. Past Frasier's door is Martain's door and at the end of the hall is a utility room with a hot water heater and an electrical box. In Martain's bedroom, there weren't any good pictures so, I tried to make it very masculine using blues. I also used bits and bobs from GET TO WORK police career. Pictures, etc. The plan shows a small deck, but I moved it to the hall to the bath. Here, he can sit and drink coffee or have a beer and watch the sun rise or set. Past that, is a dressing area with a full-length mirror and big box closet. On further is his bathroom. Frasier's bedroom and Daphne's bedroom along with the piano area all have sliding doors to the big terrace which is the million-dollar view of Brindleton Bay. The terrace has a seating area, a telescope, hot tub and a sun lounger for Daphne to get a little sun on her pale British skin. I also added the Tiki bar as a nod to the episodes where Frasier took a girl friend to an island for romance but found that his room was next door to Lilith's room. All three apartment floors have a laundry room and utility room with one hot water heater and one electrical box for each apartment on that floor. Mine are NON working but you can replace them with working versions if you like. I searched the internet for pictures of each room in each apartment. Some had few if any pictures, mostly the bedrooms, while others had too many. Will's living room for example, had lots of pictures but most had slight differences. The couch was different, his chair changed, the table next to his chair or the dining room chairs. I presumed these were seasonal changes that were made from season to season. Finally, I opted to pick the ones I liked best and could make a match for with what we have to work with. Eventually, I will create the people in CAS, but this build took a lot out of this old man. When I do, I'll drop a note here. This HAS NOT been play tested. It IS NOT divided into separate apartments yet. That is for you to do. WARNING: IT IS SUPER OBJECT HEAVY. It may take time to load if your machine is older. Leonard and Sheldon's apartment alone has a lot of objects to make it look like theirs. I built this building on the 30x40 lot to the left in Brindleton Bay. If you want to download this lot: #dannydanbo58, #apartments, #brindletonbaydannyboy582 days agoSeasoned Rookie23Views1like1CommentThe Merfolk of the Sulani Seas
Overtime, I'll add to this post to expand the Table of Contents and make it easier to access the chapters. Table of Contents Use the links in the Table of Contents to read the chapters in order. The links are working and will take you straight to a chapter. This should save people the trouble of scrolling through the thread. Eventually, I plan on trying to put the "Meet the MerSims" Section in the comments of this thread along with the chapters. I am adding links to each of my posts to help with navigation. The Little Merman Arc Chapter 1: The Shadow of the Sea Witches Chapter 2: Swimming to Zalia Grottos Chapter 3: Life's Full of Tough Choices Chapter 4: A Change in the Tides Chapter 5: The Embers of Love Merfolk of the Sulani Seas Lore My merfolk won't die from old age, and I'll be following many rules for my merfolk outlined in the following link. I expect that it could be easier to cheer for a specific character since they won't disappear anytime soon. Merfolk of the Sulani Seas Technical Details SimLit Tips in the New Forums One of the things I noticed when the new forums were created was that not everything transferred here looking the way it was supposed to. I opted out of having my story transferred for me and took a great deal of time working through a lot of troubleshooting to find the easiest way to share longer posts. In the comments of this thread, I had a great deal of help from the community as I worked on transferring chapters from Answers HQ. Now that the transfer to the new forums is complete, I think I found the best way to get around the Forums tendency to Auto-Refresh the webpage and erase all progress instead of saving it. My suggestion is in the following link. I will update it with any other findings and suggestions can be shared there so everyone can benefit from them. It's possible this has been fixed while I was away, but I think this suggestion can still be helpful. SimLit Posting Suggestion after Troubleshooting Meet the MerSims Overtime, each character profile for each pod will be updated as new members of the pod are added. As an added bonus, if there is a pod you like to follow, readers can now make replies to specific pods as I move them from this post. The links should make getting to the desired section easier. Meet the Zalrian Pod Meet the Marus Pod The Vatore Pod Caleb Vatore Caleb is Damion's Life Partner and the Patriarch of the Vatore Pod. Caleb was one of the few good vampires that protected humans. After an incident with Vampire Hunters, he lost his life protecting Damion. His untimely demise was not something Damion could accept, and Caleb was resurrected the only way Damion could bring him back. Caleb was reborn as a merman, and like all reef and reborn merfolk, he does not have a human form he can use to return to his life on land. Caleb has embraced his new life as a merman, but he still wants peace between humans and the magic realm. After becoming a merman, Caleb learned some merfolk history from his husband. Almost all the merfolk were driven away from Sulani ages ago by humans that couldn't tell the difference between Malevolent and Benevolent Merfolk. It seemed that the entire merfolk race was on the losing end of a very old conflict with humans. Up until now, he thought the conflict between humans and vampires was the oldest conflict between humans and the magic realm. The Merfolk around Sulani are what the Vampires would become if they continued down their dark path. As a merman, Caleb wants to see the return of merfolk to Sulani and desires peace between the land and sea. More than anything, he dreams of the day his husband returns to what he was before that fateful night. What Damion became didn't escape Caleb's notice, his once kind and loving husband became consumed by something dark after bringing him back from death. Still, Caleb holds onto the hope that Damion will find his way back to the light. He still believes that there is good in him. Even though he knows this is a dream, he refuses to give up on hope. Caleb believes that one day he will see Damion as he remembers him. For now, the days of laying on the shore together remain a distant dream he thinks about, wishes for. Even after everything the humans did to him as a Vampire, he does not hold a grudge against them, and he longs for the day that Damion let's go of his hatred. Damion Vatore Damion is