"Nindigo;c-16637447" wrote:
If you complete the aspiration Master Mixologist, you will get a reward trait called 'Potion Master' which will allow you to create emotional drinks. There are also the berries from the emotion trees in Selvadorada. I "feel" there are enough options to change a Sim's emotional state as it is.
Didn't know all that and thanks for posting the info. as I will copy it for future use. I didn't know that they provide ways to best friend, instant love, and full energy bars.
In Sims3, a sim only had to go to the potion store and buy whatever they had for sale. If your main purpose for a story/sim/family has nothing to do with collecting and uping the aspirations & these potions were desired for fast effects, then it would make sense to have instant potions. Many simmers like that leveling up stuff, but just as many don't.
For instance, if/when University comes out, potions would be useful if starting out. I use to collect a bunch of them to use at University for helping with being tired or in World Adventures to make a person an instant best friend to be able to get information quicker. I also used them during gameplay when my sim was really tired and I didn't want them to be or if I wanted to best friend another sim really fast. It would take an enormous amount of time to master/make those potions and
by then, I would've already lost interest. If the story I want to tell has nothing to do with being a mixologist, scientist, and has no children, then those ways of making the potions wouldn't help my story at all, but hinder it. To say you have to have kids or be a scientist/mixologist to access the potions isn't helpful at all for storytelling or playing the way simmers want to play.
I,
like many simmers don't like leveling up and that is a choice of play. Since everyone's choice of play is to be respected, having options that don't require leveling up is needed and would be used by many, even those who don't ask for it or see it as a need, could as new game play is added in the future. If it is already in the system as a potion, then it shouldn't require much to make it easier to get like the seed packs make it easy to plant as opposed to going out & wasting time collecting the plants. I would simply like a way to access potions for moods that have nothing to do with upping skills, wasting time, & wasting whim points that I want to use in another way.
In other words, I would like some type of kaching for potions and many simmers use that to continue their play with lots of money instead of actually wasting time making it, so I would just like the same for emotions. :)