8 years ago
Hobbies Gamepack
I always wanted more sports in the sims 4 so I came up with an idea to have a game pack that adds more activities for your sims and more hobbies! Sports Basketball - this should be more develope...
"SeanT346;c-16106230" wrote:"kaiwrysims;d-926231" wrote:
I always wanted more sports in the sims 4 so I came up with an idea to have a game pack that adds more activities for your sims and more hobbies!
Sports
Boxing - Might be too violent."AHolyToilet;c-16074709" wrote:
Yes. All of my yes. Take nothing but the yes. Shut up and take my yes. I'd really like more of this in the game. Specifically, the following:
Boxing. I don't know. As I mentioned, there was a game that allowed Sims to kill other Sims which was the Sims Medieval. And with Martial Arts, they do hit each other. I'd like to see this since it feels so odd to me you can only use boxing skills with the bag. Why add it in if it can't be used for what its originally supposed to be used for?
I know you guys are just trying to be diplomatic but this way of thinking really bothers me as I feel the developers are feeling the same way. And the reason why this way of thinking bothers me is because rather than trying to take a popular scenario or event that has problematic aspects in real life and trying to adapt them into something that makes your Sim feel more unique while also finding a way to present it with that trademark Sims humour, they decide to not include it at the risk of offending someone.
We know in real life that boxing can cause serious brain injuries and most fight ends in bloodshed. However, this does not need to be the case in The Sims games. Have Sims face off against each other in a boxing ring. Boxing one another should be animated in a silly slapstick manner, where the losing Sim becomes dazed and maybe some cartoon stars spin around their head when they lose a match. There's no need to include blood or gore here. There's a way to present violence and darker aspects of society in the game without going over the line and things should always be presented in an always cheeky, goofy manner. The Sims is a game for teens and older so there's no need to design it likes its a game for ultra-sensitive 6 year olds. And if there are things like fires, burglaries, crime, random natural disasters that might be triggering to certain players, give them the option to turn these off in the Game Options menu.
There are certain things you can't make light of in The Sims but it's absolutely possible to include lots of scenarios with darker implications in the game while still retaining the silly light-hearted nature of the series. Like let our Sims actually be Evil for example rather than just have them laugh maniacally and discuss evil plans. Let that gold digger murder her husband but do it in a way that invokes the silliness of Cluedo rather than something presented as unbearably bleak or violent. Allow Sims to fight each other in public and keep the silliness of a cartoon cloud surrounding them when they fight. The console game Urbz: Sims in the City allowed you to even mug other Sims in an over-the-top exaggerated way. These various crimes should then be solved by police, giving the Sims' world a feeling of consequence and also giving the game a sense of poignancy while also remaining ultimately humourous. It's not as tricky a balancing act as many seem to believe. Tone is important.
Violent sports like boxing, kickboxing, martial arts, rugby, fencing, ax throwing and even American football should be included in the game as they promote fitness and the game doesn't have any responsibility to portray the potentially dangerous "what ifs" involved. It can include the positive aspects of these activities without delving into the negatives or having to show gore. I'd even like the minor risk of Sims on rare occasion, accidentally meeting their end during a fencing match or ax throwing competition (with the option to turn this off if it's too far for some people) and no, it doesn't need to be portrayed as bloody or gory.
I really miss the satiric element of The Sims. The crux of the game is unbeaten levels of customisation and a satire of life. One that's ultimately positive and light-hearted but it shouldn't be afraid to include a little bit of cartoon violence or negative consequences for your Sims.
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9,120 PostsLatest Activity: 10 years ago