one of the six Guardians of the Seas and a merman born with a natural talent for Sea Sorcery. He mastered the art of Sea Sorcery and can brew every potion and conjure any spell. Many years ago, Damion rescued Caleb Vatore from an ill fate at sea. Damion fell in love with Caleb in that moment. He didn't know Caleb was a vampire, and the merman didn't know about the humans that were actively hunting vampires. For Damion, he never cared enough about the human world to interact with it to begin with. Over time, Caleb fell in love with Damion. While Damion couldn't be on land with Caleb, the two of them met close to the sea. After several dates, the two learned a lot about each other. Damion treasured every moment he had with Caleb. Caleb enjoyed the escape from the shadows vampires dwelled in. During one of their shoreline meetings, Damion learned about how Caleb ended up sinking below the waves. Caleb was among the few good vampires that didn't want to harm humans. A group of evil vampires revealed Caleb's location to Vampire Hunters. The Vampire Hunters didn't know the difference between good and evil vampires, and the coven of evil vampires manipulated them to get rid of the vampires that protected humans. Damion didn't really care too much about the plight of humans. However, Caleb convinced Damion to give them the benefit of the doubt. The merman was moved by his boyfriend's desire to protect humans. Unfortunately, their meetings by the shore were discovered by the Vampire Hunters. The Humans in question didn't even know they were doing the bidding of the very vampires they swore to defeat. When they found Damion and Caleb, Caleb sacrificed himself to give Damion a chance to escape. Caleb promised Damion that he would escape and that they would see each other again. Caleb knew that Damion was too vulnerable on land. Reluctantly, Damion dove into the sea. That evening, the Vampire Hunters brought an end to Caleb. The following days, Damion came close to the shore, looking for Caleb. One night, he heard humans on a pier talking about their victory over the "evil" vampire and how they got a vacation out of it too. Upon hearing this, Damion was consumed by sorrow and hatred. His hatred of humans was born that day, and his sorrow drove him to dive into the depths of Dark Sea Sorcery. Eventually, Damion gathered what he needed to bring Caleb back as a merman. This came at a great personal cost to Damion. The merman's heart was twisted by the darkness he embraced. Damion's eyes lost their sea blue color as the dark magic consumed him. His pendent that marked him as a Guardian of the Sea lost its purple hue, turning obsidian black. Damion grew more obsessed with Sea Sorcery and became the Sea Witch other merfolk feared. And despite his crumbling reputation, many poor unfortunate mer came to him seeking spells. Dark Sea Sorcery allowed Damion to grant their wishes, permanently. While he could always dispel a contract and undo the magic. He never did. For better or for worse, his clients got their wishes with permanent consequences. Only Damion could release them from the contracts that bound the magic, but the Sea Witch coveted everything he collected. Even after Caleb was brough back and the two of them partnered for life, Damion continued to slip deeper into his dark magic. Alexander Goth Ukupanipo Hekekia Ukupanipo was a poor unfortunate soul that made a deal with Damion. He sought the heart of a mermaid that did not share his feelings. Damion was happy to help a fellow merperson, but his magic came at a price that Ukupanipo couldn't pay. Ukupanipo has lost his free will and is bound to Damion by the contract he signed. Ukupanipo has since turned to the darker side of the sea and serves Damion faithfully. He neither feels the warmth of love nor is he bothered by what is asked of him by Damion. The Vatore Pod Social Structure The Vatore Pod's Patriarchal Line of Succession In the Vatore Pod, the Patriarch Heirs are always mermen, and the line of succession is determined by age. This is kinda like a legacy, but the heirs do not become the Patriarch until after something happens to the current patriarch. A pod's Patriarch or Matriarch does not need a specific tail. While Alexander is technically adopted into the pod and not related by blood to Caleb, he is able to become the patriarch of the Vatore Pod. As a cursed merman and Damion's servant, Ukupanipo doesn't have any claim to becoming a Patriarch of this pod. Current Patriarch: Caleb Vatore First Heir: Damion Vatore Second Heir: Alexander Goth The Purple Tail Guardian of the Sea Line of Succession The Line of Succession for becoming a Guardian of the Sea is different from the Line of Succession for becoming a Pod Patriarch or Matriarch. The Six Guardians of the Sea possess voices that resonate with the primordial song that brought the first merfolk into existence. A Guardian of the Seas is always a merman. If a Merman meets the following conditions, an existing Guardian can pass their powers onto them. Must be a Merman or Merboy Must have the same tail color as the Current Guardian Must be a Reef Merman/Merboy Share the same Bloodline Potential Purple Tail Guardians Thanks to Damion's magic, Alexander Goth inherited Damion's Purple Tail and shares the Purple Tail Guardian Bloodline. The Patriarch of his Pod is Caleb and none of their children will inherit Damion's Purple Tail. Instead, their children will inherit Caleb's Orange Tail. Consequently, none of Damion's Children born from him and Caleb will be able to inherit the Powers of the Purple Tail Guardian. However, the descendants of Alexander Goth could potentially inherit the Purple Tail Guardian Bloodline. That will depend on his potential partner. Damion Vatore (Current Purple Tail Guardian) Alexander Goth The Keahloha Pod Makoa Keahloha A premade I added to my rotational gameplay. Unlike how he is in a new save, I made him a merman. Not just a human turned into a merman. In my story, he's 100% a natural born merman from the sea. This also means that his Ambitious trait was replaced with the Clumsy Trait, and I changed his aspiration to the Super Parent one. He still retains his core attributes though. He's active and family oriented. Additionally, Makoa fills the role as the Patriarch of his own pod, another small pod. Kai, Lano, and Tero Keahloha Kai was born in game. Lano and Tero were created in CAS to complete the triplet trio. Kai is an Innovator, Lano is a comedian, and Tero is dedicated to the arts. Their story will be just beginning and there will be updates to their character bios in the future. The Keahloha Pod Social Structure The Keahloha Pod's Patriarchal Line of Succession In the Keahloha Pod, the Patriarch Heirs are always mermen, and the line