Forum Discussion
4 years ago
"CK213;c-17999156" wrote:
I was just thinking there need to be a thread for scenario ideas.
You've already done it! :)
I'll copy over my idea from the general forum:"CK213;c-17999105" wrote:
I wouldn't mind a danger and drama scenario where random events could happen to your sim's household.
This way EA could add more excitement to the game, but it would only affect your game if you activated it.
It could be a mix of chance cards, unique moodlets, animated sim to sim, or environmental situations, dialogue pop-ups specifically telling you what one sim is saying to another sim, automatic game set ups that we usually have to use cheats to make happen, and a few unique objects as things to be used in the scenario, or as rewards.
Now that I could go for, not a simple UI text-based goal and minor game set ups.
There are so many things they could do.
I hope they can expand on the Money scenario by adding chance cards that offer risk/reward scenarios.
You sim could invest in opportunities that could turn out to be a Pozi scheme, or be an actual successful enterprise.
Ooh... they could create a curiosity shop that could randomly populate itself with objects with unknown attributes and effects.
You buy a monkey's paw and it brings you constant good luck. Someone buys a different monkey's paw and it brings them bad luck.
You could buy some object that just looks interesting and them someone drops by and offers you a lot of money for it, or someone breaks into your house to steal it. You can fight them and get it back, and then you get a pop-up suggesting you research the object and find out more about it and it leads you on a mini adventure.
There could be all kings of objects that generate fun little scenarios.
Yeah I think scenarios have a lot of potential if they did it like this. Like when Duck mentioned you can get to 1 million by stealing I was thinking that maybe they made the kleptomanic trait more interesting and fleshed out.