Forum Discussion
6 years ago
"MadameLee;c-16880155" wrote:"Cinebar;c-16880141" wrote:
Whatever they add they are going to have to do better than they have done in TS4. Example: When I play one of my insane Sims in TS4 and then rotated to a different family I would find him in the parks in the homeless outfit, though he had a job, hanging in parks, sleeping on benches etc. Can you imagine if they add more traits to represent some sort of mental diablity then parks might be filled with our own Sims (like those with the insane trait) in homeless outfits etc. There are so many complaints about Sims in wrong outfits (though supposedly they patch this often) Sims in jobs out of jobs though they are not supposed to drop a job or change jobs, etc. etc. Then there are the spawning issues with Sims some want a toggle to turn off. CL townies, Vampires, Celebs already.... I can't trust them to do any of this right based on what they haven't done right so far.
if you had notice my previous post-they Sims team has said mental illness unlike the "erratic" (formerly insane) trait wouldn't be a trait.
How would they make sure a Sim had all the behaviours of that disablity if not a trait? Especially if you were picking which type of disablity you wanted them to have? And how would we know how they would behave if not a trait? What? a list of disablities in CAS, and we pick and choose which type of Sim. I don't know that seems sort of offensive to me to flip through choices. A trait that covers it might be less offensive.
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