of succession is determined by age. This is kinda like a legacy, but the heirs do not become the Patriarch until after something happens to the current patriarch. A pod's Patriarch or Matriarch does not need a specific tail. Current Patriarch: Makoa Keahloha First Joint Heirs: Kai, Lano, and Tero Keahloha The Maelstren Pod Stevie Maelstren Because the Maelstren Pod was organized around a Patriarch, the males within the pod were used as a tool by other members of the pod to gain power. Much of the conflict was centered around the Patriarchal Line of Succession until the pod was no more. After the Maelstren Pod was scattered and destroyed from internal conflict, Stevie lost contact with the other remaining members of his pod, Lir and Calden. Lir Maelstren is Stevie's cousin, and Calden is Stevie's little brother. Stevie was the next in line to become the Patriarch of the Maelstren Pod once the conflict ended. Stevie saved Calden and Lir from the Maelstren Pod conflict, but along the way, he got separated from them and was never able to find them again. While Lir was adopted by the Zalrian Pod, Calden's whereabouts are still unknown. The Merman, Merboy, and Merling managed to survive the pod's destruction by staying away from the conflict. Originally, Stevie wanted to restore the Maelstren Pod. For that to happen, he needed to find a life partner, settle down, and locate his little brother and cousin. When Stevie fell in love with a mermaid, his heart was broken after learning of her betrayal. Torn up by a broken heart, he gave up on restoring his pod. Depressed and alone, he went to Damion for a way to escape his heartache and live a new life. Damion offered to grant him a human form in exchange for the Love in Stevie's Heart. Thinking he had nothing to lose, Stevie sacrificed his ability to find love again in exchange for the ability to take human form permanently. Stevie now lives a life between the land and sea. He's incapable of finding love again, but the loss of Love in his Heart did not corrupt him. Over many decades, Stevie adjusted to life in the human world and learned how to blend in with them. While he lives out his days on land, he always returns to his home in the sea. Among the islanders, Stevie is a known fire dancer and bartender. None of the other humans know he's a merman, and for the most part, he's begun to live a quiet and peaceful life on land. Many humans have fallen for his looks and charm, but the love is always one sided. While Stevie doesn't seek out romance of any kind, he's often hearing the troubles of humans that buy a drink from him. He's learned how to help others through their troubles. Calden Maelstren The Maelstren Pod Social Structure The Mordero Pod Camilo Mordero Anika Briones Ronen Mendez The Mordero Pod Social Structure More pods to be added in the future. The following is a bit of lore I made up for my story. I hope it gives others some ideas. Mods Credit Since a lot of this story wouldn't be possible without certain mods, I do want to give the mods I use the credit they deserve. I will update this as quickly as I can to credit the awesome modders that created the mods and poses that make telling this story possible. Spinning Plumbob Mods The Expanded Mermaid Mod "Neverland" Mermaid Tail CC The "Down Under" Set CC "Sea-nery Stuff" Build/Buy Set Occult Preferences Mod The Serenade of Shadows Poses Merfolk Poses MerMay 20241.1KViews5likes48CommentsCantrell: The Early Years, Part Five
Dark Secrets, a Cantrell: The Early Years, Part Five Update Shortly after Leave was granted, Spock and Brianna moved in together in his Manor, recently built in Henford-on-Bagley. Two of her older brothers, Joey and Aaron, lived in the same neighborhood, just two lots from Keldeen II, a smaller replica of Spock’s property on Vulcan. She was delighted and surprised to learn that the newly built manor on top of the hill, belonged to Erik. “So, how long has Erik been back from his second World Tour?” Brianna asked. “Not long,” Aaron said. “He’s busy putting together another album, and I’m told he’ll be off again.” “And what’s going on with him and Kayleigh?” Joey shrugged. “Not a lot. He’s really not talking about it. She drops by to say hello to Aaron and me, sometimes. She’s not exactly happy, either. She seems lost, if you ask me. And big surprise, she’s not talking much, either. Guess she’s afraid word will get out to the Paparazzi. Can’t blame her for that.” “I don’t suppose either of you have a clue as to his schedule. I need to talk to the man.” *~~*~~*~~*~~* Having no other choice, Brianna relied upon her sense of telepathy. She got up, gave Spock a kiss and climbed the hill. The day was a fine one, the sun shining after several days of relentless rain. Barely arriving in front of the ‘cottage’ she didn’t have long to wait when Erik suddenly materialized from wherever he had been. “Bree,” he laughed and hugged her lovingly. “It’s so good to see you. My but you’re quite the young woman now, aren’t you. I’ve missed you so.” “So, you spent another eighteen months in Europe and were a smashing hit, or so I’ve read. What’s going on with you and Kayleigh then. Any plans?” “Wow, you haven’t lost your punch. Straight for the juggler. I haven’t seen her in awhile. My letters come back, return to sender. Apparently she wants nothing more to do with me.” “What? That’s crazy. I know how much she loves you, Erik. None of this makes any sense. Except your withdrawal. Mistake brother, mine.” “It does when you know I asked her father for her hand, or at least his blessing and he refused both. I wasted no time. Went to talk with him the day after I arrived, after World Tour II. I foolishly thought since we’re both young adults, I had a chance. No. He flat out told me to stay away and leave his daughter alone. I’ve never felt such a sucker punch to the gut before. I don’t know what to do.” “That’s so harsh. Does Kayleigh know this?” She gazed into his face. “I don’t know for sure. She must be fed up, though. All my letters come back unopened. I can only surmise it’s over,” he said, a tear escaping, tickling down his cheek, absorbed by his new beard. “And I don’t know why.” Brianna hung her head, hearing the pain in his voice, the raspy sound it took on. “I didn’t mean to pick your scab open, you know that, right?” “I know. It’s okay, it’s actually good to get it out. I try to sing on stage, and find myself nearly breaking up, depending on the song. I’m certain the audience knows something’s wrong. I get lots of posts on my Simstagram. Supportive messages. “‘It’s going to be okay, Erik, no matter what it is. Stay strong.’” I’ve got some great fans,” he half laughed. “They’re almost like friends in their own way.” “Wait, did you say the letters were