jadonbakes
6 years agoNew Spectator
County Fair Expansion
In another thread @Jasper7702 mentioned County Fairs as an aspect of a Farming Pack, which was a HUGE inspiration for this idea. I'm using the theme of County Fairs to execute what a lot of simmers in the community want in terms of farming gameplay, rural living, and quaint build/buy. It won't satisfy everyone, but I think this is a good way to get as much as we want all in one pack.
The Sims 4 Country Living
New animals: Cows, Horses, Pigs, Chickens (with baby, adult, and maybe elder life stages)
New World: Leghorn County. Lots are spaced between acres of decorative hay, wheat, and corn fields.
New Lot Type: 100x100 Lots, Fairgrounds (Fairgrounds require Auction/Judging stage or equipment, a carnival ride, a stadium stage, oh, and a toilet and sink)
New Build/Buy: Sliding barn doors, chicken wire fence, farm stall fencing, silos, troughs, straw beds (3x5 area of straw for farm animals to sleep in), chicken coops, carnival games, stadium bleachers, stages, carnival rides, food trucks (maybe). I could see the industrial/rustic items (like sliding barn doors) work really well in an urban loft build--so these items have cross-appeal for sure.
New Skill: Rearing (raising livestock) (1-10), Auctioneering (1-5), Competitive Eating (1-5)
New Aspirations: Animal Aspiration>Faithful Farmer. Food Aspiration>Chow Down Champion(life of gluttony and eating contests). Location Aspiration>Fair Follower (live the fair life)
New gameplay:
AUCTIONS: buying baby livestock (or produce or artwork) at auction, selling adult livestock them at auction (but not to be eaten).
SHOWING/JUDGING: sims can submit paintings, sculptures, vegetables, and livestock to be judged and hopefully win a prize ribbon
REARING ANIMALS: Sims will try and raise the best animal possible (to win a grand prize, or just out of love!), there would be a Rearing skill that works like Parenting from Parenthood; animals will earn "Character Values" (different name), and then, sell them for profit?... which is sad
CARNIVAL RIDES: Sorry, not roller coasters, but super fun stuff like the Zipper, Ferris Wheel, Carousel, Pony Rides
EATING CONTESTS: how many pies can you eat?
STADIUM SHOWS: Sims sit in bleachers and watch Rodeos, Tractor Pulls, demolition derbies, or guitar/piano/violin concerts
SIDESHOW TENTS: Have your fortune told, have your weight guessed, explore oddities... like werewolves? (just sneaking that in)
There's a bunch of features included in this made-up pack. Maybe even too many for one expansion. Narrowing the scope of rural living to just county fairs seems limiting, yet there's still a lot of new stuff sims can enjoy.
That being said, this pack would not incorporate raising crops. I honestly can't wrap my head around that ever being possible in the sims 4. But the world (Leghorn County) will have decorative fields (and maybe even debug rows of corn/wheat). I think the gardening update we got around the time Seasons came out was great, and Seasons really stands out as a gardening-oriented pack, so adding another new way of growing crops just feels like TS4 Seasons part 2 for me
Also, some folks in this community are rightfully concerned with animal welfare. This pack would focus on raising high quality animals, but not for harvest or slaughter. I think that's a touchy way to go. So the county fair pack would treat farm animals as pets and not food sources.
And an additional concern is that I'm not sure this translates well to cultures outside of the USA. I was raised in a small town, so county fairs were a significant part of the experience. I worry that this might not be inclusive enough to everybody around the world.
But what do you think? What would you add? Any questions? Any thoughts?
The Sims 4 Country Living
New animals: Cows, Horses, Pigs, Chickens (with baby, adult, and maybe elder life stages)
New World: Leghorn County. Lots are spaced between acres of decorative hay, wheat, and corn fields.
New Lot Type: 100x100 Lots, Fairgrounds (Fairgrounds require Auction/Judging stage or equipment, a carnival ride, a stadium stage, oh, and a toilet and sink)
New Build/Buy: Sliding barn doors, chicken wire fence, farm stall fencing, silos, troughs, straw beds (3x5 area of straw for farm animals to sleep in), chicken coops, carnival games, stadium bleachers, stages, carnival rides, food trucks (maybe). I could see the industrial/rustic items (like sliding barn doors) work really well in an urban loft build--so these items have cross-appeal for sure.
New Skill: Rearing (raising livestock) (1-10), Auctioneering (1-5), Competitive Eating (1-5)
New Aspirations: Animal Aspiration>Faithful Farmer. Food Aspiration>Chow Down Champion(life of gluttony and eating contests). Location Aspiration>Fair Follower (live the fair life)
New gameplay:
AUCTIONS: buying baby livestock (or produce or artwork) at auction, selling adult livestock them at auction (but not to be eaten).
SHOWING/JUDGING: sims can submit paintings, sculptures, vegetables, and livestock to be judged and hopefully win a prize ribbon
REARING ANIMALS: Sims will try and raise the best animal possible (to win a grand prize, or just out of love!), there would be a Rearing skill that works like Parenting from Parenthood; animals will earn "Character Values" (different name), and then, sell them for profit?... which is sad
CARNIVAL RIDES: Sorry, not roller coasters, but super fun stuff like the Zipper, Ferris Wheel, Carousel, Pony Rides
EATING CONTESTS: how many pies can you eat?
STADIUM SHOWS: Sims sit in bleachers and watch Rodeos, Tractor Pulls, demolition derbies, or guitar/piano/violin concerts
SIDESHOW TENTS: Have your fortune told, have your weight guessed, explore oddities... like werewolves? (just sneaking that in)
There's a bunch of features included in this made-up pack. Maybe even too many for one expansion. Narrowing the scope of rural living to just county fairs seems limiting, yet there's still a lot of new stuff sims can enjoy.
That being said, this pack would not incorporate raising crops. I honestly can't wrap my head around that ever being possible in the sims 4. But the world (Leghorn County) will have decorative fields (and maybe even debug rows of corn/wheat). I think the gardening update we got around the time Seasons came out was great, and Seasons really stands out as a gardening-oriented pack, so adding another new way of growing crops just feels like TS4 Seasons part 2 for me
Also, some folks in this community are rightfully concerned with animal welfare. This pack would focus on raising high quality animals, but not for harvest or slaughter. I think that's a touchy way to go. So the county fair pack would treat farm animals as pets and not food sources.
And an additional concern is that I'm not sure this translates well to cultures outside of the USA. I was raised in a small town, so county fairs were a significant part of the experience. I worry that this might not be inclusive enough to everybody around the world.
But what do you think? What would you add? Any questions? Any thoughts?