Forum Discussion
Madamelee
6 years agoNew Rookie
"stilljustme2;c-17071136" wrote:"munroele;c-17070128" wrote:
I think the idea of a sim turning out with a silly trait like clumsy, clingy and even fussy would be a great way to incorporate this, but itd be tough to find the line that says 'you neglected your pregnancy, have a sim with a predetermined trait', would a one time bladder failure or collapse do it? Or would it need to be more regular? This is a good implementation idea, i think. Even adding things like a random chance of a disability once thats implemented would work, rather than choosing. Maybe 5% of sims?
And like @Bettyboop55 said, making it so things pregnant sims do is passed on, like a love of certain foods works well for me! And a chance of a trait or two being passed as well, rather than allowing us to choose everything.
As for disabilities, i want them. I have a chronic illness, being type 1 diabetes, and id love to see food related disorder that makes sims angry if they eat something overly sweet like cake and havent say, done enough exercise to burn it off, or get dazed if their hunger gets too low. Keep it silly and whimsical like thr sims is, but even allowinv customisation in CAS works for me. Or sims who cannot eat a certain food, like food with fish, because they have an allergy, or sims who occasionally just collapse of exhaustion with no warning.
But maybe allowing a toggle, so those of us who want it can have it, as i know a lot of people play to escape their own life, while ill do anything for more depth.
I think the predetermined trait was actually in Sims 2, but that was a long time ago and I might be remembering wrong. I do recall in Sims 3 that if you did a poor job of caring for toddlers they'd age up with a negative trait...or maybe that was also Sims 2.
I think that physical disabilities could wait until the theoretica/mythical Sims 5; there would be a lot of Sims infrastructure required like ramps, lifts, etc. to handle Sims going from Point A to Point B. Mental/emotional disabilities could be handled via traits; I've used cheats/mods to change the traits of my Sims when they age up to Elder, for example I'll change out one of the traits for Erratic to indicate a Sim has gone a bit "dotty" in their old age. Or an Active Sim will become Lazy, or a Neat Sim become a Slob just to show how some people do have personality changes when they get old.
I remember Grant saying that he wouldn't have mental illness be traits. I can't find any of those tweets but he did say it
found it
I think it is inappropriate as traits. Saying Bipolar is the same as Loves the Outdoors feels wrong? But, allowing for these things somehow is something we want to figure out. https://t.co/IENGJVknFT
— Grant Rodiek (@SimGuruGrant) September 16, 2018
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