unopened?” “All but the first one.” ‘Do you still have them?” Erik shrugged, “Sure, why? Oh, you want to hold them and do your Psychometry thing. I get it. Come on inside.” “Wow, this place turned out nice,” she said, gazing about as she followed him inside. “Kayleigh has a gift,” he said. “I commissioned her to see to the finishing of it, while I was on World Tour I. I thought it would help her pass the time while I was abroad. We even had scheduled rendezvouses in between many of the concerts, too. Here, they are,” he said, pulling them from a locked desk drawer. He dumped them randomly on the coffee table. Brianna took a stack of letters. Held them in both hands, closed her eyes and then nodded her head slowly. She did the same with each group of letters until she had held all of them. “Just as I suspected.” “What? What is it you see? Sense,” he corrected. “She never held even one of these letters. There is nothing, not even a hint of her on these. You have been torpedoed, I’m afraid.” “My God, so she thinks I bailed on her,” Erik’s eyes filled to the point he could barely see. “I knew he didn’t like me, but he’s being completely unfair. I’m not even close to the stereotype of a Rock Star. Apparently, I’ve been tried and convicted without a piece of evidence, circumstantial or otherwise. Well, I’ve got news for him. If she’ll still have me, I’m going to marry her despite him.” “Wait, I think you should go to him and ask for his blessing again. This is a game he’s playing.” “What the heck? What do you mean by that?” “Don’t be obtuse. He’s testing your meddle and through that, your love for his daughter. It is entirely possible both of them are waiting on you to make the next move.” “How does that even make any sense, then? I wrote to her every week, sometimes more than once a week.” “Actions speak louder than words.” “Writing isn’t a form of action? Are you suggesting my letters are just words? I bared my soul to her—” “I know you think so, and for the average person, as well. This man isn’t the average person, though. He’s overbearing and demanding. Controlling. Just give it one more try. How long have you been home, this time?” “Counting the unfortunate conversation with the captain, maybe four days.” “Good, you still have enough time to rectify things. Trust the timing, Erik.I need to get back home. I love you, Big Brother. Hang in there.” “Thanks for stopping by. Bring your Betrothed next time I would love to meet him.” “We’ll do dinner, I promise. Bye for now,” she said. “Should I walk you home?” “It’s just down the hill. But thanks.” All for now, thanks for reading!GalacticGal2 days agoSeasoned Ace452Views6likes137CommentsBFF Incident 🌱
Once upon a time there were 3 best friends: Travis Liberty and Summer They all met in university, during freshman summer camp. Liberty had big crush on Travis from start. Travis? Well, I think he too was quite interested in finding a girlfriend during this camp. He originally liked Summer but then decided he wants gamer gf, so he started flirting with Liberty and well, they hit it off right away. (Gotta take proof photos for bros) Summer however, had no idea of such change of heart and tried to flirt with him but Travis was no longer willing to get involved. Summer was very embarrassed by this. Actually there wasn't only 3 friends attending the camp, oh no, absolutely not. There was 4th friend, Erwin. Girls found him bit creepy, given he hardly ever left his trailer and always talked nonsense. But he and Travis got very close during camp sharing conspiracy theories. Anyway, Summer had gotten very into fishing while avoiding others in the camp and one day she caught something! It looked like a seed so she planted it. Erwin had left the camp to set up his curio shop, so meanwhile he was gone, Summer had also decided to use any food he might have left rotting in the fridge... What she found instead, was this mysterious fruit. Summer: hmm this tastes... Summer: Like MOTHER Summers plant had also grown up and due to whatever that mysterious fruit was, Summer found new energy to talk to people in the camp. Maybe too much energy. Travis found this little shady. He didn't believe just fruit could do that but ate the fruit offered by Summer anyway. But oh boy, was he wrong. Liberty woke up and found them hanging around looking really scary and tried to speak sense into them. But yes, Travis had already locked his round eyes into new snack, that awesome cake was truly looking so delicious now. Even after Travis fortunately being spit out they kept acting creepy and there was nothing Liberty had not tried. And so, after few hours it repeated, the cake was out and Travis was yet again going for it. Cheered by summer, he reached for the cake and this time... ...he didn't make it back out. ... Yes Bizarre Fruit Friends, were after that day disbanded. And Liberty was too traumatized to talk to Summer ever again.365Views4likes10Comments*LaRoomcréat de DuSims
Coucou tout le monde ! Je suis DgsabDusims et je suis de retour pour republier mes créations de maisons et d'architecture. Mon ancien compte ayant disparu (ou peut-être que je n'ai tout simplement pas réussi à le retrouver ^^'), je reprends tout à zéro et partagerai ici, de temps en temps, mon "art book Sims". Un exemple se trouve ci-dessous ! J'inclurai également des liens vers la galerie pour que vous puissiez télécharger mes créations ;) N'hésitez pas à laisser un commentaire si vous en avez envie, ça me ferait super plaisir ! Bon Sims à tous ! La bise. EN : Hi everyone! I'm DgsabDusims, and I'm back to republish my house and architecture creations. Since my old account disappeared (or maybe I just couldn’t find it ^^'), I’m starting over from scratch and will occasionally share my “Sims art book” here. Check out an example below! I’ll also include links to the gallery so you can download my creations ;) Feel free to leave a comment if you feel like it—I’d really appreciate it! Happy simming, everyone! Cheers.dgsab2 days agoSeasoned Newcomer26Views1like1CommentA Mermaid's Tale | Series 2 - Episode 4 | The Siren’s Struggle | A Sims 4 Series
Ava struggles with the siren curse and her new powers and decides to return home to gain control. But when Ava finds a glimmer of hope amidst her struggles, Enzo sees her using her powers. Will Ava tell Enzo the truth about what she is? https://youtu.be/FzNSRSEeTz8GamingSimmer202 days agoSeasoned Rookie7Views0likes0Comments👽 Miller Legacy 🛸
