Forum Discussion
6 years ago
"Coconut27;c-17160804" wrote:"MasonGamer;c-17136488" wrote:
Ultimately good animations and special particle effects. So far the Sims 4 hasn’t disappointed... except I didn’t like how vampires had that green wire-ry effect when they command other Sims.
But there are a lot of other good effects in the game already. And I noticed in Island Living the Elementals, particularly the fire elemental had good animations. So I don’t think I'll be disappointed when it comes to fire magic.
I just hope light and dark magic can both do equal harm.
Light magic = Sun inspired attacks, that can push the darkness back.
Dark magic = Darkness and shadow attacks, that can snuff out the light.
Medieval and Baroque fashion and Architecture.
Like I said, my sorcerers are something out of an. Arthurian legend. I would like the world to look medieval and then the Fashion look Baroque.
To me that style looks elegant and more magical and more dignified and “witchy” to me.
I want to dress my sorcerer like an aristocratic Lord with a position in a King’s court.
And then Modern adaptations of the medieval and baroque style.
For a world I would love a seemingly timeless world stuck in medieval times, charmingly old fashioned but advancing. Basically feudalistic society, where you now to some one with status and please your lord and do their bidding for protection and justice against thieves and scum. France or England in the 10th century. A 64x64 lot or bigger for a castle, and then a town square as the focused neighborhood with about, 4 lots 40x40 each.
I’m going to build a Tavern/bakery/cafe, and then retail/crafting stores.
And then a forest/plains area outside of the village to search for ingredients. Maybe a small 20x20 lot to build a hovel. For an introverted sorcerer.
Which goes into my next other must haves other than magic skills, enchanting, Alchemy, and magic, i’d Like to see, a blacksmithing and cloth making become a thing.
So an Anvil working with metals to craft armor and Swords, Mace Battle axe Elaborating into a Sword fighting skill. And then Archery linked to woodworking.
Not so much that sword fighting and archery leads to death more just for sport and action, and admitting defeat.
Back to magic I would need the “Heart Ripping” spell from Once Upon a Time.
And when it comes to potions and curses, I would like those spells to be more than just “better or worsening” another Sims life. There should be a challenge.
Like if I ruined a sim’s chances of completing their aspirations by casting a curse of infertility on them and their aspiration was big happy family or successful lineage.
Spells should be permanent. If I cast a sleeping curse on a sim, and then let’s say I rotate households that victim should still remain under the curse. I shouldn’t see them walking around later on. They should be taken off the board.
And if we do “true loves kiss.” Don’t make it only the sim with the highest romance level. But the sim with the highest friendship level also can break the curse.
I'd honestly LOVE for there to be a monarchy in this hopefully new world we get. I'm talking BBC Merlin inspired here, people. Give me a good Arthurian legend-styled kingdom. We already have knight armor from Get Together EP, so it's nothing new that'd be added, it'd just finally give them a purpose, A STORYLINE!!! I would love jousting as a new skill, like a 5 level skill similar to the photography skill! What you said about lineage made me think of curses, like casting a family lineage curse on other sims so other sims much deal with it down the lineage. Even having the option for your sims to have the family curse where it becomes part of their storyline to break said curse for future generations. Sort of like strangerville with saving the entire town! Also your medieval sim town sounds fantastic, can I please visit? Thank you.
Jousting would be fun, horses could make their way in with his pack. I'd love to see, Black Smithing, and Sword Fighting skills too. Fight doesn't have to end in death, but simply with the loser surrendering and having to pay up in some way, all their Simoleons, land, their loyalty, or something.
Oh I mean that's a good idea. What I meant was If I casted an Infertility Curse on a Sim with the aspiration of creating a big happy family, they wouldn't be able to. And then yeah A curse that would effect the the Victim's entire family line for generations would be cool.
I think the Realm of Magic will only be a "Small Corner" of my entire Kingdom of Briarheart.
My sim, Kaegan is my story's Version of Merlin & Disney's Master Yen Sid from The Sorcerer's Apprentice.
Kaegan, along with his Older-Twin brother Daerick are powerful Sorcerers. They built a tower "The Sorcerer's Tower," and over time they expand it into a Chateau, and then a castle, and the village appears around the castle. Something happens along the way that turns Daerick into a Creature of immense darkness, and becomes the first, and later the King of Daemons (Sorcerer/Vampire), when he is banished to the "Realm of Darkness" by his brother Kaegan for doing something unforgivable to him and the village.
Kaegan regrettably erases Daerick from history, leaving only the monster he has become.
Kaegan becomes known as the most powerful sorcerer to have ever lived, although he's over 500 years old, he still has the appearance of a Teenager/Young Adult. He as domain over this "Realm of Magic" and yeah everyone comes to him for Magic, Prophecies, Enchantments, Potions, sometimes, Curses. and this is where the the Arthurian era comes into play, He helps King Henry rule and advises him. when it comes to magic, always making sure Justice out weighs Vengeance.
About The Sims 4 Creative Corner
Share screenshots, stories, builds, custom creations, mods, challenges, and funny moments in our Sims 4 Creative Corner.
9,118 PostsLatest Activity: 3 hours agoRelated Posts
Recent Discussions
- 13 hours ago
- 14 hours ago
- 15 hours ago