Sul sul fellow simmers! The Miller Legacy is my first Legacy Challenge and the way I found to explore the (for me) new The Sims 4 game in the moment I decided to buy it. It's the translation of what I originally posted in Italian here, and the new chapters are being posted on my blog here. I'd also like to point out that this legacy is currently being shared also on the parallel Sim Creative forum. This small forum has practically the same template as the old one and is not buggy, making it a very cozy place where to share the old conversations we used to have in the former Creative corner. I suggest you to give it a look! ;) Back to the introduction, with this legacy I'm basically novelizing what happens when I'm playing my game, introducing as many mysteries and issues to overcome for my sims as I can. For sure, the Miller's are not a family like the others. I'm not a fan of too strict gaming rules, thus my main rule is just: "reach generation 10 without cheating". This legacy is definitively more story-driven than rules-driven. So I'm not taking track of points in any way, often instead of choosing traits or careers randomly I choose what I think would be funnier for me to play or better for the story progression, I often move the family to new houses (not built by me because I'm a horrible builder) and so forth. In particular, I'm taking a lot of freedom about a certain cat, but also in that case I found a way for doing it without technically being cheating. As for the heir, I don't follow a strict rule but just choose the one for which I can imagine the best character development and who can give more in terms of story progression. The only rule I'm following in that sense is that I want every heir to be the biological child of the previous heir, because I'm curious to see how the genetics algorithm in TS4 work over a 10 generations span (consider this as a small experiment :P ). The full story index (beware, it's long!) can be found HERE. I'm closing this premise here because I don't want to spoil the story, so I wish you a pleasant reading through the most mysterious sides of this game ;)HermioneSims2 days agoNew Vanguard11KViews3likes752CommentsNo CC Decades Outfits 2.0
In 2021 the simmer ashubii started a thread by this name, which served as an inspiration to several of us. Now like many other threads the screenshots did not get transferred over, nor did it end up in the Sims 4 community but in the Sims Franchise Discussion instead. Since the OP does not seem to be active any longer, I have taken it on myself to salvage the post and its contents, as well as making it easy for more of us to contribute and build on the idea. The original (with links instead of pictures) can be found here. All credit for the idea and first post should go to ashubii , I'm just trying to make sure nothing gets lost. Finally a little tip that has helped me a great deal. It does involve a mod (MCCC), but I figured it can't hurt anyway:JesLet403 days agoSeasoned Ace4KViews7likes47CommentsAlphabet SuperLegacy Challenge Rules
Updated for Life & Death. This is a legacy challenge where each generation represents a different letter, and must explore all of the game play starting with that letter: aspirations, collections, woohoo spots, reward store traits, you name it. I already have a thread for this challenge that has been updated through Crystal Creations. Since it was transferred from the old forum, it was very hard to update further. Ignore any objective related to a pack you don’t own. You can choose to skip a generation if your pack limitations leave it extremely short on content. I've removed three of the letters (Q,U,Y) from the challenge because they don't have much to do, even with all the packs. No cheat codes that help you move through your objectives faster. No rules about aging. No rules governing non-heirs. Just because one generation has something as an objective, doesn’t mean that other generations can’t do it for fun/convenience. If you don’t have at least three traits in the assigned letter, you have to randomize the rest. No self-discovery traits starting with a different letter. Each heir's name, and that of any pets they have, must begin with their letter. Likes and Dislikes: The heir can only have the likes/dislikes assigned to their generation. Color preferences are assigned when they age up to Child. From that point forward, all the heir's outfits will reflect their color preferences. If you decorate a space for them, you must consider their color preferences. Fashion and interior design preferences are assigned when they age up to teen (if you have those packs). From that point forward, all their outfits and decorated spaces will reflect their style preferences. Lot Traits and Challenges: The heir must have all of their assigned lot challenges equipped in all of their designated residences. If the heir has three assigned lot traits or less, they also must be assigned. If the heir has four or more lot traits, they have to change up which three are in play. The heir's transitional aspirations (the ones that decide the bonus traits) have to be aspirations from their generation, unless they don't have two aspirations. At the start of the challenge, the Gen 1 "founder" will be very young, so you will need to give them at least one parent. Generation 3-Letter C Infant- Calm or Cautious trait, try Crushed Carrots Toddler- Charmer or Clingy trait, Communication Skill Child- Creativity Skill, Creative Genius aspiration Teen-Chess, Cheer and Computer teams, Compassionate trait Final Traits- Pick Three: Cheerful, Childish, Clumsy, Creative, Cat Lover, Cringe Likes-Comedy, Cooking, Cross-stitch, Carnaval Beats, Classical, Cottagecore, Contemporary, Cosmolux, Cute, Country fashion Dislikes- Teen+ Skills- Charisma, Comedy, Cooking, Cross-stitch Teen+ Aspirations-Championship Rider, Master Chef, Computer Whiz , City Native , Country Caretaker, Cure Seeker, Crystal Crafter Careers- Culinary, Critic, Civic Planner (Civil Designer), Covert Operator (Military) Collections-Crystals, City Posters Reside In-Courtyard Lane, Crumbling Isle, Cavalier Cove, Conifer Station, Crow’s Crossing Lot Traits and Challenges: Convivial, Chef’s Kitchen, Child’s Play, Cat Friendly, Cat Hangout, Celebrity Home; Cursed, Creepy Crawlies Visit-Café, Chalet Gardens, Central Park, Community Space, Cemetery Aspiration Rewards-Confident Potion, Cold Acclimation, Creative Visionary, Carefree, Connections. Other Gameplay- Marry someone you meet on Cupid’s Corner. Attend Crow’s Crossing Celebration of Life. Throw a Charity Benefit Party. Can something. Have a Cat, a Cow and a Chicken coop. Inter an urn in a crypt. Own a Coffee maker, Cauldron, Christmas tree, Cooler, Chess board, Candy Bowl, Card table, Card Game, Costume Chest, Celestial crystal crown and Campfire. Join the Checkmates, Club Cosplay, Complimentary Colors and Covalent Bonds clubs. Buy something from the Curio stall (Strangerville). Woohoo in a Closet, a Crypt and a Coffin. After all other objectives are complete, die from Choking, Cardiac Explosion or Cowplant. Generation 4-Letter D- Child-Drama Club Final Traits- Dog Lover, Dance Machine, Chased by Death Likes-DJ Mixing, Dancing, DJ Booth Dislikes-White, World music, Winter Holiday music, Wellness, Writing Teen+ Skills- Dancing, DJ Mixing Teen+ Aspirations-Drama Llama (Teen), Discerning Resident Careers- Diver, Detective, Doctor Collections-Decorative Eggs Reside In-Del Sol Valley Lot Traits and Challenges-Dog Friendly, Dog Hangout, On a Dark Ley Line Visit-Del Sol Valley community lots Aspiration Reward Traits-None Other Gameplay- Own a Drone, a Droid, a Doctor playset, a Dew Collector, a Dishwasher, a Dartboard, a Dance floor, a Drink fountain and a Don’t wake the llama table. Join the Divers club. Put your Decorative Eggs in a Display case. Have a Dance party and Dinner party. Have a Dog. Befriend a Dolphin. Woohoo in a Double bed and a Dumpster. After all other objective are complete, die from Drowning. Generation 5-Letter E- Teen- Emotional Control Trait University-E-sports Competitor Final Traits- Evil, Erratic Likes-Easy Listening, Electronica Dislikes-Vintage décor, Violin, Video Games Teen+ Skills- Entrepreneur Teen+ Aspirations- Eco Innovator, Enforcer of Order, Emissary of the Collective Careers- Entertainer, Education, Engineer, Environmental Manager (Conservationist) Collections-Elements Reside In-Evergreen Harbor Lot Traits and Challenges-Eco Lot Visit-Evergreen Harbor community lots Aspiration Reward Traits-Entrepreneurial, Energized Potion. Other Gameplay- Run an Errand for someone in Henford-on-Bagley. Use Earbuds. Throw an Engagement party. After all other objectives are complete, die from Electrocution. Generation 6-Letter F- Toddler-Fussy Trait Teen-Football Team, make a Friendship bracelet Final Traits- Foodie or Freegan, Family-Oriented Likes-Fishing, Fitness, Focus music, Farmhouse, French Country Dislikes- Teen+ Skills- Fishing, Fitness, Flower- Arranging, Fabrication Teen+ Aspirations-Friend of the Animals, Fabulously Wealthy, Fabulously Filthy, Freelance Botanist, Friend of the World Careers- Fast Food, Fisherman, Florist, Freelance Fashion Photographer Collections-Feathers, Fossils, Frogs, Fish Reside In-Foundry Cove, Forgotten Hollow Lot Traits and Challenges-Fast Internet; Filthy Visit-Foxbury Commons, Forgotten Grotto Aspiration Rewards-Instant Fun, Flirty Potion, Focused Potion, Fertile, Free Services, Frugal, Forever Fresh, Forever Full. Other Gameplay- Attend Foxbury. Max Fame. Throw a Fan Meet and Greet, a Funeral, a Family gathering and a Family reunion. Befriend a Fox. Eat at a Food stall. Fix everything in your house that breaks. Play in a Fountain. Attend Flea Market. Meet a Forest spirit. Woohoo on the Ferris Wheel (High School Years). Engage in Fall seasonal activities. Own a Fuel-powered generator, a Foosball table and a Fireplace. After all other objectives have been completed die by Falling, Freezing or Flowers. Generation 7-Letter G- Teen-Good Manners trait, attend Graduation Final Traits- Pick 3: Good, Genius, Gloomy, Goofball, Geek, Glutton, Green Fiend, Generous Likes-Gardening, Guitar, Gray, Green, Garden Dislikes-Tween Pop Teen+ Skills- Gardening, Gourmet Cooking, Guitar, Gemology Teen+ Aspirations-Goal-Oriented (Teen), Good Vampire, Galactic Privateer, Grilled Cheese, Ghost Historian Careers- Green Technician Collections-Gardening, Geodes Reside In-Grims Quarry, Glimmerbrook, Gilbert Gardens, Galloping Gulch Lot Traits and Challenges-Great Acoustics, Good Schools, Great Soil, Gnomes, Geothermal; Grody, Gremlins Visit- Granite Falls, Gym Aspiration Rewards-Gym Rat, Grill Master. Other Gameplay- Achieve Green Eco Footprint in at least one of the designated residential neighborhoods. Join the Good Timers, Garden Gnomes and Guild of Gamers club. Have a pet goat. Gamble (using Sabacc table). Sell something using a street Gallery. Attend Ghost Night and Guys Night at Bars. Befriend a Ghost. Attend Geekcon. Own a grill, a game console. Give gifts. Prepare a Grand meal. Generation 8-Letter H- Infant-Try Homemade Hummus Child-make holiday crafts, Always do your homework Final Traits- Pick 3: Hates Children, Horse Lover, High-Maintenance, Hot-Headed Likes-Handiness, Horse Riding, Hip Hop, Hipster fashion Dislikes-Singing, Skiing, Snowboarding, Singer-Songwriter, S-Pop, Soul, Spooky, Strangetunes, Summer Strut, Suburban Contemporary, Storybook, Shabby, Streetwear Teen+ Skills- Handiness, Horse Riding, Herbalism Teen+ Aspirations- Paragon of Hope Careers-Self-Employed-Make money off of Handiness and Herbalism. This isn’t really a goal, since there’s no way to “Max” this type of career, this is just how they have to make money. Collections-Holiday Cracker Plushies Reside In-A Haunted House in Hopewell Hills Lot Traits and Challenges-Homey, Home Studio, On Hallowed Grounds Visit-Hospital (have a baby or accompany a pregnant household member), Hermit’s Hut, High School, Hottest Spot in Town. Aspiration Rewards-Hardly Hungry, Heatproof, Happy Potion, Instant Hygiene. Other Gameplay- Celebrate every Holiday. Throw a House Party. Attend Happy Hour at a Bar. Attend the Humor and Hijinks festival. Have a Hamster and a Horse. Go Hiking. Hack something on the computer. Own a Hot tub, a Hydroponic garden planter, a Heart-shaped Bed , a Hot pot and a Horseshoe game. Woohoo in a Hotel (Lovestruck), a Hot Spring and a Hot tub. After all other objectives are complete, die from Hysteria. Generation 9-Letter I Infant-Intense Trait, Try Ice Cream Toddler-Imagination Skill, Independent or Inquisitive Trait Teen-Irresponsible and Insensitive Traits Final Traits- Insider, Child of the Islands Likes-Industrial, Island Décor, Island Radio Dislikes-Research and Debate, Robotics, Rocket Science, Red, Retro music, Romance music, R&B, Ranch, Rocker fashion Teen+ Skills- None Teen+ Aspirations-Inner Peace Careers- Interior Decorator, Internet Personality (Social Media) Collections-Insects Aspiration Rewards-Inspired Potion, Incredibly Friendly, Ice proof, Independent Reside In-Inner Circle (Del Sol Valley) Lot Traits and Challenges-Island Spirits Visit-Island Bluff Other Gameplay- Achieve Industrial Eco Footprint in Mirage Park. Play an Instrument. Use incense. Go Ice skating. Take medicine to cure an Illness. Own an insect farm and an Ice cream maker. Throw an Incognito Costume Party. Woohoo in the Ice Cave (Snowy Escape). Generation 10 -Letter J Final Traits- Jealous Likes-Japanese Folk, Jazz Dislikes-Queen Anne Teen+ Skills- Juice Fizzing Teen+ Aspirations-Jungle Explorer, Joke Star Careers- Journalist (Writer) Collections- Aspiration Rewards- Reside In-Jasmine Suites (San Myshuno) Lot Traits and Challenges- Visit- Other Gameplay- Keep a journal. Own a jewelry display case. Jump off of a jumping platform. Own a Juice keg. Woohoo in a Janitor closet. Join the Just for the Halibut club. Generation 11-Letter K Final Traits- Kleptomaniac Likes-Knitting, Kids Music Dislikes-Painting, Photography, Piano, Pipe Organ, Programming, Pink, Purple, Patio furniture, Pop music, Polished and Preppy fashion Teen+ Skills- Knitting Teen+ Aspirations- Lord/Lady of the Knits, Mt. Komorebi Sightseer Careers- Make money selling knitted wares. Collections- Aspiration Rewards- Great Kisser Reside In-Yukimatsu, Koh Sapa Lot Traits and Challenges- Visit-Karaoke Bar Other Gameplay- Join Knights of the Hedge. Attend Knight Night at a Bar. Throw a Kava party and a Keg party. Own a Kotatsu table, a Keepsake box, a Kiddie pool and a Key Board. Have Keyholder status with someone. When all other objectives are complete, be killed by a Killer Rabbit or Killer Chicken. Generation 12-Letter L Infant-Try Lemon Child-Join League of Adventures. Final Traits- Loves Outdoors, Lactose Intolerant, Lazy, Loner or Lovebug, Loyal Likes-Latin music, Latin Pop, Lullabies, Yellow, Luxe decor Dislikes-Orange, Outdoorsy fashion Teen+ Skills- Logic Teen+ Aspirations-Live Fast (Teen), Leader of the Pack, Lone Wolf Careers- Lifeguard, Law, Landlord (5-star) Aspiration Rewards- Insta-Large, Insta-Lean Collections- Reside In-Lani St. Taz, Llama Lagoon Lot Traits and Challenges-On Ley Line; Landfill Lot Visit-Library, Lounge Other Gameplay- Watch Live entertainment. Serve Lemonade. Go Line dancing. Attend Ladies Night at a Bar. Attend Festival of Lights. Keep a Llama. Own a Lightsaber, a Laptop, a Lava lamp and a Listening device. Have a Laundry room. Throw a Lampoon Party. Woohoo in Lighthouse and in a pile of Leaves. When all other objectives are complete, be killed by Lighting. Generation 13-Letter M Infant-Try Mangoes Toddler-Movement skill Child-Mind and Body aspiration, Mental and Motor skills Teen-Mediator trait Final Traits-Maker, Music Lover, Materialistic, Mean Likes-Media Production, Mischief, Mixology, Metal music, Mission, Mid-Century, Modern decor Dislikes-Nectar making, New Age music, NuDisco Teen+ Skills- Mischief, Mixology, Media Production, Medium Teen+ Aspirations- Chief of Mischief, Master Mixologist, Musical Genius, Master Maker, Mansion Baron, Marketing Magnate. Careers- Manual Laborer, Marine Biologist (Conservationist) Aspiration Rewards-Moodlet solver, Morning Sim, Marketable, Mermadic Kelp, Money Tree Collections-Moonwood Relics, Metals, Microscope prints, MySim trophies, Magical artifacts, Messages in bottles. Reside In- Mua Pel’am, Moonwood Mill, Morensong, Mourningvale Lot Traits and Challenges-Mean Vibe; Mold, Maintenance Issues Visit-Museum, Magic Realm Other Gameplay- Become a Merperson. Moonbathe. Attend Moon Revelry Festival. Live in a Microhome in one of your residential locations. Attend the Festival of Light. Participate in a Mud fight. Watch movies. Join the Major Chords and the Mixing Crew. Own a Mural, a Meditation stool, a Massage chair, a Mystical Moonlight charging grid, a Mini-Fridge and a Make-Up chair. After all other objectives are complete, die of Mortification, Meteorite, Murphy Bed, Murder of Crows or be eaten by the Mother Plant. Gen 14-Letter N Final Traits- Non-committal, Neat, Nosy Likes- Nectar making, New Age music, NuDisco Dislikes- Media Production, Mischief, Mixology, Metal music, Mid-Century, Mission, Modern decor Teen+ Skills-Nectar making Teen+ Aspirations-Expert Nectar-Maker, Nerd Brain, Neighborhood Confidante Careers- Make money from being a Nectar-maker and/or a Nerd brain (handiness) Aspiration Rewards-Night Owl, Never Weary Collections- Reside In- New Appaloosa, Nuevo Corazon Lot Traits and Challenges-Natural Light, Natural Well Visit-National Park, Nightclub Other Gameplay-Change into Nude. Successfully implement a Neighborhood Action Plan. Throw a Neighborhood Potluck. Gen 15-Letter O Infant-Try Oatmeal. Final Traits- Overachiever, Outgoing, Child of the Ocean Likes-Orange, Outdoorsy fashion Dislikes- Latin music, Latin Pop, Lullabies, Luxe Decor Teen+ Skills-None Teen+ Aspirations-Outdoor Enthusiast Careers- 5-Star Odd jobber, Oracle (Criminal), Officer (Military) Aspiration Rewards-Observant Collections-Omiscan treasures Reside In-Olde Platz, Ohan’ali Town, Old New Henford Lot Traits and Challenges-Off-the-Grid; Visit-Onsen bathhouse Other Gameplay-Woohoo in an Observatory. Grow Oversized produce. Attend the Ohan’ali community festival. When all other objectives are complete, die of Overexertion or Overheating. Gen 16-Letter P Infant-Try Peas, Papaya and Pumpkin Toddler-Potty Skill Child-Playtime Captain Teen-Attend Prom, Prank a Locker, have a Pillow Fight Final Traits- Paranoid, Perfectionist, Party Animal, Proper, Practice Makes Perfect Likes- Painting, Photography, Piano, Pipe Organ, Pink, Purple, Patio furniture, Pop music, Polished and Preppy fashion Dislikes-Knitting, Kids music Teen+ Skills-Painting, Piano, Photography, Programming, Pipe Organ, Parenting, Pet Training Teen+ Aspirations- Paragon Partner, Painter Extraordinaire, Public Enemy, Perfectly Pristine, Purveyor of Potions, Party Animal Careers- Painter, Politician, freelance Paranormal Investigator, Public Relations (Social Media) Aspiration Rewards- Professional Slacker, Potion of Youth Collections-Postcards Reside In-Pendula View, the Pinnacles, Porto Luminoso, Port Promise, Plumbite Cove, Prescott Square, Plaza Mariposa Lot Traits and Challenges-Private Dwelling, Penny Pixies, Party Place, Peace and Quiet Visit-Penthouse lot, Park, Pool Other Gameplay-Become a Plantsim. Have an Unpredictable romantic relationship. Join the Powerhouse, Paragons, Page Turners, Punchlines, Private Club and Partihaus clubs. Shop on Plopsy. Have a Picnic, a Pool Part and a Potluck. Help a child with a Project. Own a Present pile, a Pizza oven, a Ping Pong table, a Popcorn maker, a Puppet theater, a Patio heater, a Podium, a Pumpkin-Carving Station, Patchy the Strawman, a photo studio and Playground equipment. Woohoo in a Photobooth and a Pod (Get Famous). When all other objectives are finished, die of Poison or Pufferfish. Generation 17-Letter R Infant-Try Rice porridge Child-Rambunctious Scamp Teen-Responsible trait, Final Traits- Romantic or Romantically Reserved, Recycle Disciple, Rancher Likes- Research and Debate, Robotics, Rocket Science, Red, Retro music, Romance music, R&B, Ranch, Rocker fashion Dislikes-Island music, Island Décor, Industrial Teen+ Skills-Romance, Rocket Science, Robotics, Research and Debate, Rock Climbing, Teen+ Aspirations-Renaissance Sim, Romantic Explorer Careers- Retail Employee, earn 10 perks as Retail store owner, Romance Consultant, Reaper Aspiration Rewards-Re-Traiting Potion Collections- Reside In-Ridgeline Drive, Rider’s Glen Lot Traits and Challenges-Romantic Aura, Registered Vampire Lair; Reduce and Recycle Visit-Rental Lot, Restaurant, Recreation Center Other Gameplay-Go Roller skating. Keep a Rat. Dine out at a Restaurant. Befriend a Rabbit. Attend the Romance festival and Ravenwood Family Day. Max Reputation. Join the Renegades club. Roar while wearing a bear suit. Use a Rock-Climbing wall. Own a Research archive machine, a Rocking chair and a Recycler. Have a Ranch animal day, a Ranch gathering, a wedding Reception and a Rehearsal dinner. Woohoo in a Rocket ship. Die of Rabid Rodent fever. Be Reborn. Generation 18-Letter S Infant-Try Sweet potato, Sensitive or Sunny trait Toddler-Silly trait Child-Social skill, Social Butterfly and Slumber Party Captain aspiration, Scout University-Soccer Team Final Traits- Self-Assured, Squeamish, Slob, Self-Absorbed, Snob, Socially Awkward, Skeptic Likes- Singer-Songwriter, S-Pop, Soul, Spooky, Strangetunes, Summer Strut, Suburban Contemporary, Storybook, Shabby, Streetwear Dislikes-Handiness, Hip Hop, Hipster fashion Teen+ Skills-Singing, Selvadoradian Culture, Skiing, Snowboarding Teen+ Aspirations-Successful Lineage, Super Parent, Spellcraft and Sourcery, Serial Romantic, Soulmate, Strangerville Mystery, Self-Care Specialist Careers-Secret Agent, Stylist (Style Influencer), Scientist, Simfluencer Aspiration Rewards-Sleep Replacement, Speed Cleaner, Speed Reader, Storm Chaser, Great Storyteller Collections-Space Prints, Space Rocks, Snowglobes, Simmies Reside In- Sage Estates, Senbamachi, Shady Acres, Skyward Palms, Strangerville Plaza Lot Traits and Challenges-Science Lair, Sunny Aspect, Study Spot, Simple Living; Spooky, Scare Seeker Visit-Sylvan Glade, Selvadorada, Spa, Sixam Other Gameplay-Live in a Small home in one of the designated neighborhoods. Have at least one Steamy romantic relationship and at least one Strained romantic relationship. Have a Servo in your household. Keep a mini-Sheep. Join the Spin Masters and Society of Sixam clubs. Throw a Spooky party. Slow dance. Have a snowball fight. Make a Sand Sculpture. Own Sprinklers, Solar panels, a Slide, a Soccer ball, a Sneak out window and Swings. Sing a holiday Song. Attend the Spice Festival and the Festival of Snow. Have Scars. Go swimming. Woohoo in a Shower and a Sauna. After all other objectives are complete, die of Starvation, Steam or Spellcaster overload. Generation 19-Letter T Toddler-Thinking skill Final Traits-Randomize Likes-Tween pop Dislikes- Gardening, Guitar, Gray, Green, Garden Teen+ Skills-Thanatology Teen+ Aspirations-The Curator Careers- Tech Guru, Trendsetter (Style Influencer) Aspiration Rewards- Collections-Tarot Cards Reside In-Terra Amorosa Lot Traits and Challenges-Teen Neighborhood Visit-Thrift store Other Gameplay-Live in a Tiny home in one of the designated neighborhoods. Attend the Turtle Hatching on Mua Pelam and the Thinned Festiveil. Own a Toy box, a Tent, a Training bot, a Tea set, a Toasting set, a Talking Toilet and a Telescope. Set a Table. Host someone for a Temporary stayover. Host a Toddler Play Date. Have a Tatoo. Explore the Tunnels in Moonwood Mill. Build a Treehouse. Woohoo in the Tunnel of Love and a Treehouse. Generation 20-Letter U Teen-Uncontrolled Emotions Trait Final Traits- Unflirty Likes-None Dislikes-Fishing, Fitness, Focus Music, Farmhouse, French Country Teen+ Skills-None Teen+ Aspirations- None Careers- Undertaker Aspiration Rewards-None Collections-Underwater prints Reside In- University Housing, Uptown Lot Traits and Challenges- Visit- Other Gameplay-Join the Upper Crusts. Die of Urban Myth. Have an Unpredictable romantic relationship. Generation 20-Letter V Final Traits- Vegetarian Likes-Vintage décor, Video Gaming, Violin Dislikes- Easy Listening, Electronica Teen+ Skills-Violin, Video Gaming, Vampire Lore, Veterinarian Teen+ Aspirations-Villainous Valentine, Vampire Family, Master Vampire Careers- Video Game Streamer, Veterinarian Aspiration Rewards- Collections-Voidcritter cards, Village Fair Ribbons Reside In-Vista Hermosa Lot Traits and Challenges- Vampire Nexus; Volcanic Activity Visit- Other Gameplay-Record a Video. Make sales from a Vendor’s stall. Buy something from a vending machine. Throw a Vow renewal. Woohoo in a money Vault. Own a vacuum, a vertical garden planter and a vanity. After all other objective are complete, die from being locked in a Vault or crushed by a Vending machine. Generation 21-Letter W Infant-Wiggly trait Toddler-Wild trait Child-Whiz Kid aspiration Final Traits- Randomize, Wise Likes-White, World music, Winter Holiday music, Writing, Wellness Dislikes- DJ Mixing, Dancing, DJ Booth Teen+ Skills-Writing, Wellness Teen+ Aspirations-Wildfang Renegade, World-Famous Celebrity Careers-freelance Writer Aspiration Rewards-Waterproof Collections- Reside In-Wakaba, Windslar, Whiskerman’s Warf, Whispering Glen Lot Traits and Challenges-Wild Foxes, Wild Prairie Grass Visit- Other Gameplay-Work out. Have a Wholesome romantic relationship. Paint a Wall mural. Have a Workplace rival. Wish at a Wishing Well. Have a Water balloon fight. Woohoo in a Waterfall. Throw a Weenie roast and a Wedding party. Own a Water slide, a Water heater, a Water garden, a Wind turbine, a Weather-controlling machine and a Waffle maker. Be killed by the Night Wraith. Generation 22-Letter X Child-Always do Extra credit (when assigned). Final Traits- Randomize Likes-None Dislikes- Comedy, Cooking, Cross-stitch, Carnaval Beats, Classical, Cottagecore, Contemporary, Cosmolux, Cute, Country fashion Teen+ Skills-None Teen+ Aspirations- Extreme Sports Enthusiast Careers- Expert (Salaryperson) Aspiration Rewards-Inspired Explorer Collections-Experimental Food Prints Reside In-Any Lot Traits and Challenges- Visit- Other Gameplay-Own EXercise equipment, Call an exterminator. Generation 23-Letter Z Final Traits- Randomize Likes-None Dislikes-Acting, Alternative and Americana music, Art Deco Teen+ Skills-None Teen+ Aspirations-Zen Guru Careers-Make money as a Zen Guru teaching yoga and/or meditation classes Aspiration Rewards-None Collections-None Reside In-Zen View Apartments (San Myshuno) Lot Traits and Challenges-Quake Zone Visit- Other Gameplay-BissenNess4 days agoSeasoned Veteran829Views2likes12CommentsCase Files of Officer Penelope
Short Description: Follow Officer Penelope, a determined investigator with a secret mission to balance her career and personal goals. Recently promoted, she dives into cases full of twists and turns, from suburban break-ins to uncovering hidden truths. With sharp instincts, a relentless work ethic, and a team of skilled colleagues, Penelope tackles mysteries while pursuing her unique dream of having 100 children. Will she solve the crimes and manage her double life? Only time will tell in Case Files of Officer Penelope.QRpeace4 days agoRising Rookie72Views2likes21Comments